CPU Optimization Pass
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@@ -50,7 +50,7 @@ public:
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virtual bool hasPhysics();
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virtual void physicsUpdate(float deltaTime);
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void render(KRCamera *pCamera, std::vector<KRLight *> &lights, const KRViewport &viewport, KRNode::RenderPass renderPass);
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void render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass);
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void play();
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void stop();
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bool isPlaying();
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