Siren audio engine in progress - Implementing Impulse-Response based reverb
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@@ -363,7 +363,7 @@
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/* Begin PBXFileReference section */
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104A335D1672D31C001C8BA6 /* KRCollider.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; lineEnding = 0; path = KRCollider.h; sourceTree = "<group>"; xcLanguageSpecificationIdentifier = xcode.lang.objcpp; };
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E40BA45215EFF79500D7C3DD /* KRAABB.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = KRAABB.cpp; sourceTree = "<group>"; };
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E40BA45315EFF79500D7C3DD /* KRAABB.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = KRAABB.h; sourceTree = "<group>"; };
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