WIP adding directory structure

This commit is contained in:
2024-08-18 00:09:34 -07:00
parent 77b75311e6
commit 08d98eefcb
61 changed files with 74 additions and 74 deletions

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@@ -31,7 +31,7 @@
#include "KRAnimation.h"
#include "KRAnimationManager.h"
#include "KRContext.h"
#include "KRNode.h"
#include "nodes/KRNode.h"
#include "resources/animation_curve/KRAnimationCurve.h"
#include "KREngine-common.h"

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@@ -33,7 +33,7 @@
#include "KRContextObject.h"
#include "KREngine-common.h"
#include "KRNode.h"
#include "nodes/KRNode.h"
#include "resources/animation_curve/KRAnimationCurve.h"
class KRAnimationAttribute : public KRContextObject

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@@ -35,7 +35,7 @@
#include "block.h"
#include "KRAudioBuffer.h"
#include "KRContext.h"
#include "KRCollider.h"
#include "nodes/KRCollider.h"
#include "siren.h"
using namespace mimir;

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@@ -37,7 +37,7 @@
#include "KRContextObject.h"
#include "block.h"
#include "KRAudioSource.h"
#include "nodes/KRAudioSource.h"
#include "siren.h"
const int KRENGINE_AUDIO_MAX_POOL_SIZE = 60; //32;

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@@ -38,10 +38,10 @@
#include "resources/texture/KRTexture.h"
#include "KRPipelineManager.h"
#include "KRPipeline.h"
#include "KRCamera.h"
#include "nodes/KRCamera.h"
#include "resources/KRResource.h"
#include "resources/scene/KRScene.h"
#include "KRBone.h"
#include "nodes/KRBone.h"
enum class CullMode : __uint32_t;
enum class ModelFormat : __uint8_t;

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@@ -34,7 +34,7 @@
#include "KREngine-common.h"
#include "KRContext.h"
#include "KRBone.h"
#include "nodes/KRBone.h"
#include "KRMeshManager.h"
#include "KREngine-common.h"
@@ -51,7 +51,7 @@ using namespace kraken;
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
#include "resources/material/KRMaterialManager.h"
#include "KRCamera.h"
#include "nodes/KRCamera.h"
#include "KRViewport.h"
class KRMaterial;

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@@ -36,7 +36,7 @@
#include "resources/KRResourceManager.h"
#include "KRContextObject.h"
#include "block.h"
#include "KRNode.h"
#include "nodes/KRNode.h"
class KRContext;
class KRMesh;

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@@ -31,13 +31,13 @@
#include "KREngine-common.h"
#include "KRLight.h"
#include "nodes/KRLight.h"
#include "KRScene.h"
#include "KRNode.h"
#include "KRDirectionalLight.h"
#include "KRSpotLight.h"
#include "KRPointLight.h"
#include "nodes/KRNode.h"
#include "nodes/KRDirectionalLight.h"
#include "nodes/KRSpotLight.h"
#include "nodes/KRPointLight.h"
#include "resources/audio/KRAudioManager.h"
#include "KRRenderPass.h"

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@@ -33,14 +33,14 @@
#include "KREngine-common.h"
#include "KRModel.h"
#include "nodes/KRModel.h"
#include "resources/mesh/KRMesh.h"
#include "KRCamera.h"
#include "nodes/KRCamera.h"
#include "resources/mesh/KRMeshManager.h"
#include "KRNode.h"
#include "KRLocator.h"
#include "KRAmbientZone.h"
#include "KRReverbZone.h"
#include "nodes/KRNode.h"
#include "nodes/KRLocator.h"
#include "nodes/KRAmbientZone.h"
#include "nodes/KRReverbZone.h"
#include "KROctree.h"
class KRModel;
class KRLight;

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@@ -0,0 +1,235 @@
//
// KRShader.cpp
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRShader.h"
#include "spirv_reflect.h"
#include "mimir.h"
using namespace mimir;
ShaderStage getShaderStageFromExtension(const char* extension)
{
if (strcmp(extension, "vert") == 0) {
return ShaderStage::vert;
} else if (strcmp(extension, "frag") == 0) {
return ShaderStage::frag;
} else if (strcmp(extension, "tesc") == 0) {
return ShaderStage::tesc;
} else if (strcmp(extension, "tese") == 0) {
return ShaderStage::tese;
} else if (strcmp(extension, "geom") == 0) {
return ShaderStage::geom;
} else if (strcmp(extension, "comp") == 0) {
return ShaderStage::comp;
} else if (strcmp(extension, "mesh") == 0) {
return ShaderStage::mesh;
} else if (strcmp(extension, "task") == 0) {
return ShaderStage::task;
} else if (strcmp(extension, "rgen") == 0) {
return ShaderStage::rgen;
} else if (strcmp(extension, "rint") == 0) {
return ShaderStage::rint;
} else if (strcmp(extension, "rahit") == 0) {
return ShaderStage::rahit;
} else if (strcmp(extension, "rchit") == 0) {
return ShaderStage::rchit;
} else if (strcmp(extension, "rmiss") == 0) {
return ShaderStage::rmiss;
} else if (strcmp(extension, "rcall") == 0) {
return ShaderStage::rcall;
} else {
return ShaderStage::Invalid;
}
}
VkShaderStageFlagBits getShaderStageFlagBitsFromShaderStage(ShaderStage stage)
{
switch (stage) {
case ShaderStage::vert:
return VK_SHADER_STAGE_VERTEX_BIT;
case ShaderStage::frag:
return VK_SHADER_STAGE_FRAGMENT_BIT;
case ShaderStage::tesc:
return VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
case ShaderStage::tese:
return VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
case ShaderStage::geom:
return VK_SHADER_STAGE_GEOMETRY_BIT;
case ShaderStage::comp:
return VK_SHADER_STAGE_COMPUTE_BIT;
case ShaderStage::mesh:
return VK_SHADER_STAGE_MESH_BIT_NV;
case ShaderStage::task:
return VK_SHADER_STAGE_TASK_BIT_NV;
case ShaderStage::rgen:
return VK_SHADER_STAGE_RAYGEN_BIT_KHR;
case ShaderStage::rint:
return VK_SHADER_STAGE_INTERSECTION_BIT_KHR;
case ShaderStage::rahit:
return VK_SHADER_STAGE_ANY_HIT_BIT_KHR;
case ShaderStage::rchit:
return VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR;
case ShaderStage::rmiss:
return VK_SHADER_STAGE_MISS_BIT_KHR;
case ShaderStage::rcall:
return VK_SHADER_STAGE_CALLABLE_BIT_KHR;
case ShaderStage::ShaderStageCount:
case ShaderStage::Invalid:
// Suppress warning
break;
}
return (VkShaderStageFlagBits)0;
}
KRShader::KRShader(KRContext& context, std::string name, std::string extension) : KRResource(context, name)
{
m_pData = new Block();
m_extension = extension;
m_subExtension = util::GetFileExtension(name);
m_stage = getShaderStageFromExtension(m_subExtension.c_str());
m_reflectionValid = false;
getReflection();
}
KRShader::KRShader(KRContext& context, std::string name, std::string extension, Block* data) : KRResource(context, name)
{
m_pData = data;
m_extension = extension;
m_subExtension = util::GetFileExtension(name);
m_stage = getShaderStageFromExtension(m_subExtension.c_str());
m_reflectionValid = false;
}
KRShader::~KRShader()
{
freeReflection();
delete m_pData;
}
std::string KRShader::getExtension()
{
return m_extension;
}
std::string& KRShader::getSubExtension()
{
return m_subExtension;
}
bool KRShader::save(Block& data)
{
data.append(*m_pData);
return true;
}
Block* KRShader::getData()
{
return m_pData;
}
bool KRShader::createShaderModule(VkDevice& device, VkShaderModule& module)
{
bool success = true;
VkShaderModuleCreateInfo createInfo{};
m_pData->lock();
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = m_pData->getSize();
createInfo.pCode = reinterpret_cast<const uint32_t*>(m_pData->getStart());
VkResult result = vkCreateShaderModule(device, &createInfo, nullptr, &module);
if (result != VK_SUCCESS) {
success = false;
}
m_pData->unlock();
#if KRENGINE_DEBUG_GPU_LABELS
if (success) {
const std::string& name = getName();
VkDebugUtilsObjectNameInfoEXT debugInfo{};
debugInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
debugInfo.objectHandle = (uint64_t)module;
debugInfo.objectType = VK_OBJECT_TYPE_SHADER_MODULE;
debugInfo.pObjectName = name.c_str();
VkResult res = vkSetDebugUtilsObjectNameEXT(device, &debugInfo);
}
#endif // KRENGINE_DEBUG_GPU_LABELS
return success;
}
void KRShader::parseReflection()
{
if (m_reflectionValid) {
return;
}
m_pData->lock();
// Generate reflection data for a shader
SpvReflectResult result = spvReflectCreateShaderModule(m_pData->getSize(), m_pData->getStart(), &m_reflection);
if (result != SPV_REFLECT_RESULT_SUCCESS) {
// TODO - Log error
return;
}
m_reflectionValid = true;
m_pData->unlock();
}
void KRShader::freeReflection()
{
if (!m_reflectionValid) {
return;
}
spvReflectDestroyShaderModule(&m_reflection);
m_reflectionValid = false;
}
const SpvReflectShaderModule* KRShader::getReflection()
{
parseReflection();
if (m_reflectionValid) {
return &m_reflection;
}
return nullptr;
}
ShaderStage KRShader::getShaderStage() const
{
return m_stage;
}
VkShaderStageFlagBits KRShader::getShaderStageFlagBits() const
{
return getShaderStageFlagBitsFromShaderStage(m_stage);
}

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@@ -0,0 +1,97 @@
//
// KRShader.h
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KREngine-common.h"
#include "KRContextObject.h"
#include "block.h"
#include "resources/KRResource.h"
#include "spirv_reflect.h"
enum class ShaderStage : uint8_t
{
vert = 0,
frag,
tesc,
tese,
geom,
comp,
mesh,
task,
rgen,
rint,
rahit,
rchit,
rmiss,
rcall,
ShaderStageCount,
Invalid = 0xff
};
ShaderStage getShaderStageFromExtension(const char* extension);
VkShaderStageFlagBits getShaderStageFlagBitsFromShaderStage(ShaderStage stage);
static const size_t kShaderStageCount = static_cast<size_t>(ShaderStage::ShaderStageCount);
class KRShader : public KRResource
{
public:
KRShader(KRContext& context, std::string name, std::string extension);
KRShader(KRContext& context, std::string name, std::string extension, mimir::Block* data);
virtual ~KRShader();
virtual std::string getExtension();
std::string& getSubExtension();
bool createShaderModule(VkDevice& device, VkShaderModule& module);
virtual bool save(mimir::Block& data);
mimir::Block* getData();
const SpvReflectShaderModule* getReflection();
ShaderStage getShaderStage() const;
VkShaderStageFlagBits getShaderStageFlagBits() const;
private:
std::string m_extension;
std::string m_subExtension;
mimir::Block* m_pData;
SpvReflectShaderModule m_reflection;
bool m_reflectionValid;
void parseReflection();
void freeReflection();
ShaderStage m_stage;
};

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@@ -0,0 +1,410 @@
//
// ShaderManager.cpp
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRShaderManager.h"
#include "KREngine-common.h"
#include "KRContext.h"
#include "resources/source/KRSourceManager.h"
#include "resources/unknown/KRUnknownManager.h"
#include "resources/unknown/KRUnknown.h"
#include "mimir.h"
using namespace mimir;
KRShaderManager::KRShaderManager(KRContext& context) : KRResourceManager(context)
, m_initializedGlslang(false)
, m_includer(&context)
{
}
KRShaderManager::~KRShaderManager()
{
for (unordered_map<std::string, unordered_map<std::string, KRShader*> >::iterator extension_itr = m_shaders.begin(); extension_itr != m_shaders.end(); extension_itr++) {
for (unordered_map<std::string, KRShader*>::iterator name_itr = (*extension_itr).second.begin(); name_itr != (*extension_itr).second.end(); name_itr++) {
delete (*name_itr).second;
}
}
if (m_initializedGlslang) {
glslang::FinalizeProcess();
}
}
KRResource* KRShaderManager::loadResource(const std::string& name, const std::string& extension, Block* data)
{
if (extension.compare("spv") == 0) {
return load(name, extension, data);
}
return nullptr;
}
KRResource* KRShaderManager::getResource(const std::string& name, const std::string& extension)
{
if (extension.compare("spv") == 0) {
return get(name, extension);
}
return nullptr;
}
unordered_map<std::string, unordered_map<std::string, KRShader*> >& KRShaderManager::getShaders()
{
return m_shaders;
}
void KRShaderManager::add(KRShader* shader)
{
std::string lower_name = shader->getName();
std::string lower_extension = shader->getExtension();
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
std::transform(lower_extension.begin(), lower_extension.end(), lower_extension.begin(), ::tolower);
unordered_map<std::string, unordered_map<std::string, KRShader*> >::iterator extension_itr = m_shaders.find(lower_extension);
if (extension_itr == m_shaders.end()) {
m_shaders[lower_extension] = unordered_map<std::string, KRShader*>();
extension_itr = m_shaders.find(lower_extension);
}
unordered_map<std::string, KRShader*>::iterator name_itr = (*extension_itr).second.find(lower_name);
if (name_itr != (*extension_itr).second.end()) {
delete (*name_itr).second;
(*name_itr).second = shader;
} else {
(*extension_itr).second[lower_name] = shader;
}
}
KRShader* KRShaderManager::load(const std::string& name, const std::string& extension, Block* data)
{
KRShader* shader = new KRShader(getContext(), name, extension, data);
if (shader) add(shader);
return shader;
}
KRShader* KRShaderManager::get(const std::string& name, const std::string& extension)
{
std::string lower_name = name;
std::string lower_extension = extension;
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
std::transform(lower_extension.begin(), lower_extension.end(), lower_extension.begin(), ::tolower);
return m_shaders[lower_extension][lower_name];
}
const unordered_map<std::string, KRShader*>& KRShaderManager::get(const std::string& extension)
{
std::string lower_extension = extension;
std::transform(lower_extension.begin(), lower_extension.end(), lower_extension.begin(), ::tolower);
return m_shaders[lower_extension];
}
// From glslang/StandAlone/ResourceLimits.cpp
const TBuiltInResource DefaultTBuiltInResource = {
/* .MaxLights = */ 32,
/* .MaxClipPlanes = */ 6,
/* .MaxTextureUnits = */ 32,
/* .MaxTextureCoords = */ 32,
/* .MaxVertexAttribs = */ 64,
/* .MaxVertexUniformComponents = */ 4096,
/* .MaxVaryingFloats = */ 64,
/* .MaxVertexTextureImageUnits = */ 32,
/* .MaxCombinedTextureImageUnits = */ 80,
/* .MaxTextureImageUnits = */ 32,
/* .MaxFragmentUniformComponents = */ 4096,
/* .MaxDrawBuffers = */ 32,
/* .MaxVertexUniformVectors = */ 128,
/* .MaxVaryingVectors = */ 8,
/* .MaxFragmentUniformVectors = */ 16,
/* .MaxVertexOutputVectors = */ 16,
/* .MaxFragmentInputVectors = */ 15,
/* .MinProgramTexelOffset = */ -8,
/* .MaxProgramTexelOffset = */ 7,
/* .MaxClipDistances = */ 8,
/* .MaxComputeWorkGroupCountX = */ 65535,
/* .MaxComputeWorkGroupCountY = */ 65535,
/* .MaxComputeWorkGroupCountZ = */ 65535,
/* .MaxComputeWorkGroupSizeX = */ 1024,
/* .MaxComputeWorkGroupSizeY = */ 1024,
/* .MaxComputeWorkGroupSizeZ = */ 64,
/* .MaxComputeUniformComponents = */ 1024,
/* .MaxComputeTextureImageUnits = */ 16,
/* .MaxComputeImageUniforms = */ 8,
/* .MaxComputeAtomicCounters = */ 8,
/* .MaxComputeAtomicCounterBuffers = */ 1,
/* .MaxVaryingComponents = */ 60,
/* .MaxVertexOutputComponents = */ 64,
/* .MaxGeometryInputComponents = */ 64,
/* .MaxGeometryOutputComponents = */ 128,
/* .MaxFragmentInputComponents = */ 128,
/* .MaxImageUnits = */ 8,
/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
/* .MaxCombinedShaderOutputResources = */ 8,
/* .MaxImageSamples = */ 0,
/* .MaxVertexImageUniforms = */ 0,
/* .MaxTessControlImageUniforms = */ 0,
/* .MaxTessEvaluationImageUniforms = */ 0,
/* .MaxGeometryImageUniforms = */ 0,
/* .MaxFragmentImageUniforms = */ 8,
/* .MaxCombinedImageUniforms = */ 8,
/* .MaxGeometryTextureImageUnits = */ 16,
/* .MaxGeometryOutputVertices = */ 256,
/* .MaxGeometryTotalOutputComponents = */ 1024,
/* .MaxGeometryUniformComponents = */ 1024,
/* .MaxGeometryVaryingComponents = */ 64,
/* .MaxTessControlInputComponents = */ 128,
/* .MaxTessControlOutputComponents = */ 128,
/* .MaxTessControlTextureImageUnits = */ 16,
/* .MaxTessControlUniformComponents = */ 1024,
/* .MaxTessControlTotalOutputComponents = */ 4096,
/* .MaxTessEvaluationInputComponents = */ 128,
/* .MaxTessEvaluationOutputComponents = */ 128,
/* .MaxTessEvaluationTextureImageUnits = */ 16,
/* .MaxTessEvaluationUniformComponents = */ 1024,
/* .MaxTessPatchComponents = */ 120,
/* .MaxPatchVertices = */ 32,
/* .MaxTessGenLevel = */ 64,
/* .MaxViewports = */ 16,
/* .MaxVertexAtomicCounters = */ 0,
/* .MaxTessControlAtomicCounters = */ 0,
/* .MaxTessEvaluationAtomicCounters = */ 0,
/* .MaxGeometryAtomicCounters = */ 0,
/* .MaxFragmentAtomicCounters = */ 8,
/* .MaxCombinedAtomicCounters = */ 8,
/* .MaxAtomicCounterBindings = */ 1,
/* .MaxVertexAtomicCounterBuffers = */ 0,
/* .MaxTessControlAtomicCounterBuffers = */ 0,
/* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
/* .MaxGeometryAtomicCounterBuffers = */ 0,
/* .MaxFragmentAtomicCounterBuffers = */ 1,
/* .MaxCombinedAtomicCounterBuffers = */ 1,
/* .MaxAtomicCounterBufferSize = */ 16384,
/* .MaxTransformFeedbackBuffers = */ 4,
/* .MaxTransformFeedbackInterleavedComponents = */ 64,
/* .MaxCullDistances = */ 8,
/* .MaxCombinedClipAndCullDistances = */ 8,
/* .MaxSamples = */ 4,
/* .maxMeshOutputVerticesNV = */ 256,
/* .maxMeshOutputPrimitivesNV = */ 512,
/* .maxMeshWorkGroupSizeX_NV = */ 32,
/* .maxMeshWorkGroupSizeY_NV = */ 1,
/* .maxMeshWorkGroupSizeZ_NV = */ 1,
/* .maxTaskWorkGroupSizeX_NV = */ 32,
/* .maxTaskWorkGroupSizeY_NV = */ 1,
/* .maxTaskWorkGroupSizeZ_NV = */ 1,
/* .maxMeshViewCountNV = */ 4,
/* .maxMeshOutputVerticesEXT = */ 256,
/* .maxMeshOutputPrimitivesEXT = */ 256,
/* .maxMeshWorkGroupSizeX_EXT = */ 128,
/* .maxMeshWorkGroupSizeY_EXT = */ 128,
/* .maxMeshWorkGroupSizeZ_EXT = */ 128,
/* .maxTaskWorkGroupSizeX_EXT = */ 128,
/* .maxTaskWorkGroupSizeY_EXT = */ 128,
/* .maxTaskWorkGroupSizeZ_EXT = */ 128,
/* .maxMeshViewCountEXT = */ 4,
/* .maxDualSourceDrawBuffersEXT = */ 1,
/* .limits = */ {
/* .nonInductiveForLoops = */ 1,
/* .whileLoops = */ 1,
/* .doWhileLoops = */ 1,
/* .generalUniformIndexing = */ 1,
/* .generalAttributeMatrixVectorIndexing = */ 1,
/* .generalVaryingIndexing = */ 1,
/* .generalSamplerIndexing = */ 1,
/* .generalVariableIndexing = */ 1,
/* .generalConstantMatrixVectorIndexing = */ 1,
} };
bool KRShaderManager::compileAll(KRBundle* outputBundle, KRUnknown* logResource)
{
// TODO - Refactoring / cleanup needed once Vulkan shaders working...
bool success = true;
if (!m_initializedGlslang) {
glslang::InitializeProcess();
m_initializedGlslang = true;
}
KRSourceManager* pSourceManager = getContext().getSourceManager();
const unordered_map<std::string, KRSource*> vertSources = pSourceManager->get("vert");
for (const std::pair<const std::string, KRSource*> vertSourceEntry : vertSources) {
KRSource* vertSource = vertSourceEntry.second;
KRSource* fragSource = pSourceManager->get(vertSourceEntry.first, "frag");
const char* programName = vertSourceEntry.first.c_str();
TBuiltInResource resources;
resources = DefaultTBuiltInResource;
EShMessages messages = EShMsgDefault;
bool desktop = true;
const int defaultVersion = desktop ? 110 : 100;
glslang::TShader::ForbidIncluder includer;
glslang::TShader vertShader(EShLangVertex);
glslang::TShader fragShader(EShLangFragment);
vertShader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3);
vertShader.setEnvClient(glslang::EShClientVulkan, glslang::EshTargetClientVersion::EShTargetVulkan_1_1);
fragShader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3);
fragShader.setEnvClient(glslang::EShClientVulkan, glslang::EshTargetClientVersion::EShTargetVulkan_1_1);
glslang::TProgram program; // this must be declared after the TShader's to ensure it is deallocated before the TShader's
if (vertSource) {
vertSource->getData()->lock();
}
if (fragSource) {
fragSource->getData()->lock();
}
const char* vertSourceText[1];
const char* fragSourceText[1];
int vertSourceLen[1];
int fragSourceLen[1];
const char* vertSourceNameStr[1];
const char* fragSourceNameStr[1];
std::string vertSourceName;
std::string fragSourceName;
auto parse_shader = [&](KRSource* source, glslang::TShader& shader, const char** sourceText, int* sourceLen, const char** sourceNameStr, std::string& sourceName) {
if (source == nullptr) {
return;
}
sourceName = source->getName() + "." + source->getExtension();
sourceText[0] = (char*)source->getData()->getStart();
sourceLen[0] = source->getData()->getSize();
sourceNameStr[0] = sourceName.c_str();
shader.setStringsWithLengthsAndNames(sourceText, sourceLen, sourceNameStr, 1);
//shader.setStrings(&sourceStr, 1);
if (shader.parse(&resources, defaultVersion, false, messages, m_includer)) {
program.addShader(&shader);
} else {
const char* log = shader.getInfoLog();
if (log[0] != '\0') {
logResource->getData()->append(log);
logResource->getData()->append("\n");
}
success = false;
}
};
parse_shader(vertSource, vertShader, vertSourceText, vertSourceLen, vertSourceNameStr, vertSourceName);
parse_shader(fragSource, fragShader, fragSourceText, fragSourceLen, fragSourceNameStr, fragSourceName);
if (!program.link(messages)) {
const char* log = program.getInfoLog();
if (log[0] != '\0') {
logResource->getData()->append(log);
logResource->getData()->append("\n");
}
success = false;
}
if (success) {
for (int stage = 0; stage < EShLangCount; ++stage) {
if (program.getIntermediate((EShLanguage)stage)) {
std::vector<unsigned int> spirv;
spv::SpvBuildLogger logger;
glslang::SpvOptions spvOptions;
glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage), spirv, &logger, &spvOptions);
std::string messages = logger.getAllMessages();
if (!messages.empty()) {
logResource->getData()->append(messages.c_str());
logResource->getData()->append("\n");
}
std::string shader_name;
switch (stage) {
case EShLangVertex:
shader_name = vertSourceName;
break;
case EShLangFragment:
shader_name = fragSourceName;
break;
}
if (!shader_name.empty()) {
Block* data = new Block();
data->append(static_cast<void*>(spirv.data()), spirv.size() * sizeof(unsigned int));
KRShader* shader = new KRShader(getContext(), shader_name, "spv", data);
add(shader);
if (outputBundle) {
shader->moveToBundle(outputBundle);
}
}
}
}
}
if (vertSource) {
vertSource->getData()->unlock();
}
if (fragSource) {
fragSource->getData()->unlock();
}
}
return success;
}
KRShaderManager::Includer::Includer(KRContext* context)
: m_context(context)
{}
glslang::TShader::Includer::IncludeResult* KRShaderManager::Includer::includeSystem(
const char* headerName,
const char* includerName,
size_t inclusionDepth)
{
fprintf(stderr, "includeSystem(%s, %s, %llu)\n", headerName, includerName, inclusionDepth);
return nullptr;
}
glslang::TShader::Includer::IncludeResult* KRShaderManager::Includer::includeLocal(
const char* headerName,
const char* includerName,
size_t inclusionDepth)
{
std::string name = util::GetFileBase(headerName);
std::string extension = util::GetFileExtension(headerName);
KRSource* source = m_context->getSourceManager()->get(name, extension);
if (!source) {
return nullptr;
}
Block* data = source->getData();
data->lock();
const char* sourceString = static_cast<const char*>(data->getStart());
return new IncludeResult(std::string(headerName), sourceString, data->getSize(), static_cast<void*>(data));
}
void KRShaderManager::Includer::releaseInclude(IncludeResult* includeResult)
{
Block* data = static_cast<Block*>(includeResult->userData);
data->unlock();
}

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@@ -0,0 +1,84 @@
//
// ShaderManager.h
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KREngine-common.h"
#include "resources/KRResourceManager.h"
#include "KRShader.h"
#include "KRContextObject.h"
#include "block.h"
class KRUnknown;
class KRShaderManager : public KRResourceManager
{
public:
KRShaderManager(KRContext& context);
virtual ~KRShaderManager();
virtual KRResource* loadResource(const std::string& name, const std::string& extension, mimir::Block* data) override;
virtual KRResource* getResource(const std::string& name, const std::string& extension) override;
void add(KRShader* shader);
KRShader* load(const std::string& name, const std::string& extension, mimir::Block* data);
KRShader* get(const std::string& name, const std::string& extension);
bool compileAll(KRBundle* outputBundle, KRUnknown* logResource);
const unordered_map<std::string, KRShader*>& get(const std::string& extension);
unordered_map<std::string, unordered_map<std::string, KRShader*> >& getShaders();
class Includer : public glslang::TShader::Includer
{
public:
Includer() = delete;
Includer(KRContext* context);
IncludeResult* includeSystem(const char* headerName,
const char* includerName,
size_t inclusionDepth) override;
IncludeResult* includeLocal(const char* headerName,
const char* includerName,
size_t inclusionDepth) override;
void releaseInclude(IncludeResult* includeResult) override;
private:
KRContext* m_context;
};
private:
unordered_map<std::string, unordered_map<std::string, KRShader*> > m_shaders;
bool m_initializedGlslang;
Includer m_includer;
};

View File

@@ -31,7 +31,7 @@
#include "KRSourceManager.h"
#include "KREngine-common.h"
#include "KRShader.h"
#include "resources/shader/KRShader.h"
using namespace mimir;