Lod_Group node threshold distances are now calculated based on the distance between the camera and the nearest point in/on the bounding box
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@@ -138,3 +138,8 @@ void KRDirectionalLight::render(KRCamera *pCamera, std::vector<KRLight *> &light
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}
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}
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}
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KRAABB KRDirectionalLight::getBounds()
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{
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return KRAABB::Infinite();
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}
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