Removed extraneous glBind calls, added FPS debugging info

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4040
This commit is contained in:
kearwood
2012-04-12 08:49:47 +00:00
parent 3ff648a08f
commit 1c3ffa4d67
4 changed files with 22 additions and 28 deletions

View File

@@ -209,14 +209,9 @@
[self createFramebuffers];
}
glBindFramebuffer(GL_FRAMEBUFFER, viewFramebuffer);
//glBindFramebuffer(GL_FRAMEBUFFER, viewFramebuffer);
glViewport(0, 0, backingWidth, backingHeight);
/*
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
*/
}
}
@@ -226,7 +221,7 @@
if (context)
{
glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer);
//glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer);
success = [context presentRenderbuffer:GL_RENDERBUFFER];
}