Removed OpenAL legacy code

Windows implementation in progress
This commit is contained in:
Kearwood Gilbert
2016-08-07 18:39:47 -07:00
parent 3a7c1ba0eb
commit 623c571dc7
11 changed files with 157 additions and 398 deletions

View File

@@ -35,8 +35,6 @@
#include "KRAudioSample.h"
#include "KRAudioBuffer.h"
OSStatus alcASASetSourceProc(const ALuint property, ALuint source, ALvoid *data, ALuint dataSize);
KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, name)
{
m_currentBufferFrame = 0;
@@ -44,7 +42,6 @@ KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, n
m_is3d = true;
m_isPrimed = false;
m_audioFile = NULL;
m_sourceID = 0;
m_gain = 1.0f;
m_pitch = 1.0f;
m_looping = false;
@@ -61,11 +58,6 @@ KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, n
KRAudioSource::~KRAudioSource()
{
if(m_sourceID) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alDeleteSources(1, &m_sourceID));
m_sourceID = 0;
}
while(m_audioBuffers.size()) {
delete m_audioBuffers.front();
m_audioBuffers.pop();
@@ -164,20 +156,6 @@ void KRAudioSource::prime()
queueBuffer();
}
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
// Initialize audio source
getContext().getAudioManager()->makeCurrentContext();
m_sourceID = 0;
ALDEBUG(alGenSources(1, &m_sourceID));
//alSourcei(_sourceID, AL_BUFFER, firstBuffer.bufferID);
ALDEBUG(alSourcef(m_sourceID, AL_PITCH, m_pitch));
ALDEBUG(alSourcei(m_sourceID, AL_LOOPING, m_looping && m_audioFile->getBufferCount() == 1));
ALDEBUG(alSourcef(m_sourceID, AL_GAIN, m_gain));
}
m_isPrimed = true;
}
}
@@ -187,13 +165,6 @@ void KRAudioSource::queueBuffer()
{
KRAudioBuffer *buffer = m_audioFile->getBuffer(m_nextBufferIndex);
m_audioBuffers.push(buffer);
ALuint buffer_ids[1];
buffer_ids[0] = buffer->getBufferID();
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
ALDEBUG(alSourceQueueBuffers(m_sourceID, 1, buffer_ids));
}
m_nextBufferIndex = (m_nextBufferIndex + 1) % m_audioFile->getBufferCount();
}
@@ -242,12 +213,6 @@ void KRAudioSource::render(KRCamera *pCamera, std::vector<KRPointLight *> &point
void KRAudioSource::setGain(float gain)
{
m_gain = gain;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_GAIN, m_gain));
}
}
}
float KRAudioSource::getGain()
@@ -258,12 +223,6 @@ float KRAudioSource::getGain()
void KRAudioSource::setPitch(float pitch)
{
m_pitch = pitch;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed ) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_PITCH, m_pitch));
}
}
}
@@ -274,12 +233,6 @@ float KRAudioSource::getReferenceDistance()
void KRAudioSource::setReferenceDistance(float reference_distance)
{
m_referenceDistance = reference_distance;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_is3d) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_REFERENCE_DISTANCE, m_referenceDistance));
}
}
}
float KRAudioSource::getReverb()
@@ -290,15 +243,8 @@ float KRAudioSource::getReverb()
void KRAudioSource::setReverb(float reverb)
{
m_reverb = reverb;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_is3d) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alcASASetSourceProc(ALC_ASA_REVERB_SEND_LEVEL, m_sourceID, &m_reverb, sizeof(m_reverb)));
}
}
}
float KRAudioSource::getRolloffFactor()
{
return m_rolloffFactor;
@@ -307,12 +253,6 @@ float KRAudioSource::getRolloffFactor()
void KRAudioSource::setRolloffFactor(float rolloff_factor)
{
m_rolloffFactor = rolloff_factor;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_is3d) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_ROLLOFF_FACTOR, m_rolloffFactor));
}
}
}
void KRAudioSource::setLooping(bool looping)
@@ -357,15 +297,6 @@ void KRAudioSource::setIs3D(bool is3D)
m_is3d = is3D;
}
bool KRAudioSource::hasPhysics()
{
if(KRNode::hasPhysics()) {
return true;
}
KRAudioManager *audioManager = getContext().getAudioManager();
return audioManager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL;
}
void KRAudioSource::advanceBuffer()
{
if(m_audioBuffers.size()) {
@@ -381,25 +312,6 @@ void KRAudioSource::physicsUpdate(float deltaTime)
KRAudioManager *audioManager = getContext().getAudioManager();
audioManager->activateAudioSource(this);
if(audioManager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_playing) {
getContext().getAudioManager()->makeCurrentContext();
updatePosition();
ALint processed_count = 0;
ALDEBUG(alGetSourcei(m_sourceID, AL_BUFFERS_PROCESSED, &processed_count));
while(processed_count-- > 0) {
ALuint finished_buffer = 0;
ALDEBUG(alSourceUnqueueBuffers(m_sourceID, 1, &finished_buffer));
advanceBuffer();
}
ALint val;
// Make sure the source is still playing, and restart it if needed.
ALDEBUG(alGetSourcei(m_sourceID, AL_SOURCE_STATE, &val));
ALDEBUG(if(val != AL_PLAYING) alSourcePlay(m_sourceID));
}
}
}
void KRAudioSource::play()
@@ -414,23 +326,6 @@ void KRAudioSource::play()
m_start_audio_frame = audioManager->getAudioFrame() - m_paused_audio_frame;
m_paused_audio_frame = -1;
audioManager->activateAudioSource(this);
if(audioManager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
getContext().getAudioManager()->makeCurrentContext();
prime();
updatePosition();
if(m_is3d) {
ALDEBUG(alSource3f(m_sourceID, AL_VELOCITY, 0.0f, 0.0f, 0.0f));
ALDEBUG(alSourcef(m_sourceID, AL_REFERENCE_DISTANCE, m_referenceDistance));
ALDEBUG(alSourcef(m_sourceID, AL_ROLLOFF_FACTOR, m_rolloffFactor));
ALDEBUG(alcASASetSourceProc(ALC_ASA_REVERB_SEND_LEVEL, m_sourceID, &m_reverb, sizeof(m_reverb)));
ALDEBUG(alSourcei(m_sourceID, AL_SOURCE_RELATIVE, AL_FALSE));
} else {
ALDEBUG(alSourcei(m_sourceID, AL_SOURCE_RELATIVE, AL_TRUE));
ALDEBUG(alSource3f(m_sourceID, AL_POSITION, 0.0, 0.0, 0.0));
}
ALDEBUG(alSourcePlay(m_sourceID));
}
}
m_playing = true;
}
@@ -474,24 +369,6 @@ KRAudioSample *KRAudioSource::getAudioSample()
return m_audioFile;
}
void KRAudioSource::updatePosition()
{
if(m_is3d) {
ALfloat occlusion = 0.0f; // type ALfloat -100.0 db (most occlusion) - 0.0 db (no occlusion, 0.0 default)
ALfloat obstruction = 0.0f; // type ALfloat -100.0 db (most obstruction) - 0.0 db (no obstruction, 0.0 default)
KRVector3 worldPosition = getWorldTranslation();
ALDEBUG(alSource3f(m_sourceID, AL_POSITION, worldPosition.x, worldPosition.y, worldPosition.z));
ALDEBUG(alSourcef(m_sourceID, AL_GAIN, m_gain));
ALDEBUG(alSourcef(m_sourceID, AL_MIN_GAIN, 0.0));
ALDEBUG(alSourcef(m_sourceID, AL_MAX_GAIN, 1.0));
ALDEBUG(alcASASetSourceProc(ALC_ASA_OCCLUSION, m_sourceID, &occlusion, sizeof(occlusion)));
ALDEBUG(alcASASetSourceProc(ALC_ASA_OBSTRUCTION, m_sourceID, &obstruction, sizeof(obstruction)));
ALDEBUG(alcASASetSourceProc(ALC_ASA_REVERB_SEND_LEVEL, m_sourceID, &m_reverb, sizeof(m_reverb)));
}
}
void KRAudioSource::advanceFrames(int frame_count)
{
m_currentBufferFrame += frame_count;
@@ -572,17 +449,3 @@ void KRAudioSource::sample(int frame_count, int channel, float *buffer, float ga
memset(buffer, 0, sizeof(float) * frame_count);
}
}
OSStatus alcASASetSourceProc(const ALuint property, ALuint source, ALvoid *data, ALuint dataSize)
{
OSStatus err = noErr;
static alcASASetSourceProcPtr proc = NULL;
if (proc == NULL) {
proc = (alcASASetSourceProcPtr) alcGetProcAddress(NULL, (const ALCchar*) "alcASASetSource");
}
if (proc)
err = proc(property, source, data, dataSize);
return (err);
}