Added editorconfig file for VS C++ code style formatting.

Applied C++ auto formatting.
This commit is contained in:
2022-08-08 00:20:45 -07:00
parent 870a796f39
commit 82a892cede
25 changed files with 2876 additions and 2480 deletions

View File

@@ -38,32 +38,35 @@
namespace kraken {
class Vector3 {
class Vector3
{
public:
union {
struct {
union
{
struct
{
float x, y, z;
};
float c[3];
};
void init();
void init(float X, float Y, float Z);
void init(float v);
void init(float *v);
void init(double *v);
void init(const Vector3 &v);
void init(const Vector4 &v);
void init(float* v);
void init(double* v);
void init(const Vector3& v);
void init(const Vector4& v);
static Vector3 Create();
static Vector3 Create(float X, float Y, float Z);
static Vector3 Create(float v);
static Vector3 Create(float *v);
static Vector3 Create(double *v);
static Vector3 Create(const Vector3 &v);
static Vector3 Create(const Vector4 &v);
static Vector3 Create(float* v);
static Vector3 Create(double* v);
static Vector3 Create(const Vector3& v);
static Vector3 Create(const Vector4& v);
// Vector2 swizzle getters
Vector2 xx() const;
Vector2 xy() const;
@@ -74,15 +77,15 @@ public:
Vector2 zx() const;
Vector2 zy() const;
Vector2 zz() const;
// Vector2 swizzle setters
void xy(const Vector2 &v);
void xz(const Vector2 &v);
void yx(const Vector2 &v);
void yz(const Vector2 &v);
void zx(const Vector2 &v);
void zy(const Vector2 &v);
void xy(const Vector2& v);
void xz(const Vector2& v);
void yx(const Vector2& v);
void yz(const Vector2& v);
void zx(const Vector2& v);
void zy(const Vector2& v);
Vector3& operator =(const Vector4& b);
Vector3 operator +(const Vector3& b) const;
Vector3 operator -(const Vector3& b) const;
@@ -90,33 +93,33 @@ public:
Vector3 operator -() const;
Vector3 operator *(const float v) const;
Vector3 operator /(const float v) const;
Vector3& operator +=(const Vector3& b);
Vector3& operator -=(const Vector3& b);
Vector3& operator *=(const float v);
Vector3& operator /=(const float v);
bool operator ==(const Vector3& b) const;
bool operator !=(const Vector3& b) const;
// Comparison operators are implemented to allow insertion into sorted containers such as std::set
bool operator >(const Vector3& b) const;
bool operator <(const Vector3& b) const;
float& operator[](unsigned i);
float operator[](unsigned i) const;
float sqrMagnitude() const; // calculate the square of the magnitude (useful for comparison of magnitudes without the cost of a sqrt() function)
float magnitude() const;
void scale(const Vector3 &v);
void scale(const Vector3& v);
void normalize();
static Vector3 Normalize(const Vector3 &v);
static Vector3 Cross(const Vector3 &v1, const Vector3 &v2);
static float Dot(const Vector3 &v1, const Vector3 &v2);
static Vector3 Min(const Vector3 &v1, const Vector3 &v2);
static Vector3 Max(const Vector3 &v1, const Vector3 &v2);
static Vector3 Normalize(const Vector3& v);
static Vector3 Cross(const Vector3& v1, const Vector3& v2);
static float Dot(const Vector3& v1, const Vector3& v2);
static Vector3 Min(const Vector3& v1, const Vector3& v2);
static Vector3 Max(const Vector3& v1, const Vector3& v2);
static Vector3 Min();
static Vector3 Max();
@@ -128,25 +131,26 @@ public:
static Vector3 Down();
static Vector3 Left();
static Vector3 Right();
static Vector3 Scale(const Vector3 &v1, const Vector3 &v2);
static Vector3 Lerp(const Vector3 &v1, const Vector3 &v2, float d);
static Vector3 Slerp(const Vector3 &v1, const Vector3 &v2, float d);
static void OrthoNormalize(Vector3 &normal, Vector3 &tangent); // Gram-Schmidt Orthonormalization
static Vector3 Scale(const Vector3& v1, const Vector3& v2);
static Vector3 Lerp(const Vector3& v1, const Vector3& v2, float d);
static Vector3 Slerp(const Vector3& v1, const Vector3& v2, float d);
static void OrthoNormalize(Vector3& normal, Vector3& tangent); // Gram-Schmidt Orthonormalization
};
static_assert(std::is_pod<Vector3>::value, "kraken::Vector3 must be a POD type.");
} // namespace kraken
namespace std {
template<>
struct hash<kraken::Vector3> {
public:
size_t operator()(const kraken::Vector3 &s) const
{
size_t h1 = hash<float>()(s.x);
size_t h2 = hash<float>()(s.y);
size_t h3 = hash<float>()(s.z);
return h1 ^ (h2 << 1) ^ (h3 << 2);
}
};
template<>
struct hash<kraken::Vector3>
{
public:
size_t operator()(const kraken::Vector3& s) const
{
size_t h1 = hash<float>()(s.x);
size_t h2 = hash<float>()(s.y);
size_t h3 = hash<float>()(s.z);
return h1 ^ (h2 << 1) ^ (h3 << 2);
}
};
} // namespace std