Removing no longer needed OpenGL code.

This commit is contained in:
2022-07-04 21:20:43 -07:00
parent 943bbfda2f
commit 17113b59ea

View File

@@ -151,12 +151,6 @@ void KRCamera::renderFrame(VkCommandBuffer& commandBuffer, KRSurface& surface)
// Set render target
GLDEBUG(glBindFramebuffer(GL_FRAMEBUFFER, compositeFramebuffer));
#if GL_EXT_discard_framebuffer
GLenum attachments[2] = {GL_DEPTH_ATTACHMENT, GL_COLOR_ATTACHMENT0};
GLDEBUG(glDiscardFramebufferEXT(GL_FRAMEBUFFER, 2, attachments));
#endif
GLDEBUG(glClearColor(0.0f, 0.0f, 0.0f, 0.0f));
GLDEBUG(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
@@ -222,11 +216,6 @@ void KRCamera::renderFrame(VkCommandBuffer& commandBuffer, KRSurface& surface)
GLDEBUG(glClearColor(0.0f, 0.0f, 0.0f, 1.0f));
#if GL_EXT_discard_framebuffer
GLenum attachments[2] = {GL_DEPTH_ATTACHMENT, GL_COLOR_ATTACHMENT0};
GLDEBUG(glDiscardFramebufferEXT(GL_FRAMEBUFFER, 2, attachments));
#endif
GLDEBUG(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
*/
@@ -415,24 +404,17 @@ void KRCamera::renderFrame(VkCommandBuffer& commandBuffer, KRSurface& surface)
GL_POP_GROUP_MARKER;
// fprintf(stderr, "VBO Mem: %i Kbyte Texture Mem: %i/%i Kbyte (active/total) Shader Handles: %i Visible Bounds: %i Max Texture LOD: %i\n", (int)m_pContext->getMeshManager()->getMemUsed() / 1024, (int)m_pContext->getTextureManager()->getActiveMemUsed() / 1024, (int)m_pContext->getTextureManager()->getMemUsed() / 1024, (int)m_pContext->getPipelineManager()->getShaderHandlesUsed(), (int)m_visibleBounds.size(), m_pContext->getTextureManager()->getLODDimCap());
// TODO - Vulkan refactoring...
/*
GL_PUSH_GROUP_MARKER("Post Processing");
/*
GLDEBUG(glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO));
renderPost(commandBuffer);
m_pContext->getMeshManager()->unbindVBO();
renderPost(commandBuffer, surface); // FINDME! Re-enable with Vulkan refactoring
*/
GL_POP_GROUP_MARKER;
#if GL_EXT_discard_framebuffer
GLenum attachments[2] = {GL_DEPTH_ATTACHMENT, GL_COLOR_ATTACHMENT0};
GLDEBUG(glDiscardFramebufferEXT(GL_FRAMEBUFFER, 2, attachments));
#endif
*/
}