Added additional validation logic for debugging

Corrected memory corruption in VBO's!  No longer have random visual artifacts when models with > 65535 triangles are displayed.

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40104
This commit is contained in:
kearwood
2012-09-20 10:51:28 +00:00
parent 57fd737955
commit 0dcd2d19f4
12 changed files with 128 additions and 108 deletions

View File

@@ -106,7 +106,7 @@
}
[self.engine setNearZ: 5.0];
[self.engine setFarZ: 1000.0];
[self.engine setFarZ: 3000.0];
//[renderEngine setNearZ: 1.0];
//[renderEngine setFarZ: 3000.0];