// // KRAABB.h // Kraken Engine / Hydra // // Copyright 2024 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // // Axis aligned bounding box (AABB) #pragma once #include // for hash<> #include "vector2.h" #include "vector3.h" namespace hydra { class Matrix4; class AABB { public: Vector3 min; Vector3 max; void init(const Vector3& minPoint, const Vector3& maxPoint); void init(const Vector3& corner1, const Vector3& corner2, const Matrix4& modelMatrix); void init(); static AABB Create(const Vector3& minPoint, const Vector3& maxPoint); static AABB Create(const Vector3& corner1, const Vector3& corner2, const Matrix4& modelMatrix); static AABB Create(); void scale(const Vector3& s); void scale(float s); Vector3 center() const; Vector3 size() const; float volume() const; bool intersects(const AABB& b) const; bool contains(const AABB& b) const; bool contains(const Vector3& v) const; bool intersectsLine(const Vector3& v1, const Vector3& v2) const; bool intersectsRay(const Vector3& v1, const Vector3& dir) const; bool intersectsSphere(const Vector3& center, float radius) const; void encapsulate(const AABB& b); bool operator ==(const AABB& b) const; bool operator !=(const AABB& b) const; // Comparison operators are implemented to allow insertion into sorted containers such as std::set bool operator >(const AABB& b) const; bool operator <(const AABB& b) const; static AABB Infinite(); static AABB Zero(); float longest_radius() const; Vector3 nearestPoint(const Vector3& v) const; }; static_assert(std::is_pod::value, "hydra::AABB must be a POD type."); } // namespace hydra namespace std { template<> struct hash { public: size_t operator()(const hydra::AABB& s) const { size_t h1 = hash()(s.min); size_t h2 = hash()(s.max); return h1 ^ (h2 << 1); } }; } // namespace std