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kraken/objview/Classes/KRObjViewViewController.mm

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//
// KRObjViewViewController.m
// KRObjView
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#import "KRObjViewViewController.h"
#import <KRMat4.h>
#import <KRModelManager.h>
#import <QuartzCore/QuartzCore.h>
@implementation KRObjViewViewController
@synthesize overlayLayer;
@synthesize glView;
// Handle Touch Events
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
for(id touch in touches) {
CGPoint touchPoint = [touch locationInView:self.view];
if(!leftStickStartY && !rightStickStartY && touchPoint.y < CGRectGetMinY(self.view.frame) + CGRectGetHeight(self.view.frame) * 0.05) {
dRightSlider = (touchPoint.x - CGRectGetMinX(self.view.frame)) / CGRectGetWidth(self.view.frame);
cParamDisplayFrames = 30;
bUpdateParam = true;
} else if(!leftStickStartY && !rightStickStartY && touchPoint.y > CGRectGetMinY(self.view.frame) + CGRectGetHeight(self.view.frame) * 0.95) {
dLeftSlider = (touchPoint.x - CGRectGetMinX(self.view.frame)) / CGRectGetWidth(self.view.frame);
cParamDisplayFrames = 30;
} else if(touchPoint.y > CGRectGetMidY(self.view.frame)) {
leftStickStartX = touchPoint.x;
leftStickStartY = touchPoint.y;
leftStickDeltaX = 0.0f;
leftStickDeltaY = 0.0f;
// NSLog(@"Left Stick Pressed");
} else {
rightStickStartX = touchPoint.x;
rightStickStartY = touchPoint.y;
rightStickDeltaX = 0.0f;
rightStickDeltaY = 0.0f;
// NSLog(@"Right Stick Pressed");
}
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
for(id touch in touches) {
CGPoint touchPoint = [touch locationInView:self.view];
if(!leftStickStartY && !rightStickStartY && touchPoint.y < CGRectGetMinY(self.view.frame) + CGRectGetHeight(self.view.frame) * 0.10) {
dRightSlider = (touchPoint.x - CGRectGetMinX(self.view.frame)) / CGRectGetWidth(self.view.frame);
cParamDisplayFrames = 30;
bUpdateParam = true;
} else if(!leftStickStartY && !rightStickStartY && touchPoint.y > CGRectGetMinY(self.view.frame) + CGRectGetHeight(self.view.frame) * 0.90) {
dLeftSlider = (touchPoint.x - CGRectGetMinX(self.view.frame)) / CGRectGetWidth(self.view.frame);
cParamDisplayFrames = 30;
} else if(touchPoint.y > CGRectGetMidY(self.view.frame)) {
if(leftStickStartX > 0.0f) { // Avoid interpreting touches sliding across center of screen
leftStickDeltaX = (leftStickStartX - touchPoint.x) / (CGRectGetWidth(self.view.frame) * 0.25);
leftStickDeltaY = (leftStickStartY - touchPoint.y) / (CGRectGetHeight(self.view.frame) * 0.25);
// clamp values
if(leftStickDeltaX < -1.0f) {
leftStickDeltaX = -1.0f;
} else if(leftStickDeltaX > 1.0f) {
leftStickDeltaX = 1.0f;
}
if(leftStickDeltaY < -1.0f) {
leftStickDeltaY = -1.0f;
} else if(leftStickDeltaY > 1.0f) {
leftStickDeltaY = 1.0f;
}
}
} else {
if(rightStickStartX > 0.0f) { // Avoid interpreting touches sliding across center of screen
rightStickDeltaX = (rightStickStartX - touchPoint.x) / (CGRectGetWidth(self.view.frame) * 0.25);
rightStickDeltaY = (rightStickStartY - touchPoint.y) / (CGRectGetHeight(self.view.frame) * 0.25);
// clamp values
if(rightStickDeltaX < -1.0f) {
rightStickDeltaX = -1.0f;
} else if(rightStickDeltaX > 1.0f) {
rightStickDeltaX = 1.0f;
}
if(rightStickDeltaY < -1.0f) {
rightStickDeltaY = -1.0f;
} else if(rightStickDeltaY > 1.0f) {
rightStickDeltaY = 1.0f;
}
}
}
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
for(id touch in touches) {
CGPoint touchPoint = [touch locationInView:self.view];
if(touchPoint.y > CGRectGetMidY(self.view.frame)) {
leftStickStartX = 0.0f;
leftStickStartY = 0.0f;
leftStickDeltaX = 0.0f;
leftStickDeltaY = 0.0f;
} else {
rightStickStartX = 0.0f;
rightStickStartY = 0.0f;
rightStickDeltaX = 0.0f;
rightStickDeltaY = 0.0f;
}
}
}
-(void)loadView {
CGRect mainScreenFrame = [[UIScreen mainScreen] applicationFrame];
UIView *primaryView = [[UIView alloc] initWithFrame:mainScreenFrame];
self.view = primaryView;
[primaryView release];
glView = [[KRObjViewGLView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, mainScreenFrame.size.width, mainScreenFrame.size.height)];
glView.multipleTouchEnabled = YES;
[self.view addSubview:glView];
[glView release];
camera_yaw = -4.0;
camera_pitch = 0.1;
leftStickStartX = 0.0f;
leftStickStartY = 0.0f;
rightStickStartX = 0.0f;
rightStickStartY = 0.0f;
leftStickDeltaX = 0.0f;
leftStickDeltaY = 0.0f;
rightStickDeltaX = 0.0f;
rightStickDeltaY = 0.0f;
bUpdateParam = false;
dRightSlider = 0.0f;
dLeftSlider = 0.0f;
bLoadedTestInstances = false;
cParamDisplayFrames = 0;
camera_position = KRVector3(-850, -10, -700);
displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView:)];
[displayLink setFrameInterval:2]; // Maximum 30fps
[displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
_lastTime= [displayLink timestamp];
}
- (void)dealloc
{
[displayLink invalidate];
[super dealloc];
}
- (void)drawView:(id)sender
{
CFTimeInterval frame_start_time = CACurrentMediaTime();
NSAutoreleasePool *framePool = [[NSAutoreleasePool alloc] init];
CFTimeInterval time = [displayLink timestamp];
float deltaTime = (time - _lastTime);
_lastTime = time;
const GLfloat PI = 3.14159265;
const GLfloat d2r = PI * 2 / 360;
KREngine *engine = [glView getEngine];
int iParam = int(dLeftSlider * ([engine getParameterCount] + 1));
if(iParam > [engine getParameterCount]) {
iParam = [engine getParameterCount];
}
if(cParamDisplayFrames && iParam < [engine getParameterCount]) {
cParamDisplayFrames--;
char szText[256];
const char *szName = [[engine getParameterLabelWithIndex: iParam] UTF8String];
double dValue = [engine getParameterValueWithIndex: iParam];
switch([engine getParameterTypeWithIndex: iParam]) {
case KRENGINE_PARAMETER_INT:
sprintf(szText, "%s: %i", szName, (int)dValue);
break;
case KRENGINE_PARAMETER_BOOL:
sprintf(szText, "%s: %s", szName, dValue == 0.0 ? "false" : "true");
break;
case KRENGINE_PARAMETER_FLOAT:
sprintf(szText, "%s: %f", szName, dValue);
break;
}
NSString *debug_text = [[NSString alloc] initWithUTF8String:szText];
[engine setDebugText: debug_text];
[debug_text release];
} else {
[engine setDebugText: @""];
}
if(bUpdateParam) {
bUpdateParam = false;
double dValue = dRightSlider * ([engine getParameterMaxWithIndex: iParam] - [engine getParameterMinWithIndex: iParam]) + [engine getParameterMinWithIndex: iParam];
switch([engine getParameterTypeWithIndex: iParam]) {
case KRENGINE_PARAMETER_INT:
dValue = dRightSlider * ([engine getParameterMaxWithIndex: iParam] + 0.5 - [engine getParameterMinWithIndex: iParam]) + [engine getParameterMinWithIndex: iParam];
[engine setParameterValueWithIndex: iParam Value: dValue];
break;
case KRENGINE_PARAMETER_BOOL:
[engine setParameterValueWithIndex: iParam Value: 1.0 - dValue];
break;
case KRENGINE_PARAMETER_FLOAT:
[engine setParameterValueWithIndex: iParam Value: dValue];
break;
}
}
double dScaleFactor = 1000.0f * deltaTime;
camera_position.z += (-cos(camera_pitch) * cos(camera_yaw) * leftStickDeltaX + -cos(camera_pitch) * cos(camera_yaw - 90.0f * d2r) * -leftStickDeltaY) * dScaleFactor;
camera_position.x += (cos(camera_pitch) * sin(camera_yaw) * leftStickDeltaX + cos(camera_pitch) * sin(camera_yaw - 90.0f * d2r) * -leftStickDeltaY) * dScaleFactor;
camera_position.y += sin(camera_pitch) * leftStickDeltaX * dScaleFactor;
camera_yaw += rightStickDeltaY * 180.0 * d2r * deltaTime;
camera_pitch += rightStickDeltaX * 180.0 * d2r * deltaTime;
[glView setDisplayFramebuffer];
[engine renderScene: [glView getScene] WithPosition:camera_position Yaw: camera_yaw Pitch: camera_pitch Roll:0.0f];
[glView presentFramebuffer];
[framePool release];
double frameTime = CACurrentMediaTime() - frame_start_time;
//NSLog(@"frameTime = %.1f ms (%.2f fps / %.2f fps) - %.2f%%", frameTime * 1000.0f, 1.0f / frameTime, 1.0f / deltaTime, frameTime / deltaTime * 100.0f);
}
@end