Added default __white material to standard assets bundle.
Assigned default __white material to all standard asset meshes. Enabled models to be loaded prior to their referenced materials. Refactored ObjectShader glsl for Vulkan use.
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@@ -7,4 +7,6 @@ add_standard_asset(vulkan_test.vert)
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add_standard_asset(vulkan_test.frag)
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add_standard_asset(debug_font.vert)
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add_standard_asset(debug_font.frag)
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add_standard_asset(object.vert)
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add_standard_asset(object.frag)
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add_standard_asset(vulkan_test_include.glsl)
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