Removed KRPipeline::setImageBinding, updated all call sites to use image binding reflection system.
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@@ -78,6 +78,7 @@ protected:
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bool getShaderValue(ShaderValue value, float* output) const override;
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bool getShaderValue(ShaderValue value, hydra::Vector3* output) const override;
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bool getImageBinding(const std::string& name, const KRTextureBinding** binding, KRSampler** sample) const final;
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// Properties
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KRNODE_PROPERTY(float, m_decayStart, 0.f, "decay_start");
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