Added KRRenderGraphDeferred and KRRenderGraphForward

This commit is contained in:
2025-04-09 00:12:18 -07:00
parent 51d6038187
commit 4ccdaea970
7 changed files with 397 additions and 123 deletions

View File

@@ -83,6 +83,8 @@ add_source_and_header(KROctreeNode)
add_source_and_header(KRPresentationThread) add_source_and_header(KRPresentationThread)
add_source_and_header(KRRenderGraph) add_source_and_header(KRRenderGraph)
add_source_and_header(KRRenderGraphBlackFrame) add_source_and_header(KRRenderGraphBlackFrame)
add_source_and_header(KRRenderGraphDeferred)
add_source_and_header(KRRenderGraphForward)
add_source_and_header(KRRenderSettings) add_source_and_header(KRRenderSettings)
add_source_and_header(KRPipeline) add_source_and_header(KRPipeline)
add_source_and_header(KRPipelineManager) add_source_and_header(KRPipelineManager)

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@@ -0,0 +1,154 @@
//
// KRRenderGraphDeferred.cpp
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRREnderGraphDeferred.h"
#include "KRRenderPass.h"
#include "KRSurface.h"
#include "KRDevice.h"
KRRenderGraphDeferred::KRRenderGraphDeferred(KRContext& context)
: KRRenderGraph(context)
{
}
KRRenderGraphDeferred::~KRRenderGraphDeferred()
{
}
KrResult KRRenderGraphDeferred::initialize(KRSurface &surface)
{
VkFormat depthImageFormat = VK_FORMAT_UNDEFINED;
KrResult res = KR_SUCCESS;
res = surface.getDevice()->selectDepthFormat(depthImageFormat);
if (res != KR_SUCCESS) {
return res;
}
// ----- Configuration -----
int shadow_buffer_count = 0;
bool enable_deferred_lighting = true;
// -------------------------
int attachment_compositeDepth = addAttachment("Composite Depth", depthImageFormat);
int attachment_compositeColor = addAttachment("Composite Color", surface.getSurfaceFormat());
int attachment_lightAccumulation = addAttachment("Light Accumulation", VK_FORMAT_B8G8R8A8_UINT);
int attachment_gbuffer = addAttachment("GBuffer", VK_FORMAT_B8G8R8A8_UINT);
int attachment_shadow_cascades[3];
attachment_shadow_cascades[0] = addAttachment("Shadow Cascade 0", VK_FORMAT_D32_SFLOAT);
attachment_shadow_cascades[1] = addAttachment("Shadow Cascade 1", VK_FORMAT_D32_SFLOAT);
attachment_shadow_cascades[2] = addAttachment("Shadow Cascade 2", VK_FORMAT_D32_SFLOAT);
RenderPassInfo info{};
info.finalPass = false;
info.type = RenderPassType::RENDER_PASS_PRESTREAM;
addRenderPass(*surface.getDevice(), info);
for (int shadow_index = 0; shadow_index < shadow_buffer_count; shadow_index++) {
info.depthAttachment.id = attachment_shadow_cascades[shadow_index];
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.type = RenderPassType::RENDER_PASS_SHADOWMAP;
addRenderPass(*surface.getDevice(), info);
}
// ----====---- Opaque Geometry, Deferred rendering Pass 1 ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_DEFERRED_GBUFFER;
addRenderPass(*surface.getDevice(), info);
// ----====---- Opaque Geometry, Deferred rendering Pass 2 ----====----
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[1].id = attachment_lightAccumulation;
info.colorAttachments[1].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[1].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[1].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[1].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_DEFERRED_LIGHTS;
addRenderPass(*surface.getDevice(), info);
// ----====---- Opaque Geometry, Deferred rendering Pass 3 ----====----
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.type = RenderPassType::RENDER_PASS_DEFERRED_OPAQUE;
addRenderPass(*surface.getDevice(), info);
info.colorAttachments[1] = {};
// ----====---- Transparent Geometry, Forward Rendering ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_FORWARD_TRANSPARENT;
addRenderPass(*surface.getDevice(), info);
info.type = RenderPassType::RENDER_PASS_DEBUG_OVERLAYS;
addRenderPass(*surface.getDevice(), info);
info.finalPass = true;
info.type = RenderPassType::RENDER_PASS_POST_COMPOSITE;
addRenderPass(*surface.getDevice(), info);
return KR_SUCCESS;
}

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@@ -0,0 +1,44 @@
//
// KRRenderGraphDeferred.h
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KRRenderGraph.h"
class KRRenderGraphDeferred : public KRRenderGraph
{
public:
KRRenderGraphDeferred(KRContext& context);
~KRRenderGraphDeferred();
KrResult initialize(KRSurface& surface);
};

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@@ -0,0 +1,129 @@
//
// KRRenderGraphForward.cpp
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRREnderGraphForward.h"
#include "KRRenderPass.h"
#include "KRSurface.h"
#include "KRDevice.h"
KRRenderGraphForward::KRRenderGraphForward(KRContext& context)
: KRRenderGraph(context)
{
}
KRRenderGraphForward::~KRRenderGraphForward()
{
}
KrResult KRRenderGraphForward::initialize(KRSurface &surface)
{
VkFormat depthImageFormat = VK_FORMAT_UNDEFINED;
KrResult res = KR_SUCCESS;
res = surface.getDevice()->selectDepthFormat(depthImageFormat);
if (res != KR_SUCCESS) {
return res;
}
// ----- Configuration -----
int shadow_buffer_count = 0;
// -------------------------
int attachment_compositeDepth = addAttachment("Composite Depth", depthImageFormat);
int attachment_compositeColor = addAttachment("Composite Color", surface.getSurfaceFormat());
int attachment_lightAccumulation = addAttachment("Light Accumulation", VK_FORMAT_B8G8R8A8_UINT);
int attachment_gbuffer = addAttachment("GBuffer", VK_FORMAT_B8G8R8A8_UINT);
int attachment_shadow_cascades[3];
attachment_shadow_cascades[0] = addAttachment("Shadow Cascade 0", VK_FORMAT_D32_SFLOAT);
attachment_shadow_cascades[1] = addAttachment("Shadow Cascade 1", VK_FORMAT_D32_SFLOAT);
attachment_shadow_cascades[2] = addAttachment("Shadow Cascade 2", VK_FORMAT_D32_SFLOAT);
RenderPassInfo info{};
info.finalPass = false;
info.type = RenderPassType::RENDER_PASS_PRESTREAM;
addRenderPass(*surface.getDevice(), info);
for (int shadow_index = 0; shadow_index < shadow_buffer_count; shadow_index++) {
info.depthAttachment.id = attachment_shadow_cascades[shadow_index];
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.type = RenderPassType::RENDER_PASS_SHADOWMAP;
addRenderPass(*surface.getDevice(), info);
}
// ----====---- Opaque Geometry, Forward Rendering ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_FORWARD_OPAQUE;
addRenderPass(*surface.getDevice(), info);
// ----====---- Transparent Geometry, Forward Rendering ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_FORWARD_TRANSPARENT;
addRenderPass(*surface.getDevice(), info);
info.type = RenderPassType::RENDER_PASS_DEBUG_OVERLAYS;
addRenderPass(*surface.getDevice(), info);
info.finalPass = true;
info.type = RenderPassType::RENDER_PASS_POST_COMPOSITE;
addRenderPass(*surface.getDevice(), info);
return KR_SUCCESS;
}

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@@ -0,0 +1,44 @@
//
// KRRenderGraphForward.h
// Kraken Engine
//
// Copyright 2024 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KRRenderGraph.h"
class KRRenderGraphForward : public KRRenderGraph
{
public:
KRRenderGraphForward(KRContext& context);
~KRRenderGraphForward();
KrResult initialize(KRSurface& surface);
};

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@@ -33,6 +33,8 @@
#include "KRSwapchain.h" #include "KRSwapchain.h"
#include "KRRenderPass.h" #include "KRRenderPass.h"
#include "KRRenderGraphBlackFrame.h" #include "KRRenderGraphBlackFrame.h"
#include "KRRenderGraphDeferred.h"
#include "KRRenderGraphForward.h"
using namespace hydra; using namespace hydra;
@@ -46,7 +48,8 @@ KRSurface::KRSurface(KRContext& context, KrSurfaceHandle handle, void* platformH
, m_renderFinishedSemaphores{VK_NULL_HANDLE} , m_renderFinishedSemaphores{VK_NULL_HANDLE}
, m_inFlightFences{VK_NULL_HANDLE} , m_inFlightFences{VK_NULL_HANDLE}
, m_frameIndex(0) , m_frameIndex(0)
, m_renderGraph(std::make_unique<KRRenderGraph>(context)) , m_renderGraphForward(std::make_unique<KRRenderGraphForward>(context))
, m_renderGraphDeferred(std::make_unique<KRRenderGraphDeferred>(context))
, m_blackFrameRenderGraph(std::make_unique<KRRenderGraphBlackFrame>(context)) , m_blackFrameRenderGraph(std::make_unique<KRRenderGraphBlackFrame>(context))
, m_swapChain(std::make_unique<KRSwapchain>(context)) , m_swapChain(std::make_unique<KRSwapchain>(context))
, m_surfaceFormat{} , m_surfaceFormat{}
@@ -113,7 +116,8 @@ void KRSurface::destroy()
destroySwapChain(); destroySwapChain();
std::unique_ptr<KRDevice>& device = m_pContext->getDeviceManager()->getDevice(m_deviceHandle); std::unique_ptr<KRDevice>& device = m_pContext->getDeviceManager()->getDevice(m_deviceHandle);
m_renderGraph->destroy(*device); m_renderGraphForward->destroy(*device);
m_renderGraphDeferred->destroy(*device);
m_blackFrameRenderGraph->destroy(*device); m_blackFrameRenderGraph->destroy(*device);
for (int i=0; i < KRENGINE_MAX_FRAMES_IN_FLIGHT; i++) { for (int i=0; i < KRENGINE_MAX_FRAMES_IN_FLIGHT; i++) {
@@ -173,132 +177,26 @@ KrResult KRSurface::createSwapChain()
imageCount = surfaceCapabilities.maxImageCount; imageCount = surfaceCapabilities.maxImageCount;
} }
// ----- Configuration -----
int shadow_buffer_count = 0;
bool enable_deferred_lighting = false;
// -------------------------
int attachment_compositeDepth = m_renderGraph->addAttachment("Composite Depth", depthImageFormat);
int attachment_compositeColor = m_renderGraph->addAttachment("Composite Color", m_surfaceFormat.format);
int attachment_lightAccumulation = m_renderGraph->addAttachment("Light Accumulation", VK_FORMAT_B8G8R8A8_UINT);
int attachment_gbuffer = m_renderGraph->addAttachment("GBuffer", VK_FORMAT_B8G8R8A8_UINT);
int attachment_shadow_cascades[3];
attachment_shadow_cascades[0] = m_renderGraph->addAttachment("Shadow Cascade 0", VK_FORMAT_D32_SFLOAT);
attachment_shadow_cascades[1] = m_renderGraph->addAttachment("Shadow Cascade 1", VK_FORMAT_D32_SFLOAT);
attachment_shadow_cascades[2] = m_renderGraph->addAttachment("Shadow Cascade 2", VK_FORMAT_D32_SFLOAT);
RenderPassInfo info{};
info.finalPass = false;
info.type = RenderPassType::RENDER_PASS_PRESTREAM;
m_renderGraph->addRenderPass(*device, info);
for (int shadow_index = 0; shadow_index < shadow_buffer_count; shadow_index++) {
info.depthAttachment.id = attachment_shadow_cascades[shadow_index];
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.type = RenderPassType::RENDER_PASS_SHADOWMAP;
m_renderGraph->addRenderPass(*device, info);
}
if (enable_deferred_lighting) {
// ----====---- Opaque Geometry, Deferred rendering Pass 1 ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_DEFERRED_GBUFFER;
m_renderGraph->addRenderPass(*device, info);
// ----====---- Opaque Geometry, Deferred rendering Pass 2 ----====----
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[1].id = attachment_lightAccumulation;
info.colorAttachments[1].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[1].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[1].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[1].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_DEFERRED_LIGHTS;
m_renderGraph->addRenderPass(*device, info);
// ----====---- Opaque Geometry, Deferred rendering Pass 3 ----====----
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.type = RenderPassType::RENDER_PASS_DEFERRED_OPAQUE;
m_renderGraph->addRenderPass(*device, info);
info.colorAttachments[1] = {};
} else {
// !enable_deferred_lighting
// ----====---- Opaque Geometry, Forward Rendering ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_FORWARD_OPAQUE;
m_renderGraph->addRenderPass(*device, info);
}
// ----====---- Transparent Geometry, Forward Rendering ----====----
info.depthAttachment.id = attachment_compositeDepth;
info.depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.depthAttachment.clearVaue.depthStencil.depth = 1.0f;
info.depthAttachment.clearVaue.depthStencil.stencil = 0;
info.colorAttachments[0].id = attachment_compositeColor;
info.colorAttachments[0].clearVaue.color.float32[0] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[1] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[2] = 0.0f;
info.colorAttachments[0].clearVaue.color.float32[3] = 0.0f;
info.colorAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.colorAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.type = RenderPassType::RENDER_PASS_FORWARD_TRANSPARENT;
m_renderGraph->addRenderPass(*device, info);
info.type = RenderPassType::RENDER_PASS_DEBUG_OVERLAYS;
m_renderGraph->addRenderPass(*device, info);
info.finalPass = true;
info.type = RenderPassType::RENDER_PASS_POST_COMPOSITE;
m_renderGraph->addRenderPass(*device, info);
res = m_blackFrameRenderGraph->initialize(*this); res = m_blackFrameRenderGraph->initialize(*this);
if (res != KR_SUCCESS) { if (res != KR_SUCCESS) {
return res; return res;
} }
res = m_renderGraphForward->initialize(*this);
if (res != KR_SUCCESS) {
return res;
}
res = m_renderGraphDeferred->initialize(*this);
if (res != KR_SUCCESS) {
return res;
}
m_swapChain->create(*device, m_surface, m_surfaceFormat, depthImageFormat, swapExtent, imageCount, *m_renderGraph->getFinalRenderPass()); m_swapChain->create(*device, m_surface, m_surfaceFormat, depthImageFormat, swapExtent, imageCount, *m_renderGraphForward->getFinalRenderPass());
return KR_SUCCESS; return KR_SUCCESS;
} }
@@ -353,12 +251,12 @@ VkFormat KRSurface::getDepthFormat() const
KRRenderPass* KRSurface::getRenderPass(RenderPassType type) KRRenderPass* KRSurface::getRenderPass(RenderPassType type)
{ {
return m_renderGraph->getRenderPass(type); return m_renderGraphForward->getRenderPass(type);
} }
void KRSurface::endFrame() void KRSurface::endFrame()
{ {
m_frameIndex++;; m_frameIndex++;
} }

View File

@@ -39,6 +39,8 @@ class KRRenderPass;
class KRSwapchain; class KRSwapchain;
class KRRenderGraph; class KRRenderGraph;
class KRRenderGraphBlackFrame; class KRRenderGraphBlackFrame;
class KRRenderGraphDeferred;
class KRRenderGraphForward;
enum RenderPassType : uint8_t; enum RenderPassType : uint8_t;
class KRSurface : public KRContextObject class KRSurface : public KRContextObject
@@ -81,7 +83,8 @@ public:
private: private:
void destroySwapChain(); void destroySwapChain();
KrResult createSwapChain(); KrResult createSwapChain();
std::unique_ptr<KRRenderGraph> m_renderGraph; std::unique_ptr<KRRenderGraphForward> m_renderGraphForward;
std::unique_ptr<KRRenderGraphDeferred> m_renderGraphDeferred;
std::unique_ptr<KRRenderGraphBlackFrame> m_blackFrameRenderGraph; std::unique_ptr<KRRenderGraphBlackFrame> m_blackFrameRenderGraph;
VkSurfaceFormatKHR m_surfaceFormat; VkSurfaceFormatKHR m_surfaceFormat;