Made the audio mute function static (so it can be called from anywhere)

--HG--
branch : nfb
This commit is contained in:
Peter Courtemanche
2014-01-14 14:09:21 -08:00
parent 89f31f00ec
commit 62ca3305a6

View File

@@ -133,7 +133,7 @@ public:
KRAudioBuffer *getBuffer(KRAudioSample &audio_sample, int buffer_index);
void mute(bool onNotOff);
static void mute(bool onNotOff);
void startFrame(float deltaTime);