WIP MacOS support for smoke test
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@@ -32,7 +32,7 @@
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#include "kraken.h"
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#include <assert.h>
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void smoke_load()
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bool smoke_load()
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{
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enum
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{
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@@ -45,6 +45,17 @@ void smoke_load()
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kCameraNodeHandle = 10
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};
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KrLoadResourceInfo load_resource_info = {};
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load_resource_info.sType = KR_STRUCTURE_TYPE_LOAD_RESOURCE;
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load_resource_info.resourceHandle = 1;
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load_resource_info.pResourcePath = "kraken_cube.krbundle";
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KrResult res = KrLoadResource(&load_resource_info);
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if (res != KR_SUCCESS) {
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//printf("Failed to load resource: %s\n", arg);
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KrShutdown();
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return 1;
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}
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/*
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KrMapResourceInfo map_skybox_resource = { KR_STRUCTURE_TYPE_MAP_RESOURCE };
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map_skybox_resource.pResourceName = "skybox";
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@@ -57,7 +68,7 @@ void smoke_load()
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KrCreateSceneInfo create_scene_info = { KR_STRUCTURE_TYPE_CREATE_SCENE };
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create_scene_info.resourceHandle = kSceneResourceHandle;
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create_scene_info.pSceneName = "my_scene";
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KrResult res = KrCreateScene(&create_scene_info);
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res = KrCreateScene(&create_scene_info);
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assert(res == KR_SUCCESS);
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// Add a camera to the scene
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