Implemented global dynamic texture LOD selection to constrain texture memory usage within bounds

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40108
This commit is contained in:
kearwood
2012-09-26 20:07:48 +00:00
parent a39610a292
commit 63fb848da5
15 changed files with 167 additions and 79 deletions

View File

@@ -106,7 +106,7 @@
}
[self.engine setNearZ: 5.0];
[self.engine setFarZ: 5000.0];
[self.engine setFarZ: 1000.0];
//[renderEngine setNearZ: 1.0];
//[renderEngine setFarZ: 3000.0];