Implemented KRRenderPass::begin and KRRenderPass::end
This commit is contained in:
@@ -36,6 +36,7 @@
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#include "KRSpotLight.h"
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#include "KRPointLight.h"
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#include "KRContext.h"
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#include "KRRenderPass.h"
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const char *KRPipeline::KRENGINE_UNIFORM_NAMES[] = {
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@@ -109,7 +110,7 @@ const char *KRPipeline::KRENGINE_UNIFORM_NAMES[] = {
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"fade_color", // KRENGINE_UNIFORM_FADE_COLOR
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};
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KRPipeline::KRPipeline(KRContext& context, KRSurface& surface, const char* szKey, const std::vector<KRShader*>& shaders, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat)
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KRPipeline::KRPipeline(KRContext& context, KRSurface& surface, KRRenderPass& renderPass, const char* szKey, const std::vector<KRShader*>& shaders, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat)
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: KRContextObject(context)
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, m_iProgram(0) // not used for Vulkan
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{
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@@ -333,7 +334,7 @@ KRPipeline::KRPipeline(KRContext& context, KRSurface& surface, const char* szKey
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pipelineInfo.pColorBlendState = &colorBlending;
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pipelineInfo.pDynamicState = nullptr;
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pipelineInfo.layout = m_pipelineLayout;
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pipelineInfo.renderPass = surface.getRenderPass();
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pipelineInfo.renderPass = renderPass.m_renderPass;
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pipelineInfo.subpass = 0;
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pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
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pipelineInfo.basePipelineIndex = -1;
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@@ -43,11 +43,12 @@
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class KRShader;
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class KRSurface;
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class KRRenderPass;
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class KRPipeline : public KRContextObject {
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public:
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KRPipeline(KRContext& context, KRSurface& surface, const char* szKey, const std::vector<KRShader*>& shaders, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat);
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KRPipeline(KRContext& context, KRSurface& surface, KRRenderPass& renderPass, const char* szKey, const std::vector<KRShader*>& shaders, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat);
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KRPipeline(KRContext &context, char *szKey, std::string options, std::string vertShaderSource, const std::string fragShaderSource);
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virtual ~KRPipeline();
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const char *getKey() const;
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@@ -62,7 +62,7 @@ KRPipelineManager::~KRPipelineManager() {
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#endif // ANDROID
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}
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KRPipeline* KRPipelineManager::getPipeline(KRSurface& surface, const std::string& shader_name, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat)
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KRPipeline* KRPipelineManager::getPipeline(KRSurface& surface, KRRenderPass& renderPass, const std::string& shader_name, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat)
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{
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std::pair<std::string, std::vector<int> > key;
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key.first = shader_name;
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@@ -80,7 +80,7 @@ KRPipeline* KRPipelineManager::getPipeline(KRSurface& surface, const std::string
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std::vector<KRShader*> shaders;
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shaders.push_back(m_pContext->getShaderManager()->get(shader_name + ".vert", "spv"));
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shaders.push_back(m_pContext->getShaderManager()->get(shader_name + ".frag", "spv"));
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KRPipeline* pipeline = new KRPipeline(*m_pContext, surface, shader_name.c_str(), shaders, vertexAttributes, modelFormat);
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KRPipeline* pipeline = new KRPipeline(*m_pContext, surface, renderPass, shader_name.c_str(), shaders, vertexAttributes, modelFormat);
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m_pipelines[key] = pipeline;
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@@ -55,7 +55,7 @@ public:
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virtual ~KRPipelineManager();
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KRPipeline* get(const char* szKey);
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KRPipeline *getPipeline(KRSurface& surface, const std::string& shader_name, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat);
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KRPipeline *getPipeline(KRSurface& surface, KRRenderPass& renderPass, const std::string& shader_name, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat);
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KRPipeline *getPipeline(const std::string &pipeline_name, KRCamera *pCamera, const std::vector<KRPointLight *> &point_lights, const std::vector<KRDirectionalLight *> &directional_lights, const std::vector<KRSpotLight *>&spot_lights, int bone_count, bool bDiffuseMap, bool bNormalMap, bool bSpecMap, bool bReflectionMap, bool bReflectionCubeMap, bool bLightMap, bool bDiffuseMapScale,bool bSpecMapScale, bool bNormalMapScale, bool bReflectionMapScale, bool bDiffuseMapOffset, bool bSpecMapOffset, bool bNormalMapOffset, bool bReflectionMapOffset, bool bAlphaTest, bool bAlphaBlend, KRNode::RenderPass renderPass, bool bRimColor = false);
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bool selectPipeline(KRCamera &camera, KRPipeline *pPipeline, const KRViewport &viewport, const Matrix4 &matModel, const std::vector<KRPointLight *> &point_lights, const std::vector<KRDirectionalLight *> &directional_lights, const std::vector<KRSpotLight *>&spot_lights, int bone_count, const KRNode::RenderPass &renderPass, const Vector3 &rim_color, float rim_power, const Vector4 &fade_color);
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@@ -30,6 +30,7 @@
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//
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#include "KRPresentationThread.h"
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#include "KRRenderPass.h"
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KRPresentationThread::KRPresentationThread(KRContext& context)
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: KRContextObject(context)
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@@ -153,32 +154,21 @@ void KRPresentationThread::renderFrame()
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// TODO - Add error handling...
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}
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std::array<VkClearValue, 2> clearValues{};
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clearValues[0].color = { {0.0f, 0.0f, 0.0f, 1.0f} };
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clearValues[1].depthStencil = { 1.0f, 0 };
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VkRenderPassBeginInfo renderPassInfo{};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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renderPassInfo.renderPass = surface.getRenderPass();
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renderPassInfo.framebuffer = surface.m_swapChainFramebuffers[frameIndex % surface.m_swapChainFramebuffers.size()];
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renderPassInfo.renderArea.offset = { 0, 0 };
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renderPassInfo.renderArea.extent = surface.m_swapChainExtent;
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renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
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renderPassInfo.pClearValues = clearValues.data();
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vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
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KRRenderPass& forwardOpaquePass = surface.getForwardOpaquePass();
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forwardOpaquePass.begin(commandBuffer, surface, frameIndex);
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KRMeshManager::KRVBOData& testVertices = getContext().getMeshManager()->KRENGINE_VBO_DATA_2D_SQUARE_VERTICES;
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bool haveMesh = testVertices.isVBOReady();
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if (haveMesh) {
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KRPipeline* testPipeline = m_pContext->getPipelineManager()->getPipeline(surface, "vulkan_test", testVertices.getVertexAttributes(), KRMesh::model_format_t::KRENGINE_MODEL_FORMAT_STRIP);
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KRPipeline* testPipeline = m_pContext->getPipelineManager()->getPipeline(surface, forwardOpaquePass, "vulkan_test", testVertices.getVertexAttributes(), KRMesh::model_format_t::KRENGINE_MODEL_FORMAT_STRIP);
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testPipeline->bind(commandBuffer);
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testVertices.bind(commandBuffer);
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vkCmdDraw(commandBuffer, 4, 1, 0, 0);
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}
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vkCmdEndRenderPass(commandBuffer);
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forwardOpaquePass.end(commandBuffer);
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if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
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m_activeState = PresentThreadState::error;
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// TODO - Add error handling...
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@@ -30,6 +30,7 @@
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//
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#include "KRRenderPass.h"
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#include "KRSurface.h""
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KRRenderPass::KRRenderPass(KRContext& context)
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: KRContextObject(context)
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@@ -115,3 +116,26 @@ void KRRenderPass::destroy(KRDevice &device)
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m_renderPass = VK_NULL_HANDLE;
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}
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}
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void KRRenderPass::begin(VkCommandBuffer& commandBuffer, KRSurface& surface, uint64_t frameIndex)
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{
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std::array<VkClearValue, 2> clearValues{};
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clearValues[0].color = { {0.0f, 0.0f, 0.0f, 1.0f} };
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clearValues[1].depthStencil = { 1.0f, 0 };
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VkRenderPassBeginInfo renderPassInfo{};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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renderPassInfo.renderPass = m_renderPass;
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renderPassInfo.framebuffer = surface.m_swapChainFramebuffers[frameIndex % surface.m_swapChainFramebuffers.size()];
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renderPassInfo.renderArea.offset = { 0, 0 };
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renderPassInfo.renderArea.extent = surface.m_swapChainExtent;
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renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
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renderPassInfo.pClearValues = clearValues.data();
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vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
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}
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void KRRenderPass::end(VkCommandBuffer& commandBuffer)
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{
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vkCmdEndRenderPass(commandBuffer);
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}
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@@ -35,6 +35,8 @@
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#include "KREngine-common.h"
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#include "KRContext.h"
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class KRSurface;
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class KRRenderPass : public KRContextObject
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{
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public:
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@@ -43,6 +45,9 @@ public:
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void create(KRDevice& device, VkFormat swapChainImageFormat, VkFormat depthImageFormat);
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void destroy(KRDevice& device);
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void begin(VkCommandBuffer &commandBuffer, KRSurface& surface, uint64_t frameIndex);
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void end(VkCommandBuffer& commandBuffer);
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// private:
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VkRenderPass m_renderPass;
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};
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@@ -323,7 +323,7 @@ KrResult KRSurface::createSwapChain()
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VkFramebufferCreateInfo framebufferInfo{};
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framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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framebufferInfo.renderPass = getRenderPass();
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framebufferInfo.renderPass = m_forwardOpaquePass->m_renderPass;
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framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
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framebufferInfo.pAttachments = attachments.data();
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framebufferInfo.width = m_swapChainExtent.width;
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@@ -391,11 +391,6 @@ void KRSurface::createRenderPasses()
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m_forwardOpaquePass->create(*device, m_swapChainImageFormat, m_depthImageFormat);
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}
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VkRenderPass& KRSurface::getRenderPass()
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{
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return m_forwardOpaquePass->m_renderPass;
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}
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std::unique_ptr<KRDevice>& KRSurface::getDevice()
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{
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return m_pContext->getDeviceManager()->getDevice(m_deviceHandle);
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@@ -415,3 +410,9 @@ VkFormat KRSurface::getDepthFormat() const
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{
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return m_depthImageFormat;
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}
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KRRenderPass& KRSurface::getForwardOpaquePass()
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{
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return *m_forwardOpaquePass;
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}
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@@ -59,7 +59,7 @@ public:
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KrResult initialize();
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KrResult recreateSwapChain();
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void createRenderPasses();
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VkRenderPass& getRenderPass();
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KRRenderPass& getForwardOpaquePass();
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#ifdef WIN32
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HWND m_hWnd;
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