Set up scene graph objects required for managing light sources

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4033
This commit is contained in:
kearwood
2012-04-12 00:43:53 +00:00
parent 2ea2924764
commit 4215bf8b22
39 changed files with 4253 additions and 195 deletions

View File

@@ -231,7 +231,7 @@
pos.rotate((double)rand() / (double)RAND_MAX * 6.282, Y_AXIS);
pos.translate((double)rand() / (double)RAND_MAX * 10000 - 5000, 0.0, (double)rand() / (double)RAND_MAX * 10000 - 5000);
scene->addInstance(pModelManager->getModel(szName), pos, "");
scene->addInstance(szName, szName, pos, "");
}
}