Now using Volk rather than statically linking the Vulkan loader
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@@ -100,6 +100,7 @@ using std::unordered_multimap;
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using std::hash;
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#include <vulkan/vulkan.h>
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#include <volk.h>
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#if defined(ANDROID)
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#include <GLES3/gl3.h>
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#include <GLES3/gl3ext.h>
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