Added default __white material to standard assets bundle.
Assigned default __white material to all standard asset meshes. Enabled models to be loaded prior to their referenced materials. Refactored ObjectShader glsl for Vulkan use.
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@@ -1,4 +1,5 @@
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add_subdirectory(hrtf_kemar)
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add_subdirectory(shaders)
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add_standard_asset(font.tga)
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add_standard_asset(__white.mtl)
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set(KRAKEN_STANDARD_ASSETS "${KRAKEN_STANDARD_ASSETS}" PARENT_SCOPE)
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