Added Kraken Math files, extracted from Kraken Engine

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2018-02-26 15:24:21 -08:00
commit 4ceb89c3bd
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src/krhelpers.cpp Normal file
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//
// krhelpers.cpp
// Kraken
//
// Copyright 2018 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "krhelpers.h"
#if defined(DEBUG) || defined(_DEBUG)
#define GLDEBUG(x) \
x; \
{ \
GLenum e; \
while( (e=glGetError()) != GL_NO_ERROR) \
{ \
fprintf(stderr, "Error at line number %d, in file %s. glGetError() returned %i for call %s\n",__LINE__, __FILE__, e, #x ); \
} \
}
#else
#define GLDEBUG(x) x;
#endif
namespace kraken {
void SetUniform(GLint location, const Vector2 &v)
{
if (location != -1) GLDEBUG(glUniform2f(location, v.x, v.y));
}
void SetUniform(GLint location, const Vector3 &v)
{
if (location != -1) GLDEBUG(glUniform3f(location, v.x, v.y, v.z));
}
void SetUniform(GLint location, const Vector4 &v)
{
if (location != -1) GLDEBUG(glUniform4f(location, v.x, v.y, v.z, v.w));
}
void SetUniform(GLint location, const Matrix4 &v)
{
if (location != -1) GLDEBUG(glUniformMatrix4fv(location, 1, GL_FALSE, v.c));
}
} // namespace kraken