Added KRShaderManager::Includer
Now able to include shaders from other shaders with GL_GOOGLE_include_directive. Added vulkan_test_include.glsl and included it from vulkan_test.vert.
This commit is contained in:
2
standard_assets/shaders/vulkan_test_include.glsl
Normal file
2
standard_assets/shaders/vulkan_test_include.glsl
Normal file
@@ -0,0 +1,2 @@
|
||||
|
||||
#define VULKAN_TEST_BRIGHTNESS 0.25
|
||||
Reference in New Issue
Block a user