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kraken/KREngine/KREngine/Classes/KRTexture2D.cpp

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//
// KRTexture2D.cpp
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRTexture2D.h"
#include "KRTextureManager.h"
#import <stdint.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#import <stdint.h>
#import <assert.h>
KRTexture2D::KRTexture2D(KRContext &context, KRDataBlock *data) : KRTexture(context) {
m_current_lod_max_dim = 0;
m_pData = data;
}
KRTexture2D::~KRTexture2D() {
delete m_pData;
}
bool KRTexture2D::createGLTexture(int lod_max_dim) {
m_current_lod_max_dim = 0;
GLDEBUG(glGenTextures(1, &m_iHandle));
if(m_iHandle == 0) {
return false;
}
GLDEBUG(glBindTexture(GL_TEXTURE_2D, m_iHandle));
if (hasMipmaps()) {
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
} else {
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
}
if(!uploadTexture(GL_TEXTURE_2D, lod_max_dim, m_current_lod_max_dim, m_textureMemUsed)) {
GLDEBUG(glDeleteTextures(1, &m_iHandle));
m_iHandle = 0;
m_current_lod_max_dim = 0;
return false;
}
return true;
}
void KRTexture2D::bind() {
GLuint handle = getHandle();
GLDEBUG(glBindTexture(GL_TEXTURE_2D, handle));
if(handle) {
// TODO - These texture parameters should be assigned by the material or texture parameters
GLDEBUG(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f));
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT));
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT));
}
}
int KRTexture2D::getMaxMipMap() {
return m_max_lod_max_dim;
}
int KRTexture2D::getMinMipMap() {
return m_min_lod_max_dim;
}
bool KRTexture2D::hasMipmaps() {
return m_max_lod_max_dim != m_min_lod_max_dim;
}