Move KRDevice::createImage to KRTexture::allocate

This commit is contained in:
2023-06-08 23:08:42 -07:00
parent 9a183ff354
commit 152f7a2d28
6 changed files with 51 additions and 52 deletions

View File

@@ -591,48 +591,6 @@ void KRDevice::setDebugLabel(const VkDevice& device, const char* debugLabel)
#endif // KRENGINE_DEBUG_GPU_LABELS #endif // KRENGINE_DEBUG_GPU_LABELS
bool KRDevice::createImage(Vector2i dimensions, VkImageCreateFlags imageCreateFlags, VkMemoryPropertyFlags properties, VkImage* image, VmaAllocation* allocation
#if KRENGINE_DEBUG_GPU_LABELS
, const char* debug_label
#endif
)
{
VkImageCreateInfo imageInfo{};
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.extent.width = static_cast<uint32_t>(dimensions.x);
imageInfo.extent.height = static_cast<uint32_t>(dimensions.y);
imageInfo.extent.depth = 1;
imageInfo.mipLevels = 1;
imageInfo.arrayLayers = 1;
imageInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
imageInfo.flags = imageCreateFlags;
uint32_t queueFamilyIndices[2] = {};
imageInfo.pQueueFamilyIndices = queueFamilyIndices;
imageInfo.queueFamilyIndexCount = 0;
getQueueFamiliesForSharing(queueFamilyIndices, &imageInfo.queueFamilyIndexCount, &imageInfo.sharingMode);
VmaAllocationCreateInfo allocInfo = {};
allocInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
allocInfo.requiredFlags = properties;
VkResult res = vmaCreateImage(m_allocator, &imageInfo, &allocInfo, image, allocation, nullptr);
if (res != VK_SUCCESS) {
return false;
}
#if KRENGINE_DEBUG_GPU_LABELS
setDebugLabel(*image, debug_label);
#endif
return true;
}
bool KRDevice::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer* buffer, VmaAllocation* allocation bool KRDevice::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer* buffer, VmaAllocation* allocation
#if KRENGINE_DEBUG_GPU_LABELS #if KRENGINE_DEBUG_GPU_LABELS
, const char* debug_label , const char* debug_label

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@@ -64,12 +64,6 @@ public:
#endif #endif
); );
bool createImage(Vector2i dimensions, VkImageCreateFlags imageCreateFlags, VkMemoryPropertyFlags properties, VkImage* image, VmaAllocation* allocation
#if KRENGINE_DEBUG_GPU_LABELS
, const char* debug_label
#endif
);
KrResult selectSurfaceFormat(VkSurfaceKHR& surface, VkSurfaceFormatKHR& surfaceFormat) const; KrResult selectSurfaceFormat(VkSurfaceKHR& surface, VkSurfaceFormatKHR& surfaceFormat) const;
KrResult selectDepthFormat(VkFormat& selectedDepthFormat) const; KrResult selectDepthFormat(VkFormat& selectedDepthFormat) const;
KrResult selectPresentMode(VkSurfaceKHR& surface, VkPresentModeKHR& selectedPresentMode) const; KrResult selectPresentMode(VkSurfaceKHR& surface, VkPresentModeKHR& selectedPresentMode) const;
@@ -126,10 +120,10 @@ public:
// This will be used for uploading assets procedurally generated while recording the graphics command buffer. // This will be used for uploading assets procedurally generated while recording the graphics command buffer.
// TODO - We should allocate at least two of these and double-buffer for increased CPU-GPU concurrency // TODO - We should allocate at least two of these and double-buffer for increased CPU-GPU concurrency
StagingBufferInfo m_graphicsStagingBuffer; StagingBufferInfo m_graphicsStagingBuffer;
private:
void checkFlushStreamBuffer(size_t size);
void getQueueFamiliesForSharing(uint32_t* queueFamilyIndices, uint32_t* familyCount, VkSharingMode* sharingMode); void getQueueFamiliesForSharing(uint32_t* queueFamilyIndices, uint32_t* familyCount, VkSharingMode* sharingMode);
private:
void checkFlushStreamBuffer(size_t size);
// Initialization helper functions // Initialization helper functions
bool getAndCheckDeviceCapabilities(const std::vector<const char*>& deviceExtensions); bool getAndCheckDeviceCapabilities(const std::vector<const char*>& deviceExtensions);

View File

@@ -280,3 +280,43 @@ VkImage KRTexture::getImage(KrDeviceHandle device)
return VK_NULL_HANDLE; return VK_NULL_HANDLE;
} }
bool KRTexture::allocate(KRDevice& device, Vector2i dimensions, VkImageCreateFlags imageCreateFlags, VkMemoryPropertyFlags properties, VkImage* image, VmaAllocation* allocation
#if KRENGINE_DEBUG_GPU_LABELS
, const char* debug_label
#endif
)
{
VkImageCreateInfo imageInfo{};
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.extent.width = static_cast<uint32_t>(dimensions.x);
imageInfo.extent.height = static_cast<uint32_t>(dimensions.y);
imageInfo.extent.depth = 1;
imageInfo.mipLevels = 1;
imageInfo.arrayLayers = 1;
imageInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
imageInfo.flags = imageCreateFlags;
uint32_t queueFamilyIndices[2] = {};
imageInfo.pQueueFamilyIndices = queueFamilyIndices;
imageInfo.queueFamilyIndexCount = 0;
device.getQueueFamiliesForSharing(queueFamilyIndices, &imageInfo.queueFamilyIndexCount, &imageInfo.sharingMode);
VmaAllocationCreateInfo allocInfo = {};
allocInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
allocInfo.requiredFlags = properties;
VkResult res = vmaCreateImage(device.getAllocator(), &imageInfo, &allocInfo, image, allocation, nullptr);
if (res != VK_SUCCESS) {
return false;
}
#if KRENGINE_DEBUG_GPU_LABELS
device.setDebugLabel(*image, debug_label);
#endif
return true;
}

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@@ -38,6 +38,7 @@
class KRDataBlock; class KRDataBlock;
class KRCamera; class KRCamera;
class KRDeviceManager; class KRDeviceManager;
class KRDevice;
class KRTexture : public KRResource class KRTexture : public KRResource
{ {
@@ -125,6 +126,12 @@ protected:
float m_last_frame_max_lod_coverage; float m_last_frame_max_lod_coverage;
texture_usage_t m_last_frame_usage; texture_usage_t m_last_frame_usage;
bool allocate(KRDevice& device, Vector2i dimensions, VkImageCreateFlags imageCreateFlags, VkMemoryPropertyFlags properties, VkImage* image, VmaAllocation* allocation
#if KRENGINE_DEBUG_GPU_LABELS
, const char* debug_label
#endif
);
private: private:
std::atomic<long> m_textureMemUsed; std::atomic<long> m_textureMemUsed;
std::atomic<long> m_newTextureMemUsed; std::atomic<long> m_newTextureMemUsed;

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@@ -64,7 +64,7 @@ bool KRTexture2D::createGPUTexture(int lod_max_dim)
texture.allocation = VK_NULL_HANDLE; texture.allocation = VK_NULL_HANDLE;
texture.image = VK_NULL_HANDLE; texture.image = VK_NULL_HANDLE;
if (!device.createImage(getDimensions(), 0, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &texture.image, &texture.allocation if (!allocate(device, getDimensions(), 0, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &texture.image, &texture.allocation
#if KRENGINE_DEBUG_GPU_LABELS #if KRENGINE_DEBUG_GPU_LABELS
, getName().c_str() , getName().c_str()
#endif #endif

View File

@@ -101,7 +101,7 @@ bool KRTextureCube::createGPUTexture(int lod_max_dim)
texture.allocation = VK_NULL_HANDLE; texture.allocation = VK_NULL_HANDLE;
texture.image = VK_NULL_HANDLE; texture.image = VK_NULL_HANDLE;
if (!device.createImage(dimensions, VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &texture.image, &texture.allocation if (!allocate(device, dimensions, VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &texture.image, &texture.allocation
#if KRENGINE_DEBUG_GPU_LABELS #if KRENGINE_DEBUG_GPU_LABELS
, getName().c_str() , getName().c_str()
#endif #endif