Remove MacOS and IOS OpenGL code
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@@ -159,9 +159,6 @@ public:
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static std::mutex g_SurfaceInfoMutex;
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static std::mutex g_DeviceInfoMutex;
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#if TARGET_OS_MAC
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static void attachToView(void *view);
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#endif
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void addResource(KRResource* resource, const std::string& name);
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void removeResource(KRResource* resource);
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private:
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