Volumetric lighting in progress

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40152
This commit is contained in:
kearwood
2012-11-09 09:18:38 +00:00
parent 19a6689245
commit 602425dd51
36 changed files with 886 additions and 211 deletions

View File

@@ -19,6 +19,13 @@ public:
virtual void loadXML(tinyxml2::XMLElement *e);
virtual tinyxml2::XMLElement *saveXML( tinyxml2::XMLNode *parent);
virtual KRAABB getBounds() = 0;
#if TARGET_OS_IPHONE
virtual void render(KRCamera *pCamera, KRContext *pContext, const KRViewport &viewport, const KRViewport *pShadowViewports, KRVector3 &lightDirection, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass) = 0;
#endif
protected:
KRParticleSystem(KRScene &scene, std::string name);
private: