69 lines
2.6 KiB
C++
69 lines
2.6 KiB
C++
//
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// krhelpers.h
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// Kraken Engine / Hydra
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//
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// Copyright 2021 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#ifndef KRHELPERS_H
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#define KRHELPERS_H
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#if defined(KRAKEN_USE_OPENGL)
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#if defined(_WIN32) || defined(_WIN64)
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#include <GL/glew.h>
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#elif defined(__linux__) || defined(__unix__) || defined(__posix__)
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <GL/glext.h>
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#elif defined(__APPLE__)
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#include <OpenGL/gl3.h>
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#include <OpenGL/gl3ext.h>
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#endif
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#endif // defined(KRAKEN_USE_OPENGL)
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#include "../include/hydra.h"
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#define KRMIN(x,y) ((x) < (y) ? (x) : (y))
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#define KRMAX(x,y) ((x) > (y) ? (x) : (y))
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#define KRCLAMP(x, min, max) (KRMAX(KRMIN(x, max), min))
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#define KRALIGN(x) ((x + 3) & ~0x03)
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float const PI = 3.141592653589793f;
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float const D2R = PI * 2 / 360;
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#if defined(KRAKEN_USE_OPENGL)
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namespace kraken {
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void SetUniform(GLint location, const Vector2 &v);
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void SetUniform(GLint location, const Vector3 &v);
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void SetUniform(GLint location, const Vector4 &v);
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void SetUniform(GLint location, const Matrix4 &v);
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} // namespace kraken
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#endif // defined(KRAKEN_USE_OPENGL)
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#endif
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