Creating Vulkan framebufffers
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@@ -763,3 +763,8 @@ bool KRPipeline::bind(KRCamera &camera, const KRViewport &viewport, const Matrix
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const char *KRPipeline::getKey() const {
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return m_szKey;
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}
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VkRenderPass& KRPipeline::GetRenderPass()
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{
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return m_renderPass;
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}
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