Vulkan Refactoring - Added KRRenderPass, WIP refactorign KRScene::RenderFrame

This commit is contained in:
2022-03-27 21:34:19 -07:00
parent 9bdfb0feea
commit 2818deb0e3
11 changed files with 244 additions and 95 deletions

View File

@@ -79,7 +79,6 @@ public:
void _setActiveTexture(int i);
void _setWrapModeS(GLuint i, GLuint wrap_mode);
void _setWrapModeT(GLuint i, GLuint wrap_mode);
void _setMaxAnisotropy(int i, float max_anisotropy);
void _clearGLState();
void setMaxAnisotropy(float max_anisotropy);
@@ -98,7 +97,7 @@ private:
int m_boundTextureHandles[KRENGINE_MAX_TEXTURE_UNITS];
GLuint m_wrapModeS[KRENGINE_MAX_TEXTURE_UNITS];
GLuint m_wrapModeT[KRENGINE_MAX_TEXTURE_UNITS];
float m_maxAnisotropy[KRENGINE_MAX_TEXTURE_UNITS];
float m_maxAnisotropy;
std::set<KRTexture *> m_activeTextures;