Implemented global dynamic texture LOD selection to constrain texture memory usage within bounds
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40108
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@@ -34,7 +34,7 @@ public:
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KRCamera *createCamera(int width, int height);
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void rotateBuffers();
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void rotateBuffers(bool new_frame);
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private:
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KRBundleManager *m_pBundleManager;
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