Add unsigned integer support to KRNodeProperty. KRCollider now using KRNodeProperty.

This commit is contained in:
2025-11-24 19:06:13 -08:00
parent eb4b2fcbfa
commit 36fd88d6ee
3 changed files with 31 additions and 38 deletions

View File

@@ -41,15 +41,13 @@ using namespace hydra;
void KRCollider::InitNodeInfo(KrNodeInfo* nodeInfo)
{
KRNode::InitNodeInfo(nodeInfo);
nodeInfo->collider.audio_occlusion = 1.0f;
nodeInfo->collider.layer_mask = 65535;
nodeInfo->collider.audio_occlusion = decltype(m_audio_occlusion)::defaultVal;
nodeInfo->collider.layer_mask = decltype(m_layer_mask)::defaultVal;
nodeInfo->collider.mesh = -1;
}
KRCollider::KRCollider(KRScene& scene, std::string name)
: KRNode(scene, name)
, m_layer_mask(0xffff)
, m_audio_occlusion(1.0f)
{
}
@@ -59,7 +57,7 @@ KRCollider::KRCollider(KRScene& scene, std::string collider_name, std::string mo
, m_layer_mask(layer_mask)
, m_audio_occlusion(audio_occlusion)
{
m_model.set(model_name);
m_model.val.set(model_name);
}
KRCollider::~KRCollider()
@@ -75,33 +73,25 @@ std::string KRCollider::getElementName()
tinyxml2::XMLElement* KRCollider::saveXML(tinyxml2::XMLNode* parent)
{
tinyxml2::XMLElement* e = KRNode::saveXML(parent);
e->SetAttribute("mesh", m_model.getName().c_str());
e->SetAttribute("layer_mask", m_layer_mask);
e->SetAttribute("audio_occlusion", m_audio_occlusion);
m_model.save(e);
m_layer_mask.save(e);
m_audio_occlusion.save(e);
return e;
}
void KRCollider::loadXML(tinyxml2::XMLElement* e)
{
KRNode::loadXML(e);
m_model.set(e->Attribute("mesh"));
m_layer_mask = 65535;
if (e->QueryUnsignedAttribute("layer_mask", &m_layer_mask) != tinyxml2::XML_SUCCESS) {
m_layer_mask = 65535;
}
m_audio_occlusion = 1.0f;
if (e->QueryFloatAttribute("audio_occlusion", &m_audio_occlusion) != tinyxml2::XML_SUCCESS) {
m_audio_occlusion = 1.0f;
}
m_model.load(e);
m_layer_mask.load(e);
m_audio_occlusion.load(e);
}
void KRCollider::loadModel()
{
KRMesh* prevModel = m_model.get();
m_model.bind(&getContext());
if (m_model.get() != prevModel) {
KRMesh* prevModel = m_model.val.get();
m_model.val.bind(&getContext());
if (m_model.val.get() != prevModel) {
getScene().notify_sceneGraphModify(this);
}
}
@@ -109,8 +99,8 @@ void KRCollider::loadModel()
AABB KRCollider::getBounds()
{
loadModel();
if (m_model.isBound()) {
return AABB::Create(m_model.get()->getMinPoint(), m_model.get()->getMaxPoint(), getModelMatrix());
if (m_model.val.isBound()) {
return AABB::Create(m_model.val.get()->getMinPoint(), m_model.val.get()->getMaxPoint(), getModelMatrix());
} else {
return AABB::Infinite();
}
@@ -120,7 +110,7 @@ bool KRCollider::lineCast(const Vector3& v0, const Vector3& v1, HitInfo& hitinfo
{
if (layer_mask & m_layer_mask) { // Only test if layer masks have a common bit set
loadModel();
if (m_model.isBound()) {
if (m_model.val.isBound()) {
if (getBounds().intersectsLine(v0, v1)) {
Vector3 v0_model_space = Matrix4::Dot(getInverseModelMatrix(), v0);
Vector3 v1_model_space = Matrix4::Dot(getInverseModelMatrix(), v1);
@@ -130,7 +120,7 @@ bool KRCollider::lineCast(const Vector3& v0, const Vector3& v1, HitInfo& hitinfo
hitinfo_model_space = HitInfo(hit_position_model_space, Matrix4::DotNoTranslate(getInverseModelMatrix(), hitinfo.getNormal()), (hit_position_model_space - v0_model_space).magnitude(), hitinfo.getNode());
}
if (m_model.get()->lineCast(v0_model_space, v1_model_space, hitinfo_model_space)) {
if (m_model.val.get()->lineCast(v0_model_space, v1_model_space, hitinfo_model_space)) {
Vector3 hit_position_world_space = Matrix4::Dot(getModelMatrix(), hitinfo_model_space.getPosition());
hitinfo = HitInfo(hit_position_world_space, Vector3::Normalize(Matrix4::DotNoTranslate(getModelMatrix(), hitinfo_model_space.getNormal())), (hit_position_world_space - v0).magnitude(), this);
return true;
@@ -145,7 +135,7 @@ bool KRCollider::rayCast(const Vector3& v0, const Vector3& dir, HitInfo& hitinfo
{
if (layer_mask & m_layer_mask) { // Only test if layer masks have a common bit set
loadModel();
if (m_model.isBound()) {
if (m_model.val.isBound()) {
if (getBounds().intersectsRay(v0, dir)) {
Vector3 v0_model_space = Matrix4::Dot(getInverseModelMatrix(), v0);
Vector3 dir_model_space = Vector3::Normalize(Matrix4::DotNoTranslate(getInverseModelMatrix(), dir));
@@ -155,7 +145,7 @@ bool KRCollider::rayCast(const Vector3& v0, const Vector3& dir, HitInfo& hitinfo
hitinfo_model_space = HitInfo(hit_position_model_space, Vector3::Normalize(Matrix4::DotNoTranslate(getInverseModelMatrix(), hitinfo.getNormal())), (hit_position_model_space - v0_model_space).magnitude(), hitinfo.getNode());
}
if (m_model.get()->rayCast(v0_model_space, dir_model_space, hitinfo_model_space)) {
if (m_model.val.get()->rayCast(v0_model_space, dir_model_space, hitinfo_model_space)) {
Vector3 hit_position_world_space = Matrix4::Dot(getModelMatrix(), hitinfo_model_space.getPosition());
hitinfo = HitInfo(hit_position_world_space, Vector3::Normalize(Matrix4::DotNoTranslate(getModelMatrix(), hitinfo_model_space.getNormal())), (hit_position_world_space - v0).magnitude(), this);
return true;
@@ -170,14 +160,14 @@ bool KRCollider::sphereCast(const Vector3& v0, const Vector3& v1, float radius,
{
if (layer_mask & m_layer_mask) { // Only test if layer masks have a common bit set
loadModel();
if (m_model.isBound()) {
if (m_model.val.isBound()) {
AABB sphereCastBounds = AABB::Create( // TODO - Need to cache this; perhaps encasulate within a "spherecast" class to be passed through these functions
Vector3::Create(KRMIN(v0.x, v1.x) - radius, KRMIN(v0.y, v1.y) - radius, KRMIN(v0.z, v1.z) - radius),
Vector3::Create(KRMAX(v0.x, v1.x) + radius, KRMAX(v0.y, v1.y) + radius, KRMAX(v0.z, v1.z) + radius)
);
if (getBounds().intersects(sphereCastBounds)) {
if (m_model.get()->sphereCast(getModelMatrix(), v0, v1, radius, hitinfo)) {
if (m_model.val.get()->sphereCast(getModelMatrix(), v0, v1, radius, hitinfo)) {
hitinfo = HitInfo(hitinfo.getPosition(), hitinfo.getNormal(), hitinfo.getDistance(), this);
return true;
}
@@ -214,7 +204,7 @@ void KRCollider::render(RenderInfo& ri)
if (ri.renderPass->getType() == RenderPassType::RENDER_PASS_FORWARD_TRANSPARENT && ri.camera->settings.debug_display == KRRenderSettings::KRENGINE_DEBUG_DISPLAY_COLLIDERS) {
loadModel();
if (m_model.isBound()) {
if (m_model.val.isBound()) {
GL_PUSH_GROUP_MARKER("Debug Overlays");
@@ -227,14 +217,14 @@ void KRCollider::render(RenderInfo& ri)
info.spot_lights = &ri.spot_lights;
info.renderPass = ri.renderPass;
info.rasterMode = RasterMode::kAdditive;
info.modelFormat = m_model.get()->getModelFormat();
info.vertexAttributes = m_model.get()->getVertexAttributes();
info.modelFormat = m_model.val.get()->getModelFormat();
info.vertexAttributes = m_model.val.get()->getVertexAttributes();
KRPipeline* pShader = getContext().getPipelineManager()->getPipeline(*ri.surface, info);
pShader->bind(ri, getModelMatrix());
m_model.get()->renderNoMaterials(ri.commandBuffer, ri.renderPass, getName(), "visualize_overlay", 1.0f);
m_model.val.get()->renderNoMaterials(ri.commandBuffer, ri.renderPass, getName(), "visualize_overlay", 1.0f);
GL_POP_GROUP_MARKER;
}

View File

@@ -74,10 +74,9 @@ public:
void render(RenderInfo& ri) override;
private:
KRMeshBinding m_model;
unsigned int m_layer_mask;
float m_audio_occlusion;
KRNODE_PROPERTY(KRMeshBinding, m_model, nullptr, "mesh");
KRNODE_PROPERTY(unsigned int, m_layer_mask, 0xffffffff, "layer_mask");
KRNODE_PROPERTY(float, m_audio_occlusion, 1.f, "audio_occlusion");
void loadModel();
};

View File

@@ -115,6 +115,10 @@ public:
if (element->QueryIntAttribute(config::name, &val) != tinyxml2::XML_SUCCESS) {
val = config::defaultVal;
}
} else if constexpr (std::is_same<T, unsigned int>::value) {
if (element->QueryUnsignedAttribute(config::name, &val) != tinyxml2::XML_SUCCESS) {
val = config::defaultVal;
}
} else if constexpr (std::is_same<T, float>::value) {
if (element->QueryFloatAttribute(config::name, &val) != tinyxml2::XML_SUCCESS) {
val = config::defaultVal;