Added Kraken Math files, extracted from Kraken Engine
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src/hitinfo.cpp
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100
src/hitinfo.cpp
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//
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// hitinfo.cpp
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// Kraken
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//
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// Copyright 2018 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "../include/kraken-math.h"
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namespace kraken {
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HitInfo::HitInfo()
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{
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m_position = Vector3::Zero();
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m_normal = Vector3::Zero();
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m_distance = 0.0f;
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m_node = NULL;
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}
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HitInfo::HitInfo(const Vector3 &position, const Vector3 &normal, const float distance, KRNode *node)
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{
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m_position = position;
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m_normal = normal;
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m_distance = distance;
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m_node = node;
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}
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HitInfo::HitInfo(const Vector3 &position, const Vector3 &normal, const float distance)
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{
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m_position = position;
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m_normal = normal;
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m_distance = distance;
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m_node = NULL;
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}
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HitInfo::~HitInfo()
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{
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}
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bool HitInfo::didHit() const
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{
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return m_normal != Vector3::Zero();
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}
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Vector3 HitInfo::getPosition() const
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{
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return m_position;
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}
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Vector3 HitInfo::getNormal() const
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{
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return m_normal;
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}
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float HitInfo::getDistance() const
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{
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return m_distance;
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}
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KRNode *HitInfo::getNode() const
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{
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return m_node;
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}
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HitInfo& HitInfo::operator =(const HitInfo& b)
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{
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m_position = b.m_position;
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m_normal = b.m_normal;
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m_distance = b.m_distance;
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m_node = b.m_node;
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return *this;
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}
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} // namespace kraken
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