/s/KRMat4/Matrix4/g
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@@ -20,7 +20,7 @@ namespace kraken {
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void SetUniform(GLint location, const Vector2 &v);
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void SetUniform(GLint location, const Vector3 &v);
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void SetUniform(GLint location, const Vector4 &v);
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void SetUniform(GLint location, const KRMat4 &v);
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void SetUniform(GLint location, const Matrix4 &v);
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void setXMLAttribute(const std::string &base_name, ::tinyxml2::XMLElement *e, const Vector3 &value, const Vector3 &default_value);
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const Vector3 getXMLAttribute(const std::string &base_name, ::tinyxml2::XMLElement *e, const Vector3 &default_value);
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