Refactored, renaming "shadow map" to "light map" to avoid confusion with the shadow volume maps

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4036
This commit is contained in:
kearwood
2012-04-12 06:25:44 +00:00
parent ff9bd874d3
commit 35df6c2ec5
14 changed files with 38 additions and 40 deletions

View File

@@ -47,7 +47,7 @@ public:
bool bEnableDiffuseMap;
bool bEnableNormalMap;
bool bEnableSpecMap;
bool bEnableShadowMap;
bool bEnableLightMap;
bool bDebugPSSM;
bool bDebugSuperShiny;
bool bShowShadowBuffer;