Bump to c++20
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Remove KRMIN, KRMAX, and KRCLAMP helpers.
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@@ -351,12 +351,12 @@ float Vector4::Dot(const Vector4& v1, const Vector4& v2)
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Vector4 Vector4::Min(const Vector4& v1, const Vector4& v2)
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{
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return Vector4::Create(KRMIN(v1.x, v2.x), KRMIN(v1.y, v2.y), KRMIN(v1.z, v2.z), KRMIN(v1.w, v2.w));
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return Vector4::Create(std::min(v1.x, v2.x), std::min(v1.y, v2.y), std::min(v1.z, v2.z), std::min(v1.w, v2.w));
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}
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Vector4 Vector4::Max(const Vector4& v1, const Vector4& v2)
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{
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return Vector4::Create(KRMAX(v1.x, v2.x), KRMAX(v1.y, v2.y), KRMAX(v1.z, v2.z), KRMAX(v1.w, v2.w));
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return Vector4::Create(std::max(v1.x, v2.x), std::max(v1.y, v2.y), std::max(v1.z, v2.z), std::max(v1.w, v2.w));
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}
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bool Vector4::operator >(const Vector4& b) const
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