Siren audio engine in progress - Implementing Impulse-Response based reverb

This commit is contained in:
2013-02-14 14:13:46 -08:00
parent 743955fbe0
commit 4984dc9fbf
4 changed files with 294 additions and 65 deletions

View File

@@ -58,6 +58,7 @@ public:
int getChannelCount();
int getFrameCount(int frame_rate);
float sample(int frame_offset, int frame_rate, int channel);
void sample(int frame_offset, int frame_rate, int frame_count, int channel, float *buffer);
private: