Windows implementation WIP
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3rdparty/ffts/ffts-master/src/macros-alpha.h
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3rdparty/ffts/ffts-master/src/macros-alpha.h
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/*
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This file is part of FFTS -- The Fastest Fourier Transform in the South
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Copyright (c) 2013, Michael J. Cree <mcree@orcon.net.nz>
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Copyright (c) 2012, 2013, Anthony M. Blake <amb@anthonix.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the organization nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL ANTHONY M. BLAKE BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __MACROS_ALPHA_H__
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#define __MACROS_ALPHA_H__
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#include <math.h>
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#ifdef __alpha__
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#define restrict
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#endif
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typedef struct {float r1, i1, r2, i2;} V;
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#define FFTS_MALLOC(d,a) malloc(d)
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#define FFTS_FREE(d) free(d)
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#define VLIT4(f3,f2,f1,f0) ((V){f0,f1,f2,f3})
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static inline V VADD(V x, V y)
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{
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V z;
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z.r1 = x.r1 + y.r1;
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z.i1 = x.i1 + y.i1;
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z.r2 = x.r2 + y.r2;
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z.i2 = x.i2 + y.i2;
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return z;
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}
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static inline V VSUB(V x, V y)
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{
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V z;
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z.r1 = x.r1 - y.r1;
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z.i1 = x.i1 - y.i1;
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z.r2 = x.r2 - y.r2;
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z.i2 = x.i2 - y.i2;
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return z;
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}
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static inline V VMUL(V x, V y)
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{
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V z;
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z.r1 = x.r1 * y.r1;
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z.i1 = x.i1 * y.i1;
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z.r2 = x.r2 * y.r2;
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z.i2 = x.i2 * y.i2;
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return z;
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}
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static inline V VXOR(V x, V y)
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{
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V r;
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r.r1 = (uint32_t)x.r1 ^ (uint32_t)y.r1;
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r.i1 = (uint32_t)x.i1 ^ (uint32_t)y.i1;
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r.r2 = (uint32_t)x.r2 ^ (uint32_t)y.r2;
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r.i2 = (uint32_t)x.i2 ^ (uint32_t)y.i2;
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return r;
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}
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static inline V VSWAPPAIRS(V x)
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{
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V z;
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z.r1 = x.i1;
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z.i1 = x.r1;
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z.r2 = x.i2;
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z.i2 = x.r2;
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return z;
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}
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static inline V VBLEND(V x, V y)
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{
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V z;
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z.r1 = x.r1;
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z.i1 = x.i1;
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z.r2 = y.r2;
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z.i2 = y.i2;
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return z;
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}
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static inline V VUNPACKHI(V x, V y)
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{
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V z;
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z.r1 = x.r2;
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z.i1 = x.i2;
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z.r2 = y.r2;
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z.i2 = y.i2;
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return z;
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}
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static inline V VUNPACKLO(V x, V y)
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{
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V z;
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z.r1 = x.r1;
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z.i1 = x.i1;
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z.r2 = y.r1;
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z.i2 = y.i1;
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return z;
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}
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static inline V VDUPRE(V x)
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{
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V z;
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z.r1 = x.r1;
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z.i1 = x.r1;
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z.r2 = x.r2;
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z.i2 = x.r2;
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return z;
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}
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static inline V VDUPIM(V x)
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{
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V z;
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z.r1 = x.i1;
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z.i1 = x.i1;
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z.r2 = x.i2;
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z.i2 = x.i2;
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return z;
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}
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static inline V IMUL(V d, V re, V im)
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{
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re = VMUL(re, d);
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im = VMUL(im, VSWAPPAIRS(d));
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return VSUB(re, im);
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}
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static inline V IMULJ(V d, V re, V im)
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{
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re = VMUL(re, d);
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im = VMUL(im, VSWAPPAIRS(d));
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return VADD(re, im);
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}
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static inline V MULI(int inv, V x)
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{
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V z;
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if (inv) {
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z.r1 = -x.r1;
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z.i1 = x.i1;
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z.r2 = -x.r2;
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z.i2 = x.i2;
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}else{
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z.r1 = x.r1;
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z.i1 = -x.i1;
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z.r2 = x.r2;
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z.i2 = -x.i2;
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}
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return z;
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}
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static inline V IMULI(int inv, V x)
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{
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return VSWAPPAIRS(MULI(inv, x));
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}
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static inline V VLD(const void *s)
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{
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V *d = (V *)s;
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return *d;
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}
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static inline void VST(void *d, V s)
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{
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V *r = (V *)d;
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*r = s;
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}
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#endif
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// vim: set autoindent noexpandtab tabstop=3 shiftwidth=3:
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