Siren audio engine in progress - Implementing Impulse-Response based reverb

This commit is contained in:
2013-02-15 15:13:48 -08:00
parent 4984dc9fbf
commit 0db5f91796
6 changed files with 85 additions and 28 deletions

View File

@@ -56,9 +56,9 @@ public:
// Siren audio engine interface
int getChannelCount();
int getFrameCount(int frame_rate);
int getFrameCount();
float sample(int frame_offset, int frame_rate, int channel);
void sample(int frame_offset, int frame_rate, int frame_count, int channel, float *buffer);
void sample(int frame_offset, int frame_count, int channel, float *buffer, float amplitude);
private: