lod_group nodes now have a reference point attribute, enabling use of lod_groups containing objects with a centre that is not at the pivot point of the lod_group node.

Numerous small bug fixes.
This commit is contained in:
2013-04-04 16:09:29 -07:00
parent 16c8523a40
commit 4a4eac57a4
11 changed files with 126 additions and 29 deletions

View File

@@ -279,3 +279,14 @@ bool KRAABB::intersectsRay(const KRVector3 &v1, const KRVector3 &dir) const
{
return true;
}
void KRAABB::encapsulate(const KRAABB & b)
{
if(b.min.x < min.x) min.x = b.min.x;
if(b.min.y < min.y) min.y = b.min.y;
if(b.min.z < min.z) min.z = b.min.z;
if(b.max.x > max.x) max.x = b.max.x;
if(b.max.y > max.y) max.y = b.max.y;
if(b.max.z > max.z) max.z = b.max.z;
}

View File

@@ -34,6 +34,7 @@ public:
bool visible(const KRMat4 &matViewProjection) const;
bool intersectsLine(const KRVector3 &v1, const KRVector3 &v2) const;
bool intersectsRay(const KRVector3 &v1, const KRVector3 &dir) const;
void encapsulate(const KRAABB & b);
KRAABB& operator =(const KRAABB& b);
bool operator ==(const KRAABB& b) const;

View File

@@ -13,6 +13,7 @@ KRLODGroup::KRLODGroup(KRScene &scene, std::string name) : KRNode(scene, name)
{
m_min_distance = 0.0f;
m_max_distance = 0.0f;
m_referencePoint = KRVector3::Zero();
}
KRLODGroup::~KRLODGroup()
@@ -28,6 +29,10 @@ tinyxml2::XMLElement *KRLODGroup::saveXML( tinyxml2::XMLNode *parent)
tinyxml2::XMLElement *e = KRNode::saveXML(parent);
e->SetAttribute("min_distance", m_min_distance);
e->SetAttribute("max_distance", m_max_distance);
e->SetAttribute("reference_x", m_referencePoint.x);
e->SetAttribute("reference_y", m_referencePoint.y);
e->SetAttribute("reference_z", m_referencePoint.z);
return e;
}
@@ -44,13 +49,49 @@ void KRLODGroup::loadXML(tinyxml2::XMLElement *e)
if(e->QueryFloatAttribute("max_distance", &m_max_distance) != tinyxml2::XML_SUCCESS) {
m_max_distance = 0.0f;
}
float x=0.0f, y=0.0f, z=0.0f;
if(e->QueryFloatAttribute("reference_x", &x) != tinyxml2::XML_SUCCESS) {
x = 0.0f;
}
if(e->QueryFloatAttribute("reference_y", &y) != tinyxml2::XML_SUCCESS) {
y = 0.0f;
}
if(e->QueryFloatAttribute("reference_z", &z) != tinyxml2::XML_SUCCESS) {
z = 0.0f;
}
m_referencePoint = KRVector3(x,y,z);
}
const KRVector3 KRLODGroup::getReferencePoint()
{
return m_referencePoint;
}
void KRLODGroup::setReferencePoint(const KRVector3 &referencePoint)
{
m_referencePoint = referencePoint;
}
const KRVector3 KRLODGroup::getWorldReferencePoint()
{
return localToWorld(m_referencePoint);
}
bool KRLODGroup::getLODVisibility(const KRViewport &viewport)
{
// Compare square distances as sqrt is expensive
float sqr_distance = (viewport.getCameraPosition() - getWorldTranslation()).sqrMagnitude();
return ((sqr_distance >= m_min_distance * m_min_distance || m_min_distance == 0) && (sqr_distance < m_max_distance * m_max_distance || m_max_distance == 0));
if(m_min_distance == 0 && m_max_distance == 0) {
return true;
} else {
// return (m_max_distance == 0); // FINDME, HACK - Test code to enable only the lowest LOD group
float lod_bias = 1.0f;
// Compare square distances as sqrt is expensive
float sqr_distance = (viewport.getCameraPosition() - getWorldReferencePoint()).sqrMagnitude() * (lod_bias * lod_bias);
return ((sqr_distance >= m_min_distance * m_min_distance || m_min_distance == 0) && (sqr_distance < m_max_distance * m_max_distance || m_max_distance == 0));
}
}
void KRLODGroup::updateLODVisibility(const KRViewport &viewport)

View File

@@ -28,10 +28,16 @@ public:
void setMinDistance(float min_distance);
void setMaxDistance(float max_distance);
const KRVector3 getReferencePoint();
void setReferencePoint(const KRVector3 &referencePoint);
const KRVector3 getWorldReferencePoint();
private:
bool getLODVisibility(const KRViewport &viewport);
float m_min_distance;
float m_max_distance;
KRVector3 m_referencePoint; // Point of reference, used for distance calculation. Usually set to the bounding box center
};

View File

@@ -64,19 +64,17 @@ KRMeshManager::~KRMeshManager() {
}
KRMesh *KRMeshManager::loadModel(const char *szName, KRDataBlock *pData) {
std::string lowerName = szName;
std::transform(lowerName.begin(), lowerName.end(),
lowerName.begin(), ::tolower);
KRMesh *pModel = new KRMesh(*m_pContext, lowerName, pData);
KRMesh *pModel = new KRMesh(*m_pContext, szName, pData);
addModel(pModel);
return pModel;
}
void KRMeshManager::addModel(KRMesh *model) {
m_models.insert(std::pair<std::string, KRMesh *>(model->getLODBaseName(), model));
std::string lowerName = model->getLODBaseName();
std::transform(lowerName.begin(), lowerName.end(),
lowerName.begin(), ::tolower);
m_models.insert(std::pair<std::string, KRMesh *>(lowerName, model));
}
std::vector<KRMesh *> KRMeshManager::getModel(const char *szName) {
@@ -101,7 +99,7 @@ std::vector<KRMesh *> KRMeshManager::getModel(const char *szName) {
return matching_models;
}
std::multimap<std::string, KRMesh *> KRMeshManager::getModels() {
std::multimap<std::string, KRMesh *> &KRMeshManager::getModels() {
return m_models;
}

View File

@@ -57,7 +57,7 @@ public:
void addModel(KRMesh *model);
std::vector<std::string> getModelNames();
std::multimap<std::string, KRMesh *> getModels();
std::multimap<std::string, KRMesh *> &getModels();
void bindVBO(GLvoid *data, GLsizeiptr size, GLvoid *index_data, GLsizeiptr index_data_size, bool enable_vertex, bool enable_normal, bool enable_tangent, bool enable_uva, bool enable_uvb, bool enable_bone_indexes, bool enable_bone_weights, bool static_vbo);

View File

@@ -193,7 +193,7 @@ const KRVector3 &KRNode::getInitialLocalRotation() {
}
const KRVector3 KRNode::getWorldTranslation() {
return KRMat4::Dot(getModelMatrix(), KRVector3::Zero());
return localToWorld(KRVector3::Zero());
}
const KRVector3 KRNode::getWorldScale() {
@@ -278,7 +278,20 @@ KRScene &KRNode::getScene() {
}
KRAABB KRNode::getBounds() {
return KRAABB::Infinite();
KRAABB bounds = KRAABB::Infinite();
bool first_child = true;
for(std::vector<KRNode *>::iterator itr=m_childNodes.begin(); itr < m_childNodes.end(); ++itr) {
KRNode *child = (*itr);
if(first_child) {
first_child = false;
bounds = child->getBounds();
} else {
bounds.encapsulate(child->getBounds());
}
}
return bounds;
}
void KRNode::invalidateModelMatrix()
@@ -475,3 +488,13 @@ bool KRNode::lodIsVisible()
{
return m_lod_visible;
}
const KRVector3 KRNode::localToWorld(const KRVector3 &local_point)
{
return KRMat4::Dot(getModelMatrix(), local_point);
}
const KRVector3 KRNode::worldToLocal(const KRVector3 &world_point)
{
return KRMat4::Dot(getInverseModelMatrix(), world_point);
}

View File

@@ -71,6 +71,9 @@ public:
const KRVector3 getWorldScale();
const KRVector3 getWorldRotation();
const KRVector3 localToWorld(const KRVector3 &local_point);
const KRVector3 worldToLocal(const KRVector3 &world_point);
void setWorldTranslation(const KRVector3 &v);
void setWorldScale(const KRVector3 &v);
void setWorldRotation(const KRVector3 &v);

View File

@@ -26,7 +26,7 @@ KRRenderSettings::KRRenderSettings()
bEnableSpecular = true;
bEnableLightMap = true;
bDebugSuperShiny = false;
bEnableDeferredLighting = true;
bEnableDeferredLighting = false;
ambient_intensity = KRVector3::Zero();
light_intensity = KRVector3::One();

View File

@@ -95,17 +95,7 @@ std::vector<KRResource *> KRResource::LoadFbx(KRContext &context, const std::str
if(pNode) {
pNode->ResetPivotSetAndConvertAnimation();
}
// ----====---- Import Scene Graph Nodes ----====----
printf("\nLoading scene graph...\n");
if(pNode)
{
for(int i = 0; i < pNode->GetChildCount(); i++)
{
LoadNode(pFbxScene, pScene->getRootNode(), resources, pGeometryConverter, pNode->GetChild(i));
}
}
// ----====---- Import Animation Layers ----====----
printf("\nLoading animations...\n");
int animation_count = pFbxScene->GetSrcObjectCount<FbxAnimStack>();
@@ -162,10 +152,24 @@ std::vector<KRResource *> KRResource::LoadFbx(KRContext &context, const std::str
context.loadResource(file_name);
}
// ----====---- Import Scene Graph Nodes ----====----
printf("\nLoading scene graph...\n");
if(pNode)
{
for(int i = 0; i < pNode->GetChildCount(); i++)
{
LoadNode(pFbxScene, pScene->getRootNode(), resources, pGeometryConverter, pNode->GetChild(i));
}
}
for(std::map<std::string, KRTexture *>::iterator texture_itr = context.getTextureManager()->getTextures().begin(); texture_itr != context.getTextureManager()->getTextures().end(); texture_itr++) {
resources.push_back((*texture_itr).second);
}
for(std::map<std::string, KRMesh *>::iterator mesh_itr = context.getModelManager()->getModels().begin(); mesh_itr != context.getModelManager()->getModels().end(); mesh_itr++) {
resources.push_back((*mesh_itr).second);
}
DestroySdkObjects(lSdkManager);
// Compress textures to PVR format
@@ -727,7 +731,6 @@ void LoadNode(KFbxScene* pFbxScene, KRNode *parent_node, std::vector<KRResource
// printf(" Local Rotation: %f %f %f\n", local_rotation[0], local_rotation[1], local_rotation[2]);
// printf(" Local Scaling: %f %f %f\n", local_scale[0], local_scale[1], local_scale[2]);
KFbxNodeAttribute::EType attribute_type = (pNode->GetNodeAttribute()->GetAttributeType());
if(attribute_type == KFbxNodeAttribute::eLODGroup) {
std::string name = GetFbxObjectName(pNode);
@@ -741,6 +744,8 @@ void LoadNode(KFbxScene* pFbxScene, KRNode *parent_node, std::vector<KRResource
group_min_distance = fbx_lod_group->MinDistance.Get();
group_max_distance = fbx_lod_group->MinDistance.Get();
}
KRVector3 reference_point;
// Create a lod_group node for each fbx child node
int child_count = pNode->GetChildCount();
for(int i = 0; i < child_count; i++)
@@ -792,6 +797,13 @@ void LoadNode(KFbxScene* pFbxScene, KRNode *parent_node, std::vector<KRResource
parent_node->addChild(new_node);
LoadNode(pFbxScene, new_node, resources, pGeometryConverter, pNode->GetChild(i));
if(i == 0) {
// Calculate reference point using the bounding box center from the highest quality LOD level
reference_point = new_node->getBounds().center();
}
new_node->setReferencePoint(new_node->worldToLocal(reference_point));
}
} else {
KRNode *new_node = NULL;
@@ -1279,7 +1291,8 @@ void LoadMesh(KRContext &context, std::vector<KRResource *> &resources, FbxGeome
KRMesh *new_mesh = new KRMesh(context, pSourceMesh->GetNode()->GetName());
new_mesh->LoadData(vertices, uva, uvb, normals, tangents, submesh_starts, submesh_lengths, material_names, bone_names, bone_indexes, bone_weights,KRMesh::KRENGINE_MODEL_FORMAT_TRIANGLES);
resources.push_back(new_mesh);
context.getModelManager()->addModel(new_mesh);
}
KRNode *LoadMesh(KRNode *parent_node, std::vector<KRResource *> &resources, FbxGeometryConverter *pGeometryConverter, KFbxNode* pNode) {

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@@ -489,3 +489,4 @@ bool KRScene::rayCast(const KRVector3 &v0, const KRVector3 &dir, KRHitInfo &hiti
{
return m_nodeTree.rayCast(v0, dir, hitinfo, layer_mask);
}