Windows implementation WIP

This commit is contained in:
Kearwood Gilbert
2016-07-10 03:33:58 -07:00
parent 16b731cea9
commit 3a7c1ba0eb
156 changed files with 86861 additions and 75 deletions

View File

@@ -162,7 +162,7 @@ void KRAudioManager::setListenerScene(KRScene *scene)
void KRAudioManager::renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData)
{
uint64_t start_time = mach_absolute_time();
// uint64_t start_time = mach_absolute_time();
AudioUnitSampleType *outA = (AudioUnitSampleType *)ioData->mBuffers[0].mData;
@@ -213,7 +213,7 @@ void KRAudioManager::renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData)
}
uint64_t end_time = mach_absolute_time();
// uint64_t end_time = mach_absolute_time();
// uint64_t duration = (end_time - start_time) * m_timebase_info.numer / m_timebase_info.denom; // Nanoseconds
// double ms = duration;
// ms = ms / 1000000.0;