Allocate Vulkan command buffers
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@@ -141,6 +141,8 @@ public:
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VkQueue computeQueue;
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VkCommandPool graphicsCommandPool;
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VkCommandPool computeCommandPool;
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std::vector<VkCommandBuffer> graphicsCommandBuffers;
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std::vector<VkCommandBuffer> computeCommandBuffers;
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} DeviceInfo;
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typedef struct {
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