Animation system in progress
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40177
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@@ -54,6 +54,7 @@ public:
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void setFrameStart(int frame_number);
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int getFrameCount();
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void setFrameCount(int frame_count);
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float getValue(float local_time);
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float getValue(int frame_number);
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void setValue(int frame_number, float value);
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