Removed OpenAL legacy code

Windows implementation in progress
This commit is contained in:
Kearwood Gilbert
2016-08-07 18:39:47 -07:00
parent 3a7c1ba0eb
commit 623c571dc7
11 changed files with 157 additions and 398 deletions

View File

@@ -10,11 +10,9 @@
#include "KRAudioManager.h" #include "KRAudioManager.h"
KRAudioBuffer::KRAudioBuffer(KRAudioManager *manager, KRAudioSample *sound, int index, ALenum dataFormat, int frameCount, int frameRate, int bytesPerFrame, void (*fn_populate)(KRAudioSample *, int, void *)) KRAudioBuffer::KRAudioBuffer(KRAudioManager *manager, KRAudioSample *sound, int index, int frameCount, int frameRate, int bytesPerFrame, void (*fn_populate)(KRAudioSample *, int, void *))
{ {
m_bufferID = 0;
m_pSoundManager = manager; m_pSoundManager = manager;
m_dataFormat = dataFormat;
m_frameCount = frameCount; m_frameCount = frameCount;
m_frameRate = frameRate; m_frameRate = frameRate;
m_bytesPerFrame = bytesPerFrame; m_bytesPerFrame = bytesPerFrame;
@@ -25,20 +23,10 @@ KRAudioBuffer::KRAudioBuffer(KRAudioManager *manager, KRAudioSample *sound, int
m_pSoundManager->makeCurrentContext(); m_pSoundManager->makeCurrentContext();
m_pData = m_pSoundManager->getBufferData(m_frameCount * m_bytesPerFrame); m_pData = m_pSoundManager->getBufferData(m_frameCount * m_bytesPerFrame);
fn_populate(sound, index, m_pData->getStart()); fn_populate(sound, index, m_pData->getStart());
if(manager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
ALDEBUG(alGenBuffers(1, &m_bufferID));
ALDEBUG(alBufferData(m_bufferID, m_dataFormat, m_pData->getStart(), m_frameCount * m_bytesPerFrame, m_frameRate));
}
} }
KRAudioBuffer::~KRAudioBuffer() KRAudioBuffer::~KRAudioBuffer()
{ {
if(m_bufferID) {
ALDEBUG(alDeleteBuffers(1, &m_bufferID));
m_bufferID = 0;
}
m_pSoundManager->recycleBufferData(m_pData); m_pSoundManager->recycleBufferData(m_pData);
} }
@@ -47,11 +35,6 @@ KRAudioSample *KRAudioBuffer::getAudioSample()
return m_audioSample; return m_audioSample;
} }
unsigned int KRAudioBuffer::getBufferID()
{
return m_bufferID;
}
int KRAudioBuffer::getFrameCount() int KRAudioBuffer::getFrameCount()
{ {
return m_frameCount; return m_frameCount;

View File

@@ -18,10 +18,9 @@ class KRAudioSample;
class KRAudioBuffer class KRAudioBuffer
{ {
public: public:
KRAudioBuffer(KRAudioManager *manager, KRAudioSample *sound, int index, ALenum dataFormat, int frameCount, int frameRate, int bytesPerFrame, void (*fn_populate)(KRAudioSample *, int, void *)); KRAudioBuffer(KRAudioManager *manager, KRAudioSample *sound, int index, int frameCount, int frameRate, int bytesPerFrame, void (*fn_populate)(KRAudioSample *, int, void *));
~KRAudioBuffer(); ~KRAudioBuffer();
unsigned int getBufferID();
int getFrameCount(); int getFrameCount();
int getFrameRate(); int getFrameRate();
signed short *getFrameData(); signed short *getFrameData();
@@ -32,14 +31,11 @@ private:
KRAudioManager *m_pSoundManager; KRAudioManager *m_pSoundManager;
int m_index; int m_index;
ALenum m_dataFormat; int m_frameCount;
int m_frameCount;
int m_frameRate; int m_frameRate;
int m_bytesPerFrame; int m_bytesPerFrame;
KRDataBlock *m_pData; KRDataBlock *m_pData;
unsigned int m_bufferID;
KRAudioSample *m_audioSample; KRAudioSample *m_audioSample;
}; };

View File

@@ -37,12 +37,13 @@
#include "KRContext.h" #include "KRContext.h"
#include "KRVector2.h" #include "KRVector2.h"
#include "KRCollider.h" #include "KRCollider.h"
#ifdef __APPLE__
#include <Accelerate/Accelerate.h> #include <Accelerate/Accelerate.h>
#endif
OSStatus alcASASetListenerProc(const ALuint property, ALvoid *data, ALuint dataSize); KRAudioManager::KRAudioManager(KRContext &context)
ALvoid alcMacOSXRenderingQualityProc(const ALint value); : KRContextObject(context)
, m_initialized(false)
KRAudioManager::KRAudioManager(KRContext &context) : KRContextObject(context)
{ {
m_enable_audio = true; m_enable_audio = true;
m_enable_hrtf = true; m_enable_hrtf = true;
@@ -50,9 +51,10 @@ KRAudioManager::KRAudioManager(KRContext &context) : KRContextObject(context)
m_reverb_max_length = 8.0f; m_reverb_max_length = 8.0f;
m_anticlick_block = true; m_anticlick_block = true;
#ifdef __APPLE__
mach_timebase_info(&m_timebase_info); mach_timebase_info(&m_timebase_info);
#endif
m_audio_engine = KRAKEN_AUDIO_SIREN;
m_high_quality_hrtf = false; m_high_quality_hrtf = false;
m_listener_scene = NULL; m_listener_scene = NULL;
@@ -60,23 +62,22 @@ KRAudioManager::KRAudioManager(KRContext &context) : KRContextObject(context)
m_global_gain = 0.20f; m_global_gain = 0.20f;
m_global_reverb_send_level = 1.0f; m_global_reverb_send_level = 1.0f;
m_global_ambient_gain = 1.0f; m_global_ambient_gain = 1.0f;
// OpenAL #ifdef __APPLE__
m_alDevice = 0; // Apple Core Audio
m_alContext = 0;
// Siren
m_auGraph = NULL; m_auGraph = NULL;
m_auMixer = NULL; m_auMixer = NULL;
// Apple vDSP
for (int i = KRENGINE_AUDIO_BLOCK_LOG2N; i <= KRENGINE_REVERB_MAX_FFT_LOG2; i++) {
m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N] = NULL;
}
#endif
m_audio_frame = 0; m_audio_frame = 0;
m_output_sample = 0; m_output_sample = 0;
for(int i=KRENGINE_AUDIO_BLOCK_LOG2N; i <= KRENGINE_REVERB_MAX_FFT_LOG2; i++) {
m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N] = NULL;
}
m_reverb_input_samples = NULL; m_reverb_input_samples = NULL;
m_reverb_input_next_sample = 0; m_reverb_input_next_sample = 0;
@@ -93,20 +94,6 @@ KRAudioManager::KRAudioManager(KRContext &context) : KRContextObject(context)
m_output_accumulation = NULL; m_output_accumulation = NULL;
} }
void KRAudioManager::initAudio()
{
switch(m_audio_engine) {
case KRAKEN_AUDIO_OPENAL:
initOpenAL();
break;
case KRAKEN_AUDIO_SIREN:
initSiren();
break;
case KRAKEN_AUDIO_NONE:
break;
}
}
unordered_map<std::string, KRAudioSample *> &KRAudioManager::getSounds() unordered_map<std::string, KRAudioSample *> &KRAudioManager::getSounds()
{ {
return m_sounds; return m_sounds;
@@ -160,12 +147,12 @@ void KRAudioManager::setListenerScene(KRScene *scene)
m_listener_scene = scene; m_listener_scene = scene;
} }
#ifdef __APPLE__
// Apple Core Audio
void KRAudioManager::renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData) void KRAudioManager::renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData)
{ {
// uint64_t start_time = mach_absolute_time(); // uint64_t start_time = mach_absolute_time();
AudioUnitSampleType *outA = (AudioUnitSampleType *)ioData->mBuffers[0].mData;
AudioUnitSampleType *outA = (AudioUnitSampleType *)ioData->mBuffers[0].mData;
AudioUnitSampleType *outB = (AudioUnitSampleType *)ioData->mBuffers[1].mData; // Non-Interleaved only AudioUnitSampleType *outB = (AudioUnitSampleType *)ioData->mBuffers[1].mData; // Non-Interleaved only
int output_frame = 0; int output_frame = 0;
@@ -208,11 +195,9 @@ void KRAudioManager::renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData)
outB[output_frame] = (Float32)right_channel; outB[output_frame] = (Float32)right_channel;
#endif #endif
output_frame++; output_frame++;
} }
} }
// uint64_t end_time = mach_absolute_time(); // uint64_t end_time = mach_absolute_time();
// uint64_t duration = (end_time - start_time) * m_timebase_info.numer / m_timebase_info.denom; // Nanoseconds // uint64_t duration = (end_time - start_time) * m_timebase_info.numer / m_timebase_info.denom; // Nanoseconds
// double ms = duration; // double ms = duration;
@@ -221,6 +206,7 @@ void KRAudioManager::renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData)
// fprintf(stderr, "audio load: %5.1f%% hrtf channels: %li\n", (float)(duration * 1000 / max_duration) / 10.0f, m_mapped_sources.size()); // fprintf(stderr, "audio load: %5.1f%% hrtf channels: %li\n", (float)(duration * 1000 / max_duration) / 10.0f, m_mapped_sources.size());
// printf("ms %2.3f frames %ld audio load: %5.1f%% hrtf channels: %li\n", ms, (unsigned long) inNumberFrames, (float)(duration * 1000 / max_duration) / 10.0f, m_mapped_sources.size()); // printf("ms %2.3f frames %ld audio load: %5.1f%% hrtf channels: %li\n", ms, (unsigned long) inNumberFrames, (float)(duration * 1000 / max_duration) / 10.0f, m_mapped_sources.size());
} }
#endif
float *KRAudioManager::getBlockAddress(int block_offset) float *KRAudioManager::getBlockAddress(int block_offset)
{ {
@@ -229,14 +215,13 @@ float *KRAudioManager::getBlockAddress(int block_offset)
void KRAudioManager::renderReverbImpulseResponse(int impulse_response_offset, int frame_count_log2) void KRAudioManager::renderReverbImpulseResponse(int impulse_response_offset, int frame_count_log2)
{ {
int frame_count = 1 << frame_count_log2; int frame_count = 1 << frame_count_log2;
int fft_size = frame_count * 2; int fft_size = frame_count * 2;
int fft_size_log2 = frame_count_log2 + 1; int fft_size_log2 = frame_count_log2 + 1;
DSPSplitComplex reverb_sample_data_complex = m_workspace[0]; SplitComplex reverb_sample_data_complex = m_workspace[0];
DSPSplitComplex impulse_block_data_complex = m_workspace[1]; SplitComplex impulse_block_data_complex = m_workspace[1];
DSPSplitComplex conv_data_complex = m_workspace[2]; SplitComplex conv_data_complex = m_workspace[2];
int reverb_offset = (m_reverb_input_next_sample + KRENGINE_AUDIO_BLOCK_LENGTH - frame_count); int reverb_offset = (m_reverb_input_next_sample + KRENGINE_AUDIO_BLOCK_LENGTH - frame_count);
if(reverb_offset < 0) { if(reverb_offset < 0) {
@@ -425,14 +410,16 @@ void KRAudioManager::renderBlock()
m_mutex.unlock(); m_mutex.unlock();
} }
#ifdef __APPLE__
// Apple Core Audio
// audio render procedure, don't allocate memory, don't take any locks, don't waste time // audio render procedure, don't allocate memory, don't take any locks, don't waste time
OSStatus KRAudioManager::renderInput(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) OSStatus KRAudioManager::renderInput(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData)
{ {
((KRAudioManager*)inRefCon)->renderAudio(inNumberFrames, ioData); ((KRAudioManager*)inRefCon)->renderAudio(inNumberFrames, ioData);
return noErr; return noErr;
} }
void KRSetAUCanonical(AudioStreamBasicDescription &desc, UInt32 nChannels, bool interleaved) void KRSetAUCanonical(AudioStreamBasicDescription &desc, UInt32 nChannels, bool interleaved)
{ {
desc.mFormatID = kAudioFormatLinearPCM; desc.mFormatID = kAudioFormatLinearPCM;
@@ -451,6 +438,7 @@ void KRSetAUCanonical(AudioStreamBasicDescription &desc, UInt32 nChannels, bool
desc.mFormatFlags |= kAudioFormatFlagIsNonInterleaved; desc.mFormatFlags |= kAudioFormatFlagIsNonInterleaved;
} }
} }
#endif // Apple Core Audio
void KRAudioManager::initHRTF() void KRAudioManager::initHRTF()
{ {
@@ -837,7 +825,7 @@ void KRAudioManager::initHRTF()
KRVector2 pos = *itr; KRVector2 pos = *itr;
KRAudioSample *sample = getHRTFSample(pos); KRAudioSample *sample = getHRTFSample(pos);
for(int channel=0; channel < 2; channel++) { for(int channel=0; channel < 2; channel++) {
DSPSplitComplex spectral; SplitComplex spectral;
spectral.realp = m_hrtf_data + sample_index * 1024 + channel * 512; spectral.realp = m_hrtf_data + sample_index * 1024 + channel * 512;
spectral.imagp = m_hrtf_data + sample_index * 1024 + channel * 512 + 256; spectral.imagp = m_hrtf_data + sample_index * 1024 + channel * 512 + 256;
sample->sample(0, 128, channel, spectral.realp, 1.0f, false); sample->sample(0, 128, channel, spectral.realp, 1.0f, false);
@@ -860,7 +848,7 @@ KRAudioSample *KRAudioManager::getHRTFSample(const KRVector2 &hrtf_dir)
return get(szName); return get(szName);
} }
DSPSplitComplex KRAudioManager::getHRTFSpectral(const KRVector2 &hrtf_dir, const int channel) KRAudioManager::SplitComplex KRAudioManager::getHRTFSpectral(const KRVector2 &hrtf_dir, const int channel)
{ {
KRVector2 dir = hrtf_dir; KRVector2 dir = hrtf_dir;
int sample_channel = channel; int sample_channel = channel;
@@ -1024,10 +1012,10 @@ void KRAudioManager::getHRTFMix(const KRVector2 &dir, KRVector2 &dir1, KRVector2
mix4 = azim_blend2 * elev_blend; mix4 = azim_blend2 * elev_blend;
} }
void KRAudioManager::initSiren() void KRAudioManager::initAudio()
{ {
if(m_auGraph == NULL) { if(!m_initialized == NULL) {
m_initialized = true;
m_output_sample = KRENGINE_AUDIO_BLOCK_LENGTH; m_output_sample = KRENGINE_AUDIO_BLOCK_LENGTH;
// initialize double-buffer for reverb input // initialize double-buffer for reverb input
@@ -1052,7 +1040,12 @@ void KRAudioManager::initSiren()
for(int i=KRENGINE_AUDIO_BLOCK_LOG2N; i <= KRENGINE_REVERB_MAX_FFT_LOG2; i++) { for(int i=KRENGINE_AUDIO_BLOCK_LOG2N; i <= KRENGINE_REVERB_MAX_FFT_LOG2; i++) {
m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N] = vDSP_create_fftsetup( KRENGINE_REVERB_MAX_FFT_LOG2, kFFTRadix2); m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N] = vDSP_create_fftsetup( KRENGINE_REVERB_MAX_FFT_LOG2, kFFTRadix2);
} }
// ----====---- Initialize HRTF Engine ----====----
initHRTF();
#ifdef __APPLE__
// Apple Core Audio
// ----====---- Initialize Core Audio Objects ----====---- // ----====---- Initialize Core Audio Objects ----====----
OSDEBUG(NewAUGraph(&m_auGraph)); OSDEBUG(NewAUGraph(&m_auGraph));
@@ -1095,8 +1088,8 @@ void KRAudioManager::initSiren()
// ---- Attach render function to channel ---- // ---- Attach render function to channel ----
AURenderCallbackStruct renderCallbackStruct; AURenderCallbackStruct renderCallbackStruct;
renderCallbackStruct.inputProc = &renderInput; renderCallbackStruct.inputProc = &renderInput;
renderCallbackStruct.inputProcRefCon = this; renderCallbackStruct.inputProcRefCon = this;
OSDEBUG(AUGraphSetNodeInputCallback(m_auGraph, mixerNode, 0, &renderCallbackStruct)); // 0 = mixer input number OSDEBUG(AUGraphSetNodeInputCallback(m_auGraph, mixerNode, 0, &renderCallbackStruct)); // 0 = mixer input number
AudioStreamBasicDescription desc; AudioStreamBasicDescription desc;
@@ -1104,7 +1097,7 @@ void KRAudioManager::initSiren()
UInt32 size = sizeof(desc); UInt32 size = sizeof(desc);
memset(&desc, 0, sizeof(desc)); memset(&desc, 0, sizeof(desc));
OSDEBUG(AudioUnitGetProperty( m_auMixer, OSDEBUG(AudioUnitGetProperty( m_auMixer,
kAudioUnitProperty_StreamFormat, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, kAudioUnitScope_Input,
0, // 0 = mixer input number 0, // 0 = mixer input number
@@ -1161,26 +1154,26 @@ void KRAudioManager::initSiren()
OSDEBUG(AUGraphInitialize(m_auGraph)); OSDEBUG(AUGraphInitialize(m_auGraph));
// ----====---- Initialize HRTF Engine ----====----
initHRTF();
// ----====---- Start the audio system ----====---- // ----====---- Start the audio system ----====----
OSDEBUG(AUGraphStart(m_auGraph)); OSDEBUG(AUGraphStart(m_auGraph));
// CAShow(m_auGraph); // CAShow(m_auGraph);
#endif // Core Audio
} }
} }
void KRAudioManager::cleanupSiren() void KRAudioManager::cleanupAudio()
{ {
#ifdef __APPLE__
// Apple Core Audio
if(m_auGraph) { if(m_auGraph) {
OSDEBUG(AUGraphStop(m_auGraph)); OSDEBUG(AUGraphStop(m_auGraph));
OSDEBUG(DisposeAUGraph(m_auGraph)); OSDEBUG(DisposeAUGraph(m_auGraph));
m_auGraph = NULL; m_auGraph = NULL;
m_auMixer = NULL; m_auMixer = NULL;
} }
#endif
if(m_reverb_input_samples) { if(m_reverb_input_samples) {
free(m_reverb_input_samples); free(m_reverb_input_samples);
@@ -1207,73 +1200,15 @@ void KRAudioManager::cleanupSiren()
m_reverb_impulse_responses_weight[i] = 0.0f; m_reverb_impulse_responses_weight[i] = 0.0f;
} }
#ifdef __APPLE__
// Apple vDSP
for(int i=KRENGINE_AUDIO_BLOCK_LOG2N; i <= KRENGINE_REVERB_MAX_FFT_LOG2; i++) { for(int i=KRENGINE_AUDIO_BLOCK_LOG2N; i <= KRENGINE_REVERB_MAX_FFT_LOG2; i++) {
if(m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N]) { if(m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N]) {
vDSP_destroy_fftsetup(m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N]); vDSP_destroy_fftsetup(m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N]);
m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N] = NULL; m_fft_setup[i - KRENGINE_AUDIO_BLOCK_LOG2N] = NULL;
} }
} }
} #endif
void KRAudioManager::initOpenAL()
{
if(m_alDevice == 0) {
// ----- Initialize OpenAL -----
ALDEBUG(m_alDevice = alcOpenDevice(NULL));
ALDEBUG(m_alContext=alcCreateContext(m_alDevice,NULL));
ALDEBUG(alcMakeContextCurrent(m_alContext));
// ----- Configure listener -----
ALDEBUG(alDistanceModel(AL_EXPONENT_DISTANCE));
ALDEBUG(alSpeedOfSound(1116.43701f)); // 1116.43701 feet per second
/*
// BROKEN IN IOS 6!!
#if TARGET_OS_IPHONE
ALDEBUG(alcMacOSXRenderingQualityProc(ALC_IPHONE_SPATIAL_RENDERING_QUALITY_HEADPHONES));
#else
ALDEBUG(alcMacOSXRenderingQualityProc(ALC_MAC_OSX_SPATIAL_RENDERING_QUALITY_HIGH));
#endif
*/
bool enable_reverb = false;
if(enable_reverb) {
UInt32 setting = 1;
ALDEBUG(alcASASetListenerProc(ALC_ASA_REVERB_ON, &setting, sizeof(setting)));
ALfloat global_reverb_level = -5.0f;
ALDEBUG(alcASASetListenerProc(ALC_ASA_REVERB_GLOBAL_LEVEL, &global_reverb_level, sizeof(global_reverb_level)));
setting = ALC_ASA_REVERB_ROOM_TYPE_SmallRoom; // ALC_ASA_REVERB_ROOM_TYPE_MediumHall2;
ALDEBUG(alcASASetListenerProc(ALC_ASA_REVERB_ROOM_TYPE, &setting, sizeof(setting)));
ALfloat global_reverb_eq_gain = 0.0f;
ALDEBUG(alcASASetListenerProc(ALC_ASA_REVERB_EQ_GAIN, &global_reverb_eq_gain, sizeof(global_reverb_eq_gain)));
ALfloat global_reverb_eq_bandwidth = 0.0f;
ALDEBUG(alcASASetListenerProc(ALC_ASA_REVERB_EQ_BANDWITH, &global_reverb_eq_bandwidth, sizeof(global_reverb_eq_bandwidth)));
ALfloat global_reverb_eq_freq = 0.0f;
ALDEBUG(alcASASetListenerProc(ALC_ASA_REVERB_EQ_FREQ, &global_reverb_eq_freq, sizeof(global_reverb_eq_freq)));
}
}
}
void KRAudioManager::cleanupAudio()
{
cleanupOpenAL();
cleanupSiren();
}
void KRAudioManager::cleanupOpenAL()
{
if(m_alContext) {
ALDEBUG(alcDestroyContext(m_alContext));
m_alContext = 0;
}
if(m_alDevice) {
ALDEBUG(alcCloseDevice(m_alDevice));
m_alDevice = 0;
}
} }
KRAudioManager::~KRAudioManager() KRAudioManager::~KRAudioManager()
@@ -1292,11 +1227,6 @@ KRAudioManager::~KRAudioManager()
void KRAudioManager::makeCurrentContext() void KRAudioManager::makeCurrentContext()
{ {
initAudio(); initAudio();
if(m_audio_engine == KRAKEN_AUDIO_OPENAL) {
if(m_alContext != 0) {
ALDEBUG(alcMakeContextCurrent(m_alContext));
}
}
} }
void KRAudioManager::setListenerOrientationFromModelMatrix(const KRMat4 &modelMatrix) void KRAudioManager::setListenerOrientationFromModelMatrix(const KRMat4 &modelMatrix)
@@ -1330,11 +1260,6 @@ void KRAudioManager::setListenerOrientation(const KRVector3 &position, const KRV
m_listener_up = up; m_listener_up = up;
makeCurrentContext(); makeCurrentContext();
if(m_audio_engine == KRAKEN_AUDIO_OPENAL) {
ALDEBUG(alListener3f(AL_POSITION, m_listener_position.x, m_listener_position.y, m_listener_position.z));
ALfloat orientation[] = {m_listener_forward.x, m_listener_forward.y, m_listener_forward.z, m_listener_up.x, m_listener_up.y, m_listener_up.z};
ALDEBUG(alListenerfv(AL_ORIENTATION, orientation));
}
} }
void KRAudioManager::add(KRAudioSample *sound) void KRAudioManager::add(KRAudioSample *sound)
@@ -1393,39 +1318,6 @@ void KRAudioManager::recycleBufferData(KRDataBlock *data)
} }
} }
OSStatus alcASASetListenerProc(const ALuint property, ALvoid *data, ALuint dataSize)
{
OSStatus err = noErr;
static alcASASetListenerProcPtr proc = NULL;
if (proc == NULL) {
proc = (alcASASetListenerProcPtr) alcGetProcAddress(NULL, "alcASASetListener");
}
if (proc)
err = proc(property, data, dataSize);
return (err);
}
ALvoid alcMacOSXRenderingQualityProc(const ALint value)
{
static alcMacOSXRenderingQualityProcPtr proc = NULL;
if (proc == NULL) {
proc = (alcMacOSXRenderingQualityProcPtr) alcGetProcAddress(NULL, (const ALCchar*) "alcMacOSXRenderingQuality");
}
if (proc)
proc(value);
return;
}
KRAudioManager::audio_engine_t KRAudioManager::getAudioEngine()
{
return m_audio_engine;
}
void KRAudioManager::activateAudioSource(KRAudioSource *audioSource) void KRAudioManager::activateAudioSource(KRAudioSource *audioSource)
{ {
m_activeAudioSources.insert(audioSource); m_activeAudioSources.insert(audioSource);
@@ -1685,10 +1577,10 @@ void KRAudioManager::renderAmbient()
void KRAudioManager::renderHRTF() void KRAudioManager::renderHRTF()
{ {
DSPSplitComplex *hrtf_accum = m_workspace + 0; SplitComplex *hrtf_accum = m_workspace + 0;
DSPSplitComplex *hrtf_impulse = m_workspace + 1; SplitComplex *hrtf_impulse = m_workspace + 1;
DSPSplitComplex *hrtf_convolved = m_workspace + 1; // We only need hrtf_impulse or hrtf_convolved at once; we can recycle the buffer SplitComplex *hrtf_convolved = m_workspace + 1; // We only need hrtf_impulse or hrtf_convolved at once; we can recycle the buffer
DSPSplitComplex *hrtf_sample = m_workspace + 2; SplitComplex *hrtf_sample = m_workspace + 2;
int impulse_response_channels = 2; int impulse_response_channels = 2;
int hrtf_frames = 128; int hrtf_frames = 128;
@@ -1749,11 +1641,11 @@ void KRAudioManager::renderHRTF()
memset(hrtf_sample->realp + hrtf_frames, 0, sizeof(float) * hrtf_frames); memset(hrtf_sample->realp + hrtf_frames, 0, sizeof(float) * hrtf_frames);
memset(hrtf_sample->imagp, 0, sizeof(float) * fft_size); memset(hrtf_sample->imagp, 0, sizeof(float) * fft_size);
DSPSplitComplex hrtf_spectral; SplitComplex hrtf_spectral;
if(m_high_quality_hrtf) { if(m_high_quality_hrtf) {
// High quality, interpolated HRTF // High quality, interpolated HRTF
hrtf_spectral= *hrtf_accum; hrtf_spectral = *hrtf_accum;
float mix[4]; float mix[4];
KRVector2 dir[4]; KRVector2 dir[4];
@@ -1766,7 +1658,7 @@ void KRAudioManager::renderHRTF()
for(int i=0; i < 1 /*4 */; i++) { for(int i=0; i < 1 /*4 */; i++) {
if(mix[i] > 0.0f) { if(mix[i] > 0.0f) {
DSPSplitComplex hrtf_impulse_sample = getHRTFSpectral(dir[i], channel); SplitComplex hrtf_impulse_sample = getHRTFSpectral(dir[i], channel);
vDSP_vsmul(hrtf_impulse_sample.realp, 1, mix+i, hrtf_impulse->realp, 1, fft_size); vDSP_vsmul(hrtf_impulse_sample.realp, 1, mix+i, hrtf_impulse->realp, 1, fft_size);
vDSP_vsmul(hrtf_impulse_sample.imagp, 1, mix+i, hrtf_impulse->imagp, 1, fft_size); vDSP_vsmul(hrtf_impulse_sample.imagp, 1, mix+i, hrtf_impulse->imagp, 1, fft_size);
vDSP_zvadd(hrtf_impulse, 1, hrtf_accum, 1, hrtf_accum, 1, fft_size); vDSP_zvadd(hrtf_impulse, 1, hrtf_accum, 1, hrtf_accum, 1, fft_size);

View File

@@ -127,14 +127,6 @@ public:
KRDataBlock *getBufferData(int size); KRDataBlock *getBufferData(int size);
void recycleBufferData(KRDataBlock *data); void recycleBufferData(KRDataBlock *data);
enum audio_engine_t {
KRAKEN_AUDIO_NONE,
KRAKEN_AUDIO_OPENAL,
KRAKEN_AUDIO_SIREN
};
audio_engine_t getAudioEngine();
void activateAudioSource(KRAudioSource *audioSource); void activateAudioSource(KRAudioSource *audioSource);
void deactivateAudioSource(KRAudioSource *audioSource); void deactivateAudioSource(KRAudioSource *audioSource);
@@ -189,27 +181,32 @@ private:
std::set<KRAudioSample *> m_openAudioSamples; std::set<KRAudioSample *> m_openAudioSamples;
void initAudio(); void initAudio();
void initOpenAL();
void initSiren();
void initHRTF(); void initHRTF();
void cleanupAudio(); void cleanupAudio();
void cleanupOpenAL();
void cleanupSiren(); bool m_initialized;
#ifdef __APPLE__
audio_engine_t m_audio_engine; // Apple Core Audio
// OpenAL Handles
ALCcontext* m_alContext;
ALCdevice* m_alDevice;
// Siren Handles
AUGraph m_auGraph; AUGraph m_auGraph;
AudioUnit m_auMixer; AudioUnit m_auMixer;
static OSStatus renderInput(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData); static OSStatus renderInput(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData);
void renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData); void renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData);
#endif
#ifdef __APPLE__
// Apple vDSP
FFTSetup m_fft_setup[KRENGINE_REVERB_MAX_FFT_LOG2 - KRENGINE_AUDIO_BLOCK_LOG2N + 1];
typedef DSPSplitComplex SplitComplex;
#else
typedef struct {
float *realp;
float *imagp;
} SplitComplex;
#endif
__int64_t m_audio_frame; // Number of audio frames processed since the start of the application __int64_t m_audio_frame; // Number of audio frames processed since the start of the application
float *m_reverb_input_samples; // Circular-buffered reverb input, single channel float *m_reverb_input_samples; // Circular-buffered reverb input, single channel
@@ -223,11 +220,8 @@ private:
int m_output_accumulation_block_start; int m_output_accumulation_block_start;
int m_output_sample; int m_output_sample;
FFTSetup m_fft_setup[KRENGINE_REVERB_MAX_FFT_LOG2 - KRENGINE_AUDIO_BLOCK_LOG2N + 1];
float *m_workspace_data; float *m_workspace_data;
DSPSplitComplex m_workspace[3]; SplitComplex m_workspace[3];
float *getBlockAddress(int block_offset); float *getBlockAddress(int block_offset);
void renderBlock(); void renderBlock();
@@ -240,12 +234,12 @@ private:
std::vector<KRVector2> m_hrtf_sample_locations; std::vector<KRVector2> m_hrtf_sample_locations;
float *m_hrtf_data; float *m_hrtf_data;
unordered_map<KRVector2, DSPSplitComplex> m_hrtf_spectral[2]; unordered_map<KRVector2, SplitComplex> m_hrtf_spectral[2];
KRVector2 getNearestHRTFSample(const KRVector2 &dir); KRVector2 getNearestHRTFSample(const KRVector2 &dir);
void getHRTFMix(const KRVector2 &dir, KRVector2 &hrtf1, KRVector2 &hrtf2, KRVector2 &hrtf3, KRVector2 &hrtf4, float &mix1, float &mix2, float &mix3, float &mix4); void getHRTFMix(const KRVector2 &dir, KRVector2 &hrtf1, KRVector2 &hrtf2, KRVector2 &hrtf3, KRVector2 &hrtf4, float &mix1, float &mix2, float &mix3, float &mix4);
KRAudioSample *getHRTFSample(const KRVector2 &hrtf_dir); KRAudioSample *getHRTFSample(const KRVector2 &hrtf_dir);
DSPSplitComplex getHRTFSpectral(const KRVector2 &hrtf_dir, const int channel); SplitComplex getHRTFSpectral(const KRVector2 &hrtf_dir, const int channel);
unordered_map<std::string, siren_ambient_zone_weight_info> m_ambient_zone_weights; unordered_map<std::string, siren_ambient_zone_weight_info> m_ambient_zone_weights;
@@ -255,7 +249,9 @@ private:
float m_reverb_zone_total_weight = 0.0f; // For normalizing zone weights float m_reverb_zone_total_weight = 0.0f; // For normalizing zone weights
boost::signals2::mutex m_mutex; boost::signals2::mutex m_mutex;
#ifdef __APPLE__
mach_timebase_info_data_t m_timebase_info; mach_timebase_info_data_t m_timebase_info;
#endif
unordered_multimap<KRVector2, std::pair<KRAudioSource *, std::pair<float, float> > > m_mapped_sources, m_prev_mapped_sources; unordered_multimap<KRVector2, std::pair<KRAudioSource *, std::pair<float, float> > > m_mapped_sources, m_prev_mapped_sources;

View File

@@ -34,16 +34,20 @@
#include "KRDataBlock.h" #include "KRDataBlock.h"
#include "KRAudioBuffer.h" #include "KRAudioBuffer.h"
#include "KRContext.h" #include "KRContext.h"
#ifdef __APPLE__
#include <Accelerate/Accelerate.h> #include <Accelerate/Accelerate.h>
#endif
KRAudioSample::KRAudioSample(KRContext &context, std::string name, std::string extension) : KRResource(context, name) KRAudioSample::KRAudioSample(KRContext &context, std::string name, std::string extension) : KRResource(context, name)
{ {
m_pData = new KRDataBlock(); m_pData = new KRDataBlock();
m_extension = extension; m_extension = extension;
#ifdef __APPLE__
// Apple Audio Toolbox
m_audio_file_id = 0; m_audio_file_id = 0;
m_fileRef = NULL; m_fileRef = NULL;
#endif
m_totalFrames = 0; m_totalFrames = 0;
m_bytesPerFrame = 0; m_bytesPerFrame = 0;
m_frameRate = 0; m_frameRate = 0;
@@ -57,8 +61,11 @@ KRAudioSample::KRAudioSample(KRContext &context, std::string name, std::string e
m_pData = data; m_pData = data;
m_extension = extension; m_extension = extension;
#ifdef __APPLE__
// Apple Audio Toolbox
m_audio_file_id = 0; m_audio_file_id = 0;
m_fileRef = NULL; m_fileRef = NULL;
#endif
m_totalFrames = 0; m_totalFrames = 0;
m_bytesPerFrame = 0; m_bytesPerFrame = 0;
m_frameRate = 0; m_frameRate = 0;
@@ -194,6 +201,8 @@ void KRAudioSample::sample(__int64_t frame_offset, int frame_count, int channel,
} }
} }
#ifdef __APPLE__
// Apple Audio Toolbox
OSStatus KRAudioSample::ReadProc( // AudioFile_ReadProc OSStatus KRAudioSample::ReadProc( // AudioFile_ReadProc
void * inClientData, void * inClientData,
SInt64 inPosition, SInt64 inPosition,
@@ -231,10 +240,13 @@ OSStatus KRAudioSample::WriteProc( // AudioFile_WriteProc
{ {
return -1; // Writing not supported return -1; // Writing not supported
} }
#endif // Apple Audio Toolbox
void KRAudioSample::openFile() void KRAudioSample::openFile()
{ {
#ifdef __APPLE__
// Apple Audio Toolbox
// AudioFileInitializeWithCallbacks // AudioFileInitializeWithCallbacks
if(m_fileRef == NULL) { if(m_fileRef == NULL) {
@@ -279,15 +291,19 @@ void KRAudioSample::openFile()
int maxFramesPerBuffer = KRENGINE_AUDIO_MAX_BUFFER_SIZE / m_bytesPerFrame; int maxFramesPerBuffer = KRENGINE_AUDIO_MAX_BUFFER_SIZE / m_bytesPerFrame;
m_bufferCount = (m_totalFrames+maxFramesPerBuffer-1)/maxFramesPerBuffer; // CEIL(_totalFrames / maxFramesPerBuffer) m_bufferCount = (m_totalFrames+maxFramesPerBuffer-1)/maxFramesPerBuffer; // CEIL(_totalFrames / maxFramesPerBuffer)
m_dataFormat = (outputFormat.mChannelsPerFrame > 1) ? AL_FORMAT_STEREO16 : AL_FORMAT_MONO16;
m_channelsPerFrame = outputFormat.mChannelsPerFrame; m_channelsPerFrame = outputFormat.mChannelsPerFrame;
getContext().getAudioManager()->_registerOpenAudioSample(this); getContext().getAudioManager()->_registerOpenAudioSample(this);
} }
#else
#pragma message ( "TODO - implement for Windows" )
#endif
} }
void KRAudioSample::closeFile() void KRAudioSample::closeFile()
{ {
#ifdef __APPLE__
// Apple Audio Toolbox
if(m_fileRef) { if(m_fileRef) {
ExtAudioFileDispose(m_fileRef); ExtAudioFileDispose(m_fileRef);
m_fileRef = NULL; m_fileRef = NULL;
@@ -297,6 +313,7 @@ void KRAudioSample::closeFile()
AudioFileClose(m_audio_file_id); AudioFileClose(m_audio_file_id);
m_audio_file_id = 0; m_audio_file_id = 0;
} }
#endif
getContext().getAudioManager()->_registerCloseAudioSample(this); getContext().getAudioManager()->_registerCloseAudioSample(this);
} }
@@ -336,9 +353,10 @@ void KRAudioSample::PopulateBuffer(KRAudioSample *sound, int index, void *data)
{ {
int maxFramesPerBuffer = KRENGINE_AUDIO_MAX_BUFFER_SIZE / sound->m_bytesPerFrame; int maxFramesPerBuffer = KRENGINE_AUDIO_MAX_BUFFER_SIZE / sound->m_bytesPerFrame;
int startFrame = index * maxFramesPerBuffer; int startFrame = index * maxFramesPerBuffer;
UInt32 frameCount = (UInt32)KRMIN(sound->m_totalFrames - startFrame, maxFramesPerBuffer); __uint32_t frameCount = (__uint32_t)KRMIN(sound->m_totalFrames - startFrame, maxFramesPerBuffer);
#ifdef __APPLE__
// Apple Audio Toolbox
AudioBufferList outputBufferInfo; AudioBufferList outputBufferInfo;
outputBufferInfo.mNumberBuffers = 1; outputBufferInfo.mNumberBuffers = 1;
outputBufferInfo.mBuffers[0].mDataByteSize = frameCount * sound->m_bytesPerFrame; outputBufferInfo.mBuffers[0].mDataByteSize = frameCount * sound->m_bytesPerFrame;
@@ -348,6 +366,7 @@ void KRAudioSample::PopulateBuffer(KRAudioSample *sound, int index, void *data)
// Read the data into an AudioBufferList // Read the data into an AudioBufferList
ExtAudioFileSeek(sound->m_fileRef, startFrame); ExtAudioFileSeek(sound->m_fileRef, startFrame);
ExtAudioFileRead(sound->m_fileRef, (UInt32*)&frameCount, &outputBufferInfo); ExtAudioFileRead(sound->m_fileRef, (UInt32*)&frameCount, &outputBufferInfo);
#endif
} }
KRAudioBuffer *KRAudioSample::getBuffer(int index) KRAudioBuffer *KRAudioSample::getBuffer(int index)
@@ -356,9 +375,9 @@ KRAudioBuffer *KRAudioSample::getBuffer(int index)
int maxFramesPerBuffer = KRENGINE_AUDIO_MAX_BUFFER_SIZE / m_bytesPerFrame; int maxFramesPerBuffer = KRENGINE_AUDIO_MAX_BUFFER_SIZE / m_bytesPerFrame;
int startFrame = index * maxFramesPerBuffer; int startFrame = index * maxFramesPerBuffer;
UInt32 frameCount = (UInt32)KRMIN(m_totalFrames - startFrame, maxFramesPerBuffer); __uint32_t frameCount = (__uint32_t)KRMIN(m_totalFrames - startFrame, maxFramesPerBuffer);
KRAudioBuffer *buffer = new KRAudioBuffer(getContext().getAudioManager(), this, index, m_dataFormat, frameCount, m_frameRate, m_bytesPerFrame, PopulateBuffer); KRAudioBuffer *buffer = new KRAudioBuffer(getContext().getAudioManager(), this, index, frameCount, m_frameRate, m_bytesPerFrame, PopulateBuffer);
if(m_bufferCount == 1) { if(m_bufferCount == 1) {
// [self closeFile]; // We don't need to hold on to a file handle if not streaming // [self closeFile]; // We don't need to hold on to a file handle if not streaming

View File

@@ -67,45 +67,46 @@ private:
std::string m_extension; std::string m_extension;
KRDataBlock *m_pData; KRDataBlock *m_pData;
#ifdef __APPLE__
// Apple Audio Toolbox
AudioFileID m_audio_file_id; AudioFileID m_audio_file_id;
ExtAudioFileRef m_fileRef; ExtAudioFileRef m_fileRef;
static OSStatus ReadProc( // AudioFile_ReadProc
void * inClientData,
SInt64 inPosition,
UInt32 requestCount,
void * buffer,
UInt32 * actualCount);
static OSStatus WriteProc( // AudioFile_WriteProc
void * inClientData,
SInt64 inPosition,
UInt32 requestCount,
const void *buffer,
UInt32 * actualCount);
static SInt64 GetSizeProc( // AudioFile_GetSizeProc
void * inClientData);
static OSStatus SetSizeProc( // AudioFile_SetSizeProc
void * inClientData,
SInt64 inSize);
#endif
int m_bufferCount; int m_bufferCount;
SInt64 m_totalFrames; __int64_t m_totalFrames;
int m_frameRate; int m_frameRate;
int m_bytesPerFrame; int m_bytesPerFrame;
int m_channelsPerFrame; int m_channelsPerFrame;
ALenum m_dataFormat;
void openFile(); void openFile();
void closeFile(); void closeFile();
void loadInfo(); void loadInfo();
static OSStatus ReadProc( // AudioFile_ReadProc
void * inClientData,
SInt64 inPosition,
UInt32 requestCount,
void * buffer,
UInt32 * actualCount);
static OSStatus WriteProc( // AudioFile_WriteProc
void * inClientData,
SInt64 inPosition,
UInt32 requestCount,
const void *buffer,
UInt32 * actualCount);
static SInt64 GetSizeProc( // AudioFile_GetSizeProc
void * inClientData);
static OSStatus SetSizeProc( // AudioFile_SetSizeProc
void * inClientData,
SInt64 inSize);
static void PopulateBuffer(KRAudioSample *sound, int index, void *data); static void PopulateBuffer(KRAudioSample *sound, int index, void *data);
}; };

View File

@@ -35,8 +35,6 @@
#include "KRAudioSample.h" #include "KRAudioSample.h"
#include "KRAudioBuffer.h" #include "KRAudioBuffer.h"
OSStatus alcASASetSourceProc(const ALuint property, ALuint source, ALvoid *data, ALuint dataSize);
KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, name) KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, name)
{ {
m_currentBufferFrame = 0; m_currentBufferFrame = 0;
@@ -44,7 +42,6 @@ KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, n
m_is3d = true; m_is3d = true;
m_isPrimed = false; m_isPrimed = false;
m_audioFile = NULL; m_audioFile = NULL;
m_sourceID = 0;
m_gain = 1.0f; m_gain = 1.0f;
m_pitch = 1.0f; m_pitch = 1.0f;
m_looping = false; m_looping = false;
@@ -61,11 +58,6 @@ KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, n
KRAudioSource::~KRAudioSource() KRAudioSource::~KRAudioSource()
{ {
if(m_sourceID) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alDeleteSources(1, &m_sourceID));
m_sourceID = 0;
}
while(m_audioBuffers.size()) { while(m_audioBuffers.size()) {
delete m_audioBuffers.front(); delete m_audioBuffers.front();
m_audioBuffers.pop(); m_audioBuffers.pop();
@@ -164,20 +156,6 @@ void KRAudioSource::prime()
queueBuffer(); queueBuffer();
} }
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
// Initialize audio source
getContext().getAudioManager()->makeCurrentContext();
m_sourceID = 0;
ALDEBUG(alGenSources(1, &m_sourceID));
//alSourcei(_sourceID, AL_BUFFER, firstBuffer.bufferID);
ALDEBUG(alSourcef(m_sourceID, AL_PITCH, m_pitch));
ALDEBUG(alSourcei(m_sourceID, AL_LOOPING, m_looping && m_audioFile->getBufferCount() == 1));
ALDEBUG(alSourcef(m_sourceID, AL_GAIN, m_gain));
}
m_isPrimed = true; m_isPrimed = true;
} }
} }
@@ -187,13 +165,6 @@ void KRAudioSource::queueBuffer()
{ {
KRAudioBuffer *buffer = m_audioFile->getBuffer(m_nextBufferIndex); KRAudioBuffer *buffer = m_audioFile->getBuffer(m_nextBufferIndex);
m_audioBuffers.push(buffer); m_audioBuffers.push(buffer);
ALuint buffer_ids[1];
buffer_ids[0] = buffer->getBufferID();
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
ALDEBUG(alSourceQueueBuffers(m_sourceID, 1, buffer_ids));
}
m_nextBufferIndex = (m_nextBufferIndex + 1) % m_audioFile->getBufferCount(); m_nextBufferIndex = (m_nextBufferIndex + 1) % m_audioFile->getBufferCount();
} }
@@ -242,12 +213,6 @@ void KRAudioSource::render(KRCamera *pCamera, std::vector<KRPointLight *> &point
void KRAudioSource::setGain(float gain) void KRAudioSource::setGain(float gain)
{ {
m_gain = gain; m_gain = gain;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_GAIN, m_gain));
}
}
} }
float KRAudioSource::getGain() float KRAudioSource::getGain()
@@ -258,12 +223,6 @@ float KRAudioSource::getGain()
void KRAudioSource::setPitch(float pitch) void KRAudioSource::setPitch(float pitch)
{ {
m_pitch = pitch; m_pitch = pitch;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed ) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_PITCH, m_pitch));
}
}
} }
@@ -274,12 +233,6 @@ float KRAudioSource::getReferenceDistance()
void KRAudioSource::setReferenceDistance(float reference_distance) void KRAudioSource::setReferenceDistance(float reference_distance)
{ {
m_referenceDistance = reference_distance; m_referenceDistance = reference_distance;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_is3d) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_REFERENCE_DISTANCE, m_referenceDistance));
}
}
} }
float KRAudioSource::getReverb() float KRAudioSource::getReverb()
@@ -290,15 +243,8 @@ float KRAudioSource::getReverb()
void KRAudioSource::setReverb(float reverb) void KRAudioSource::setReverb(float reverb)
{ {
m_reverb = reverb; m_reverb = reverb;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_is3d) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alcASASetSourceProc(ALC_ASA_REVERB_SEND_LEVEL, m_sourceID, &m_reverb, sizeof(m_reverb)));
}
}
} }
float KRAudioSource::getRolloffFactor() float KRAudioSource::getRolloffFactor()
{ {
return m_rolloffFactor; return m_rolloffFactor;
@@ -307,12 +253,6 @@ float KRAudioSource::getRolloffFactor()
void KRAudioSource::setRolloffFactor(float rolloff_factor) void KRAudioSource::setRolloffFactor(float rolloff_factor)
{ {
m_rolloffFactor = rolloff_factor; m_rolloffFactor = rolloff_factor;
if(getContext().getAudioManager()->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_is3d) {
getContext().getAudioManager()->makeCurrentContext();
ALDEBUG(alSourcef(m_sourceID, AL_ROLLOFF_FACTOR, m_rolloffFactor));
}
}
} }
void KRAudioSource::setLooping(bool looping) void KRAudioSource::setLooping(bool looping)
@@ -357,15 +297,6 @@ void KRAudioSource::setIs3D(bool is3D)
m_is3d = is3D; m_is3d = is3D;
} }
bool KRAudioSource::hasPhysics()
{
if(KRNode::hasPhysics()) {
return true;
}
KRAudioManager *audioManager = getContext().getAudioManager();
return audioManager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL;
}
void KRAudioSource::advanceBuffer() void KRAudioSource::advanceBuffer()
{ {
if(m_audioBuffers.size()) { if(m_audioBuffers.size()) {
@@ -381,25 +312,6 @@ void KRAudioSource::physicsUpdate(float deltaTime)
KRAudioManager *audioManager = getContext().getAudioManager(); KRAudioManager *audioManager = getContext().getAudioManager();
audioManager->activateAudioSource(this); audioManager->activateAudioSource(this);
if(audioManager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
if(m_isPrimed && m_playing) {
getContext().getAudioManager()->makeCurrentContext();
updatePosition();
ALint processed_count = 0;
ALDEBUG(alGetSourcei(m_sourceID, AL_BUFFERS_PROCESSED, &processed_count));
while(processed_count-- > 0) {
ALuint finished_buffer = 0;
ALDEBUG(alSourceUnqueueBuffers(m_sourceID, 1, &finished_buffer));
advanceBuffer();
}
ALint val;
// Make sure the source is still playing, and restart it if needed.
ALDEBUG(alGetSourcei(m_sourceID, AL_SOURCE_STATE, &val));
ALDEBUG(if(val != AL_PLAYING) alSourcePlay(m_sourceID));
}
}
} }
void KRAudioSource::play() void KRAudioSource::play()
@@ -414,23 +326,6 @@ void KRAudioSource::play()
m_start_audio_frame = audioManager->getAudioFrame() - m_paused_audio_frame; m_start_audio_frame = audioManager->getAudioFrame() - m_paused_audio_frame;
m_paused_audio_frame = -1; m_paused_audio_frame = -1;
audioManager->activateAudioSource(this); audioManager->activateAudioSource(this);
if(audioManager->getAudioEngine() == KRAudioManager::KRAKEN_AUDIO_OPENAL) {
getContext().getAudioManager()->makeCurrentContext();
prime();
updatePosition();
if(m_is3d) {
ALDEBUG(alSource3f(m_sourceID, AL_VELOCITY, 0.0f, 0.0f, 0.0f));
ALDEBUG(alSourcef(m_sourceID, AL_REFERENCE_DISTANCE, m_referenceDistance));
ALDEBUG(alSourcef(m_sourceID, AL_ROLLOFF_FACTOR, m_rolloffFactor));
ALDEBUG(alcASASetSourceProc(ALC_ASA_REVERB_SEND_LEVEL, m_sourceID, &m_reverb, sizeof(m_reverb)));
ALDEBUG(alSourcei(m_sourceID, AL_SOURCE_RELATIVE, AL_FALSE));
} else {
ALDEBUG(alSourcei(m_sourceID, AL_SOURCE_RELATIVE, AL_TRUE));
ALDEBUG(alSource3f(m_sourceID, AL_POSITION, 0.0, 0.0, 0.0));
}
ALDEBUG(alSourcePlay(m_sourceID));
}
} }
m_playing = true; m_playing = true;
} }
@@ -474,24 +369,6 @@ KRAudioSample *KRAudioSource::getAudioSample()
return m_audioFile; return m_audioFile;
} }
void KRAudioSource::updatePosition()
{
if(m_is3d) {
ALfloat occlusion = 0.0f; // type ALfloat -100.0 db (most occlusion) - 0.0 db (no occlusion, 0.0 default)
ALfloat obstruction = 0.0f; // type ALfloat -100.0 db (most obstruction) - 0.0 db (no obstruction, 0.0 default)
KRVector3 worldPosition = getWorldTranslation();
ALDEBUG(alSource3f(m_sourceID, AL_POSITION, worldPosition.x, worldPosition.y, worldPosition.z));
ALDEBUG(alSourcef(m_sourceID, AL_GAIN, m_gain));
ALDEBUG(alSourcef(m_sourceID, AL_MIN_GAIN, 0.0));
ALDEBUG(alSourcef(m_sourceID, AL_MAX_GAIN, 1.0));
ALDEBUG(alcASASetSourceProc(ALC_ASA_OCCLUSION, m_sourceID, &occlusion, sizeof(occlusion)));
ALDEBUG(alcASASetSourceProc(ALC_ASA_OBSTRUCTION, m_sourceID, &obstruction, sizeof(obstruction)));
ALDEBUG(alcASASetSourceProc(ALC_ASA_REVERB_SEND_LEVEL, m_sourceID, &m_reverb, sizeof(m_reverb)));
}
}
void KRAudioSource::advanceFrames(int frame_count) void KRAudioSource::advanceFrames(int frame_count)
{ {
m_currentBufferFrame += frame_count; m_currentBufferFrame += frame_count;
@@ -572,17 +449,3 @@ void KRAudioSource::sample(int frame_count, int channel, float *buffer, float ga
memset(buffer, 0, sizeof(float) * frame_count); memset(buffer, 0, sizeof(float) * frame_count);
} }
} }
OSStatus alcASASetSourceProc(const ALuint property, ALuint source, ALvoid *data, ALuint dataSize)
{
OSStatus err = noErr;
static alcASASetSourceProcPtr proc = NULL;
if (proc == NULL) {
proc = (alcASASetSourceProcPtr) alcGetProcAddress(NULL, (const ALCchar*) "alcASASetSource");
}
if (proc)
err = proc(property, source, data, dataSize);
return (err);
}

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@@ -47,7 +47,6 @@ public:
virtual std::string getElementName(); virtual std::string getElementName();
virtual tinyxml2::XMLElement *saveXML( tinyxml2::XMLNode *parent); virtual tinyxml2::XMLElement *saveXML( tinyxml2::XMLNode *parent);
virtual void loadXML(tinyxml2::XMLElement *e); virtual void loadXML(tinyxml2::XMLElement *e);
virtual bool hasPhysics();
virtual void physicsUpdate(float deltaTime); virtual void physicsUpdate(float deltaTime);
void render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass); void render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass);
@@ -154,8 +153,6 @@ private:
float m_rolloffFactor; float m_rolloffFactor;
bool m_enable_occlusion; bool m_enable_occlusion;
bool m_enable_obstruction; bool m_enable_obstruction;
void updatePosition();
}; };
#endif /* defined(KRAUDIOSOURCE_H) */ #endif /* defined(KRAUDIOSOURCE_H) */

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@@ -13,6 +13,10 @@
#include "KRAudioManager.h" #include "KRAudioManager.h"
#include "KRAudioSample.h" #include "KRAudioSample.h"
#if defined(_WIN32) || defined(_WIN64)
#include <windows.h>
#endif
int KRContext::KRENGINE_MAX_SHADER_HANDLES; int KRContext::KRENGINE_MAX_SHADER_HANDLES;
int KRContext::KRENGINE_GPU_MEM_MAX; int KRContext::KRENGINE_GPU_MEM_MAX;
int KRContext::KRENGINE_GPU_MEM_TARGET; int KRContext::KRENGINE_GPU_MEM_TARGET;
@@ -44,7 +48,9 @@ void *KRContext::s_log_callback_user_data = NULL;
KRContext::KRContext() : m_streamer(*this) KRContext::KRContext() : m_streamer(*this)
{ {
m_streamingEnabled = false; m_streamingEnabled = false;
#ifdef __APPLE__
mach_timebase_info(&m_timebase_info); mach_timebase_info(&m_timebase_info);
#endif
m_bDetectedExtensions = false; m_bDetectedExtensions = false;
m_current_frame = 0; m_current_frame = 0;
@@ -317,7 +323,11 @@ float KRContext::getAbsoluteTime() const
long KRContext::getAbsoluteTimeMilliseconds() long KRContext::getAbsoluteTimeMilliseconds()
{ {
#ifdef __APPLE__
return (long)(mach_absolute_time() / 1000 * m_timebase_info.numer / m_timebase_info.denom); // Division done first to avoid potential overflow return (long)(mach_absolute_time() / 1000 * m_timebase_info.numer / m_timebase_info.denom); // Division done first to avoid potential overflow
#else
return (long)GetTickCount64();
#endif
} }
bool KRContext::getStreamingEnabled() bool KRContext::getStreamingEnabled()

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@@ -36,9 +36,11 @@
#include <errno.h> #include <errno.h>
#ifdef __APPLE__
int KRAKEN_MEM_PAGE_SIZE = getpagesize(); int KRAKEN_MEM_PAGE_SIZE = getpagesize();
#define KRAKEN_MEM_ROUND_DOWN_PAGE(x) ((x) & ~(KRAKEN_MEM_PAGE_SIZE - 1)) #define KRAKEN_MEM_ROUND_DOWN_PAGE(x) ((x) & ~(KRAKEN_MEM_PAGE_SIZE - 1))
#define KRAKEN_MEM_ROUND_UP_PAGE(x) ((((x) - 1) & ~(KRAKEN_MEM_PAGE_SIZE - 1)) + KRAKEN_MEM_PAGE_SIZE) #define KRAKEN_MEM_ROUND_UP_PAGE(x) ((((x) - 1) & ~(KRAKEN_MEM_PAGE_SIZE - 1)) + KRAKEN_MEM_PAGE_SIZE)
#endif
int m_mapCount = 0; int m_mapCount = 0;
size_t m_mapSize = 0; size_t m_mapSize = 0;

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@@ -449,9 +449,9 @@ KRDataBlock &KRMeshManager::getRandomParticles()
int iVertex=0; int iVertex=0;
for(int iParticle=0; iParticle < KRENGINE_MAX_RANDOM_PARTICLES; iParticle++) { for(int iParticle=0; iParticle < KRENGINE_MAX_RANDOM_PARTICLES; iParticle++) {
vertex_data[iVertex].vertex.x = (float)(arc4random() % 2000) / 1000.0f - 1000.0f; vertex_data[iVertex].vertex.x = (float)(rand() % 2000) / 1000.0f - 1000.0f;
vertex_data[iVertex].vertex.y = (float)(arc4random() % 2000) / 1000.0f - 1000.0f; vertex_data[iVertex].vertex.y = (float)(rand() % 2000) / 1000.0f - 1000.0f;
vertex_data[iVertex].vertex.z = (float)(arc4random() % 2000) / 1000.0f - 1000.0f; vertex_data[iVertex].vertex.z = (float)(rand() % 2000) / 1000.0f - 1000.0f;
vertex_data[iVertex].uva.u = -0.5f; vertex_data[iVertex].uva.u = -0.5f;
vertex_data[iVertex].uva.v = -inscribed_circle_radius; vertex_data[iVertex].uva.v = -inscribed_circle_radius;
iVertex++; iVertex++;