//
//  KRAudioSampleBinding.cpp
//  Kraken Engine
//
//  Copyright 2026 Kearwood Gilbert. All rights reserved.
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#include "KREngine-common.h"
#include "KRAudioSampleBinding.h"

#include "KRContext.h"
#include "KRAudioSample.h"
#include "KRAudioManager.h"

KRAudioSampleBinding::KRAudioSampleBinding()
  : KRResourceBinding(0)
{

}

KRAudioSampleBinding::KRAudioSampleBinding(const std::string& name)
  : KRResourceBinding(name, 0)
{

}

KRAudioSample* KRAudioSampleBinding::get()
{
  return static_cast<KRAudioSample*>(m_resource);
}

bool KRAudioSampleBinding::bind(KRContext* context)
{
  if (m_name.size() == 0) {
    return true;
  }
  if (m_resource != nullptr) {
    return true;
  }
  m_resource = context->getAudioManager()->get(m_name);

  return (m_resource != nullptr);
}
