Added editorconfig file for VS C++ code style formatting.

Applied C++ auto formatting.
This commit is contained in:
2022-08-08 00:20:45 -07:00
parent 870a796f39
commit 82a892cede
25 changed files with 2876 additions and 2480 deletions

View File

@@ -36,10 +36,13 @@
namespace kraken {
class Quaternion {
class Quaternion
{
public:
union {
struct {
union
{
struct
{
float w, x, y, z;
};
float c[4];
@@ -48,71 +51,72 @@ public:
void init();
void init(float w, float x, float y, float z);
void init(const Quaternion& p);
void init(const Vector3 &euler);
void init(const Vector3 &from_vector, const Vector3 &to_vector);
void init(const Vector3& euler);
void init(const Vector3& from_vector, const Vector3& to_vector);
static Quaternion Create();
static Quaternion Create(float w, float x, float y, float z);
static Quaternion Create(const Quaternion& p);
static Quaternion Create(const Vector3 &euler);
static Quaternion Create(const Vector3 &from_vector, const Vector3 &to_vector);
Quaternion operator +(const Quaternion &v) const;
Quaternion operator -(const Quaternion &v) const;
static Quaternion Create(const Vector3& euler);
static Quaternion Create(const Vector3& from_vector, const Vector3& to_vector);
Quaternion operator +(const Quaternion& v) const;
Quaternion operator -(const Quaternion& v) const;
Quaternion operator +() const;
Quaternion operator -() const;
Quaternion operator *(const Quaternion &v);
Quaternion operator *(const Quaternion& v);
Quaternion operator *(float num) const;
Quaternion operator /(float num) const;
Quaternion& operator +=(const Quaternion& v);
Quaternion& operator -=(const Quaternion& v);
Quaternion& operator *=(const Quaternion& v);
Quaternion& operator *=(const float& v);
Quaternion& operator /=(const float& v);
friend bool operator ==(Quaternion &v1, Quaternion &v2);
friend bool operator !=(Quaternion &v1, Quaternion &v2);
friend bool operator ==(Quaternion& v1, Quaternion& v2);
friend bool operator !=(Quaternion& v1, Quaternion& v2);
float& operator [](unsigned i);
float operator [](unsigned i) const;
void setEulerXYZ(const Vector3 &euler);
void setEulerZYX(const Vector3 &euler);
void setEulerXYZ(const Vector3& euler);
void setEulerZYX(const Vector3& euler);
Vector3 eulerXYZ() const;
Matrix4 rotationMatrix() const;
void normalize();
static Quaternion Normalize(const Quaternion &v1);
static Quaternion Normalize(const Quaternion& v1);
void conjugate();
static Quaternion Conjugate(const Quaternion &v1);
static Quaternion Conjugate(const Quaternion& v1);
void invert();
static Quaternion Invert(const Quaternion &v1);
static Quaternion FromAngleAxis(const Vector3 &axis, float angle);
static Quaternion FromRotationMatrix(const Matrix4 &m);
static Quaternion Lerp(const Quaternion &a, const Quaternion &b, float t);
static Quaternion Slerp(const Quaternion &a, const Quaternion &b, float t);
static float Dot(const Quaternion &v1, const Quaternion &v2);
static Quaternion Invert(const Quaternion& v1);
static Quaternion FromAngleAxis(const Vector3& axis, float angle);
static Quaternion FromRotationMatrix(const Matrix4& m);
static Quaternion Lerp(const Quaternion& a, const Quaternion& b, float t);
static Quaternion Slerp(const Quaternion& a, const Quaternion& b, float t);
static float Dot(const Quaternion& v1, const Quaternion& v2);
};
static_assert(std::is_pod<Quaternion>::value, "kraken::Quaternion must be a POD type.");
} // namespace kraken
namespace std {
template<>
struct hash<kraken::Quaternion> {
public:
size_t operator()(const kraken::Quaternion &s) const
{
size_t h1 = hash<float>()(s.c[0]);
size_t h2 = hash<float>()(s.c[1]);
size_t h3 = hash<float>()(s.c[2]);
size_t h4 = hash<float>()(s.c[3]);
return h1 ^ (h2 << 1) ^ (h3 << 2) ^ (h4 << 3);
}
};
template<>
struct hash<kraken::Quaternion>
{
public:
size_t operator()(const kraken::Quaternion& s) const
{
size_t h1 = hash<float>()(s.c[0]);
size_t h2 = hash<float>()(s.c[1]);
size_t h3 = hash<float>()(s.c[2]);
size_t h4 = hash<float>()(s.c[3]);
return h1 ^ (h2 << 1) ^ (h3 << 2) ^ (h4 << 3);
}
};
} // namespace std
#endif // KRAKEN_QUATERNION_H