Point lights now fully functional with deferred lighting
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4054
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@@ -15,11 +15,13 @@
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class KRDirectionalLight : public KRLight {
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public:
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KRDirectionalLight(std::string name);
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virtual ~KRDirectionalLight();
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virtual std::string getElementName();
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KRVector3 getLightDirection();
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KRVector3 getLocalLightDirection();
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KRVector3 getWorldLightDirection();
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#if TARGET_OS_IPHONE
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