Volumetric lighting in progress

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40152
This commit is contained in:
kearwood
2012-11-09 09:18:38 +00:00
parent 19a6689245
commit 602425dd51
36 changed files with 886 additions and 211 deletions

View File

@@ -62,9 +62,9 @@ public:
#if TARGET_OS_IPHONE
void render(KRCamera *pCamera, std::set<KRAABB> &visibleBounds, KRContext *pContext, const KRViewport &viewport, KRVector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass, std::set<KRAABB> &newVisibleBounds);
void render(KRCamera *pCamera, const std::set<KRAABB> &visibleBounds, KRContext *pContext, const KRViewport &viewport, const KRViewport *pShadowViewports, KRVector3 &lightDirection, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass, std::set<KRAABB> &newVisibleBounds);
void render(KROctreeNode *pOctreeNode, std::set<KRAABB> &visibleBounds, KRCamera *pCamera, KRContext *pContext, const KRViewport &viewport, KRVector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, std::set<KRAABB> &newVisibleBounds, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);
void render(KROctreeNode *pOctreeNode, const std::set<KRAABB> &visibleBounds, KRCamera *pCamera, KRContext *pContext, const KRViewport &viewport, const KRViewport *pShadowViewports, KRVector3 &lightDirection, GLuint *shadowDepthTextures, int cShadowBuffers, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, std::set<KRAABB> &newVisibleBounds, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);
#endif
@@ -75,6 +75,8 @@ public:
void notify_sceneGraphDelete(KRNode *pNode);
void notify_sceneGraphModify(KRNode *pNode);
void physicsUpdate(float deltaTime);
private:
KRContext *m_pContext;
KRDirectionalLight *findFirstDirectionalLight(KRNode &node);
@@ -85,6 +87,10 @@ private:
std::set<KRNode *> m_newNodes;
std::set<KRNode *> m_modifiedNodes;
std::set<KRNode *> m_physicsNodes;
KROctree m_nodeTree;
void updateOctree();