Added scene node structs to API
This commit is contained in:
@@ -44,6 +44,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
|
||||
return 1;
|
||||
}
|
||||
|
||||
smoke_load();
|
||||
|
||||
while (GetMessage(&msg, NULL, 0, 0) > 0)
|
||||
DispatchMessage(&msg);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user