Test App controls are now frame-rate independent

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4037
This commit is contained in:
kearwood
2012-04-12 06:41:56 +00:00
parent 35df6c2ec5
commit 4dc1164dbe
3 changed files with 11 additions and 17 deletions

View File

@@ -138,20 +138,6 @@
}
KRModelManager *pModelManager = [renderEngine getModelManager];
//m_scene.addInstance(pModelManager->getModel("fachwerkhaus12"), KRMat4());
//m_scene.addInstance(pModelManager->getModel("ballroom"), KRMat4());
//m_scene.addInstance(pModelManager->getModel("HoganCombined"), KRMat4());
//m_scene.addInstance(pModelManager->getModel("polySurface12848"), KRMat4(), "PillarLightmap2k");
//m_scene.addInstance(pModelManager->getModel("Wall2"), KRMat4(), "Wall2_lightmap");
/*
std::map<std::string, KRModel *> models = pModelManager->getModels();
for(std::map<std::string, KRModel *>::iterator itr=models.begin(); itr != models.end(); itr++) {
std::string lightmap = (*itr).first;
lightmap.append("_lightmap");
m_pScene->addInstance((*itr).second->getName(), (*itr).second->getName(), KRMat4(), lightmap);
}
*/
[renderEngine setNearZ: 25.0];
[renderEngine setFarZ: 5000.0];